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Grid/lib/stencil/Grid_stencil_common.cc

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#include "Grid.h"
namespace Grid {
CartesianStencil::CartesianStencil(GridBase *grid,
int npoints,
int checkerboard,
const std::vector<int> &directions,
const std::vector<int> &distances)
: _offsets(npoints),
_is_local(npoints),
_comm_buf_size(npoints),
_permute_type(npoints),
_permute(npoints)
{
_npoints = npoints;
_grid = grid;
_directions = directions;
_distances = distances;
_unified_buffer_size=0;
_request_count =0;
int osites = _grid->oSites();
for(int i=0;i<npoints;i++){
int point = i;
_offsets[i].resize( osites);
_is_local[i].resize(osites);
_permute[i].resize( osites);
int dimension = directions[i];
int displacement = distances[i];
int shift = displacement;
int fd = _grid->_fdimensions[dimension];
int rd = _grid->_rdimensions[dimension];
_permute_type[point]=_grid->PermuteType(dimension);
_checkerboard = checkerboard;
// the permute type
int simd_layout = _grid->_simd_layout[dimension];
int comm_dim = _grid->_processors[dimension] >1 ;
int splice_dim = _grid->_simd_layout[dimension]>1 && (comm_dim);
int sshift[2];
// Underlying approach. For each local site build
// up a table containing the npoint "neighbours" and whether they
// live in lattice or a comms buffer.
if ( !comm_dim ) {
sshift[0] = _grid->CheckerBoardShift(_checkerboard,dimension,shift,Even);
sshift[1] = _grid->CheckerBoardShift(_checkerboard,dimension,shift,Odd);
if ( sshift[0] == sshift[1] ) {
Local(point,dimension,shift,0x3);
} else {
Local(point,dimension,shift,0x1);// if checkerboard is unfavourable take two passes
Local(point,dimension,shift,0x2);// both with block stride loop iteration
}
} else { // All permute extract done in comms phase prior to Stencil application
// So tables are the same whether comm_dim or splice_dim
sshift[0] = _grid->CheckerBoardShift(_checkerboard,dimension,shift,Even);
sshift[1] = _grid->CheckerBoardShift(_checkerboard,dimension,shift,Odd);
if ( sshift[0] == sshift[1] ) {
Comms(point,dimension,shift,0x3);
} else {
Comms(point,dimension,shift,0x1);// if checkerboard is unfavourable take two passes
Comms(point,dimension,shift,0x2);// both with block stride loop iteration
}
}
}
}
void CartesianStencil::Local (int point, int dimension,int shift,int cbmask)
{
int fd = _grid->_fdimensions[dimension];
int rd = _grid->_rdimensions[dimension];
int ld = _grid->_ldimensions[dimension];
int gd = _grid->_gdimensions[dimension];
// Map to always positive shift modulo global full dimension.
shift = (shift+fd)%fd;
// the permute type
int permute_dim =_grid->PermuteDim(dimension);
for(int x=0;x<rd;x++){
int o = 0;
int bo = x * _grid->_ostride[dimension];
int cb= (cbmask==0x2)? Odd : Even;
int sshift = _grid->CheckerBoardShift(_checkerboard,dimension,shift,cb);
int sx = (x+sshift)%rd;
int permute_slice=0;
if(permute_dim){
int wrap = sshift/rd;
int num = sshift%rd;
if ( x< rd-num ) permute_slice=wrap;
else permute_slice = 1-wrap;
}
CopyPlane(point,dimension,x,sx,cbmask,permute_slice);
}
}
void CartesianStencil::Comms (int point,int dimension,int shift,int cbmask)
{
GridBase *grid=_grid;
int fd = _grid->_fdimensions[dimension];
int ld = _grid->_ldimensions[dimension];
int rd = _grid->_rdimensions[dimension];
int pd = _grid->_processors[dimension];
int simd_layout = _grid->_simd_layout[dimension];
int comm_dim = _grid->_processors[dimension] >1 ;
// assert(simd_layout==1); // Why?
assert(comm_dim==1);
shift = (shift + fd) %fd;
assert(shift>=0);
assert(shift<fd);
int buffer_size = _grid->_slice_nblock[dimension]*_grid->_slice_block[dimension];
_comm_buf_size[point] = buffer_size; // Size of _one_ plane. Multiple planes may be gathered and
// send to one or more remote nodes.
int cb= (cbmask==0x2)? Odd : Even;
int sshift= _grid->CheckerBoardShift(_checkerboard,dimension,shift,cb);
for(int x=0;x<rd;x++){
int offnode = (((x+sshift)%fd) >= rd );
// int comm_proc = ((x+sshift)/ld)%pd;
// int offnode = (comm_proc!=0);
int sx = (x+sshift)%rd;
if (!offnode) {
int permute_slice=0;
CopyPlane(point,dimension,x,sx,cbmask,permute_slice);
} else {
int words = buffer_size;
if (cbmask != 0x3) words=words>>1;
// GatherPlaneSimple (point,dimension,sx,cbmask);
int rank = grid->_processor;
int recv_from_rank;
int xmit_to_rank;
int unified_buffer_offset = _unified_buffer_size;
_unified_buffer_size += words;
ScatterPlane(point,dimension,x,cbmask,unified_buffer_offset); // permute/extract/merge is done in comms phase
}
}
}
// Routine builds up integer table for each site in _offsets, _is_local, _permute
void CartesianStencil::CopyPlane(int point, int dimension,int lplane,int rplane,int cbmask,int permute)
{
int rd = _grid->_rdimensions[dimension];
if ( !_grid->CheckerBoarded(dimension) ) {
int o = 0; // relative offset to base within plane
int ro = rplane*_grid->_ostride[dimension]; // base offset for start of plane
int lo = lplane*_grid->_ostride[dimension]; // offset in buffer
// Simple block stride gather of SIMD objects
for(int n=0;n<_grid->_slice_nblock[dimension];n++){
for(int b=0;b<_grid->_slice_block[dimension];b++){
_offsets [point][lo+o+b]=ro+o+b;
_is_local[point][lo+o+b]=1;
_permute [point][lo+o+b]=permute;
}
o +=_grid->_slice_stride[dimension];
}
} else {
int ro = rplane*_grid->_ostride[dimension]; // base offset for start of plane
int lo = lplane*_grid->_ostride[dimension]; // base offset for start of plane
int o = 0; // relative offset to base within plane
for(int n=0;n<_grid->_slice_nblock[dimension];n++){
for(int b=0;b<_grid->_slice_block[dimension];b++){
int ocb=1<<_grid->CheckerBoardFromOindex(o+b);
if ( ocb&cbmask ) {
_offsets [point][lo+o+b]=ro+o+b;
_is_local[point][lo+o+b]=1;
_permute [point][lo+o+b]=permute;
}
}
o +=_grid->_slice_stride[dimension];
}
}
}
// Routine builds up integer table for each site in _offsets, _is_local, _permute
void CartesianStencil::ScatterPlane (int point,int dimension,int plane,int cbmask,int offset)
{
int rd = _grid->_rdimensions[dimension];
if ( !_grid->CheckerBoarded(dimension) ) {
int so = plane*_grid->_ostride[dimension]; // base offset for start of plane
int o = 0; // relative offset to base within plane
int bo = 0; // offset in buffer
// Simple block stride gather of SIMD objects
for(int n=0;n<_grid->_slice_nblock[dimension];n++){
for(int b=0;b<_grid->_slice_block[dimension];b++){
_offsets [point][so+o+b]=offset+(bo++);
_is_local[point][so+o+b]=0;
_permute [point][so+o+b]=0;
}
o +=_grid->_slice_stride[dimension];
}
} else {
int so = plane*_grid->_ostride[dimension]; // base offset for start of plane
int o = 0; // relative offset to base within plane
int bo = 0; // offset in buffer
for(int n=0;n<_grid->_slice_nblock[dimension];n++){
for(int b=0;b<_grid->_slice_block[dimension];b++){
int ocb=1<<_grid->CheckerBoardFromOindex(o+b);// Could easily be a table lookup
if ( ocb & cbmask ) {
_offsets [point][so+o+b]=offset+(bo++);
_is_local[point][so+o+b]=0;
_permute [point][so+o+b]=0;
}
}
o +=_grid->_slice_stride[dimension];
}
}
}
}