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Grid/lib/tensors/Tensor_traits.h

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#ifndef GRID_MATH_TRAITS_H
#define GRID_MATH_TRAITS_H
#include <type_traits>
namespace Grid {
//////////////////////////////////////////////////////////////////////////////////
// Want to recurse: GridTypeMapper<Matrix<vComplexD> >::scalar_type == ComplexD.
// Use of a helper class like this allows us to template specialise and "dress"
// other classes such as RealD == double, ComplexD == std::complex<double> with these
// traits.
//
// It is possible that we could do this more elegantly if I introduced a
// queryable trait in iScalar, iMatrix and iVector and used the query on vtype in
// place of the type mapper?
//
// Not sure how to do this, but probably could be done with a research effort
// to study C++11's type_traits.h file. (std::enable_if<isGridTensorType<vtype> >)
//
//////////////////////////////////////////////////////////////////////////////////
template <class T> class GridTypeMapper {
public:
typedef typename T::scalar_type scalar_type;
typedef typename T::vector_type vector_type;
typedef typename T::tensor_reduced tensor_reduced;
typedef typename T::scalar_object scalar_object;
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enum { TensorLevel = T::TensorLevel };
};
//////////////////////////////////////////////////////////////////////////////////
// Recursion stops with these template specialisations
//////////////////////////////////////////////////////////////////////////////////
template<> class GridTypeMapper<RealF> {
public:
typedef RealF scalar_type;
typedef RealF vector_type;
typedef RealF tensor_reduced ;
typedef RealF scalar_object;
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enum { TensorLevel = 0 };
};
template<> class GridTypeMapper<RealD> {
public:
typedef RealD scalar_type;
typedef RealD vector_type;
typedef RealD tensor_reduced;
typedef RealD scalar_object;
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enum { TensorLevel = 0 };
};
template<> class GridTypeMapper<ComplexF> {
public:
typedef ComplexF scalar_type;
typedef ComplexF vector_type;
typedef ComplexF tensor_reduced;
typedef ComplexF scalar_object;
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enum { TensorLevel = 0 };
};
template<> class GridTypeMapper<ComplexD> {
public:
typedef ComplexD scalar_type;
typedef ComplexD vector_type;
typedef ComplexD tensor_reduced;
typedef ComplexD scalar_object;
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enum { TensorLevel = 0 };
};
template<> class GridTypeMapper<Integer> {
public:
typedef Integer scalar_type;
typedef Integer vector_type;
typedef Integer tensor_reduced;
typedef Integer scalar_object;
enum { TensorLevel = 0 };
};
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template<> class GridTypeMapper<vRealF> {
public:
typedef RealF scalar_type;
typedef vRealF vector_type;
typedef vRealF tensor_reduced;
typedef RealF scalar_object;
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enum { TensorLevel = 0 };
};
template<> class GridTypeMapper<vRealD> {
public:
typedef RealD scalar_type;
typedef vRealD vector_type;
typedef vRealD tensor_reduced;
typedef RealD scalar_object;
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enum { TensorLevel = 0 };
};
template<> class GridTypeMapper<vComplexF> {
public:
typedef ComplexF scalar_type;
typedef vComplexF vector_type;
typedef vComplexF tensor_reduced;
typedef ComplexF scalar_object;
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enum { TensorLevel = 0 };
};
template<> class GridTypeMapper<vComplexD> {
public:
typedef ComplexD scalar_type;
typedef vComplexD vector_type;
typedef vComplexD tensor_reduced;
typedef ComplexD scalar_object;
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enum { TensorLevel = 0 };
};
template<> class GridTypeMapper<vInteger> {
public:
typedef Integer scalar_type;
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typedef vInteger vector_type;
typedef vInteger tensor_reduced;
typedef Integer scalar_object;
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enum { TensorLevel = 0 };
};
// First some of my own traits
template<typename T> struct isGridTensor {
static const bool value = true;
static const bool notvalue = false;
};
template<> struct isGridTensor<int > {
static const bool value = false;
static const bool notvalue = true;
};
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template<> struct isGridTensor<RealD > {
static const bool value = false;
static const bool notvalue = true;
};
template<> struct isGridTensor<RealF > {
static const bool value = false;
static const bool notvalue = true;
};
template<> struct isGridTensor<ComplexD > {
static const bool value = false;
static const bool notvalue = true;
};
template<> struct isGridTensor<ComplexF > {
static const bool value = false;
static const bool notvalue = true;
};
template<> struct isGridTensor<Integer > {
static const bool value = false;
static const bool notvalue = true;
};
template<> struct isGridTensor<vRealD > {
static const bool value = false;
static const bool notvalue = true;
};
template<> struct isGridTensor<vRealF > {
static const bool value = false;
static const bool notvalue = true;
};
template<> struct isGridTensor<vComplexD > {
static const bool value = false;
static const bool notvalue = true;
};
template<> struct isGridTensor<vComplexF > {
static const bool value = false;
static const bool notvalue = true;
};
template<> struct isGridTensor<vInteger > {
static const bool value = false;
static const bool notvalue = true;
};
// Match the index
template<typename T,int Level> struct matchGridTensorIndex {
static const bool value = (Level==T::TensorLevel);
static const bool notvalue = (Level!=T::TensorLevel);
};
// What is the vtype
template<typename T> struct isComplex {
static const bool value = false;
};
template<> struct isComplex<ComplexF> {
static const bool value = true;
};
template<> struct isComplex<ComplexD> {
static const bool value = true;
};
}
#endif