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Grid/lib/math/Grid_math_poke.h

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#ifndef GRID_MATH_POKE_H
#define GRID_MATH_POKE_H
namespace Grid {
//////////////////////////////////////////////////////////////////////////////
// Poke a specific index;
//////////////////////////////////////////////////////////////////////////////
// Scalar poke
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template<int Level,class vtype,typename std::enable_if< iScalar<vtype>::TensorLevel == Level >::type * =nullptr> inline
void pokeIndex(iScalar<vtype> &ret, const iScalar<vtype> &arg)
{
ret._internal = arg._internal;
}
// Vector poke, one index
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template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel == Level >::type * =nullptr> inline
void pokeIndex(iVector<vtype,N> &ret, const iScalar<vtype> &arg,int i)
{
ret._internal[i] = arg._internal;
}
// Vector poke, two indices
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template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel == Level >::type * =nullptr> inline
void pokeIndex(iMatrix<vtype,N> &ret, const iScalar<vtype> &arg,int i,int j)
{
ret._internal[i][j] = arg._internal;
}
/////////////
// No match poke for scalar,vector,matrix must forward on either 0,1,2 args. Must have 9 routines with notvalue
/////////////
// scalar
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template<int Level,class vtype,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
void pokeIndex(iScalar<vtype> &ret, const iScalar<decltype(peekIndex<Level>(ret._internal))> &arg)
{
pokeIndex<Level>(ret._internal,arg._internal);
}
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template<int Level,class vtype,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
void pokeIndex(iScalar<vtype> &ret, const iScalar<decltype(peekIndex<Level>(ret._internal,0))> &arg, int i)
{
pokeIndex<Level>(ret._internal,arg._internal,i);
}
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template<int Level,class vtype,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
void pokeIndex(iScalar<vtype> &ret, const iScalar<decltype(peekIndex<Level>(ret._internal,0,0))> &arg,int i,int j)
{
pokeIndex<Level>(ret._internal,arg._internal,i,j);
}
// Vector
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template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
void pokeIndex(iVector<vtype,N> &ret, iVector<decltype(peekIndex<Level>(ret._internal)),N> &arg)
{
for(int ii=0;ii<N;ii++){
pokeIndex<Level>(ret._internal[ii],arg._internal[ii]);
}
}
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template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
void pokeIndex(iVector<vtype,N> &ret, const iVector<decltype(peekIndex<Level>(ret._internal,0)),N> &arg,int i)
{
for(int ii=0;ii<N;ii++){
pokeIndex<Level>(ret._internal[ii],arg._internal[ii],i);
}
}
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template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
void pokeIndex(iVector<vtype,N> &ret, const iVector<decltype(peekIndex<Level>(ret._internal,0,0)),N> &arg,int i,int j)
{
for(int ii=0;ii<N;ii++){
pokeIndex<Level>(ret._internal[ii],arg._internal[ii],i,j);
}
}
// Matrix
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template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
void pokeIndex(iMatrix<vtype,N> &ret, const iMatrix<decltype(peekIndex<Level>(ret._internal)),N> &arg)
{
for(int ii=0;ii<N;ii++){
for(int jj=0;jj<N;jj++){
pokeIndex<Level>(ret._internal[ii][jj],arg._internal[ii][jj]);
}}
}
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template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
void pokeIndex(iMatrix<vtype,N> &ret, const iMatrix<decltype(peekIndex<Level>(ret._internal,0)),N> &arg,int i)
{
for(int ii=0;ii<N;ii++){
for(int jj=0;jj<N;jj++){
pokeIndex<Level>(ret._internal[ii][jj],arg._internal[ii][jj],i);
}}
}
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template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
void pokeIndex(iMatrix<vtype,N> &ret, const iMatrix<decltype(peekIndex<Level>(ret._internal,0,0)),N> &arg, int i,int j)
{
for(int ii=0;ii<N;ii++){
for(int jj=0;jj<N;jj++){
pokeIndex<Level>(ret._internal[ii][jj],arg._internal[ii][jj],i,j);
}}
}
}
#endif