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Grid/lib/qcd/action/gauge/WilsonGaugeAction.h

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#ifndef QCD_WILSON_GAUGE_ACTION_H
#define QCD_WILSON_GAUGE_ACTION_H
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namespace Grid{
namespace QCD{
////////////////////////////////////////////////////////////////////////
// Wilson Gauge Action .. should I template the Nc etc..
////////////////////////////////////////////////////////////////////////
template<class GaugeField>
class WilsonGaugeAction : public Action<GaugeField> {
public:
typedef LorentzScalar<GaugeField> GaugeLinkField;
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private:
RealD beta;
public:
WilsonGaugeAction(RealD b):beta(b){};
virtual void refresh(const GaugeField &U, GridParallelRNG& pRNG) {}; // noop as no pseudoferms
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virtual RealD S(const GaugeField &U) {
RealD plaq = WilsonLoops<GaugeField>::avgPlaquette(U);
RealD vol = U._grid->gSites();
RealD action=beta*(1.0 -plaq)*(Nd*(Nd-1.0))*vol*0.5;
return action;
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};
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virtual void deriv(const GaugeField &U,GaugeField & dSdU) {
//not optimal implementation FIXME
//extend Ta to include Lorentz indexes
//RealD factor = 0.5*beta/RealD(Nc);
RealD factor = 0.5*beta/RealD(Nc);
GaugeLinkField Umu(U._grid);
GaugeLinkField dSdU_mu(U._grid);
for (int mu=0; mu < Nd; mu++){
Umu = PeekIndex<LorentzIndex>(U,mu);
// Staple in direction mu
WilsonLoops<GaugeField>::Staple(dSdU_mu,U,mu);
dSdU_mu = Ta(Umu*dSdU_mu)*factor;
PokeIndex<LorentzIndex>(dSdU, dSdU_mu, mu);
}
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};
};
}
}
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#endif