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Grid/lib/Simd.h

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#ifndef GRID_SIMD_H
#define GRID_SIMD_H
////////////////////////////////////////////////////////////////////////
// Define scalar and vector floating point types
//
// Scalar: RealF, RealD, ComplexF, ComplexD
//
// Vector: vRealF, vRealD, vComplexF, vComplexD
//
// Vector types are arch dependent
////////////////////////////////////////////////////////////////////////
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typedef uint32_t Integer;
#define _MM_SELECT_FOUR_FOUR(A,B,C,D) ((A<<6)|(B<<4)|(C<<2)|(D))
#define _MM_SELECT_EIGHT_TWO(A,B,C,D,E,F,G,H) ((A<<7)|(B<<6)|(C<<5)|(D<<4)|(E<<3)|(F<<2)|(G<<4)|(H))
#define _MM_SELECT_FOUR_TWO (A,B,C,D) _MM_SELECT_EIGHT_TWO(0,0,0,0,A,B,C,D)
#define _MM_SELECT_TWO_TWO (A,B) _MM_SELECT_FOUR_TWO(0,0,A,B)
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namespace Grid {
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typedef float RealF;
typedef double RealD;
#ifdef GRID_DEFAULT_PRECISION_DOUBLE
typedef RealD Real;
#else
typedef RealF Real;
#endif
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typedef std::complex<RealF> ComplexF;
typedef std::complex<RealD> ComplexD;
typedef std::complex<Real> Complex;
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inline RealF adj(const RealF & r){ return r; }
inline RealF conjugate(const RealF & r){ return r; }
inline RealF real(const RealF & r){ return r; }
inline RealD adj(const RealD & r){ return r; }
inline RealD conjugate(const RealD & r){ return r; }
inline RealD real(const RealD & r){ return r; }
inline RealD sqrt(const RealD & r){ return std::sqrt(r); }
inline ComplexD conjugate(const ComplexD& r){ return(conj(r)); }
inline ComplexD adj(const ComplexD& r){ return(conjugate(r)); }
inline ComplexF conjugate(const ComplexF& r ){ return(conj(r)); }
inline ComplexF adj(const ComplexF& r ){ return(conjugate(r)); }
inline ComplexD innerProduct(const ComplexD & l, const ComplexD & r) { return conjugate(l)*r; }
inline ComplexF innerProduct(const ComplexF & l, const ComplexF & r) { return conjugate(l)*r; }
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inline RealD innerProduct(const RealD & l, const RealD & r) { return l*r; }
inline RealF innerProduct(const RealF & l, const RealF & r) { return l*r; }
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inline ComplexD Reduce(const ComplexD& r){ return r; }
inline ComplexF Reduce(const ComplexF& r){ return r; }
inline RealD Reduce(const RealD& r){ return r; }
inline RealF Reduce(const RealF& r){ return r; }
inline RealD toReal(const ComplexD& r){ return real(r); }
inline RealF toReal(const ComplexF& r){ return real(r); }
inline RealD toReal(const RealD& r){ return r; }
inline RealF toReal(const RealF& r){ return r; }
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////////////////////////////////////////////////////////////////////////////////
//Provide support functions for basic real and complex data types required by Grid
//Single and double precision versions. Should be able to template this once only.
////////////////////////////////////////////////////////////////////////////////
inline void mac (ComplexD * __restrict__ y,const ComplexD * __restrict__ a,const ComplexD *__restrict__ x){ *y = (*a) * (*x)+(*y); };
inline void mult(ComplexD * __restrict__ y,const ComplexD * __restrict__ l,const ComplexD *__restrict__ r){ *y = (*l) * (*r);}
inline void sub (ComplexD * __restrict__ y,const ComplexD * __restrict__ l,const ComplexD *__restrict__ r){ *y = (*l) - (*r);}
inline void add (ComplexD * __restrict__ y,const ComplexD * __restrict__ l,const ComplexD *__restrict__ r){ *y = (*l) + (*r);}
// conjugate already supported for complex
inline void mac (ComplexF * __restrict__ y,const ComplexF * __restrict__ a,const ComplexF *__restrict__ x){ *y = (*a) * (*x)+(*y); }
inline void mult(ComplexF * __restrict__ y,const ComplexF * __restrict__ l,const ComplexF *__restrict__ r){ *y = (*l) * (*r); }
inline void sub (ComplexF * __restrict__ y,const ComplexF * __restrict__ l,const ComplexF *__restrict__ r){ *y = (*l) - (*r); }
inline void add (ComplexF * __restrict__ y,const ComplexF * __restrict__ l,const ComplexF *__restrict__ r){ *y = (*l) + (*r); }
//conjugate already supported for complex
inline ComplexF timesI(const ComplexF &r) { return(r*ComplexF(0.0,1.0));}
inline ComplexD timesI(const ComplexD &r) { return(r*ComplexD(0.0,1.0));}
inline ComplexF timesMinusI(const ComplexF &r){ return(r*ComplexF(0.0,-1.0));}
inline ComplexD timesMinusI(const ComplexD &r){ return(r*ComplexD(0.0,-1.0));}
inline void timesI(ComplexF &ret,const ComplexF &r) { ret = timesI(r);}
inline void timesI(ComplexD &ret,const ComplexD &r) { ret = timesI(r);}
inline void timesMinusI(ComplexF &ret,const ComplexF &r){ ret = timesMinusI(r);}
inline void timesMinusI(ComplexD &ret,const ComplexD &r){ ret = timesMinusI(r);}
inline void mac (RealD * __restrict__ y,const RealD * __restrict__ a,const RealD *__restrict__ x){ *y = (*a) * (*x)+(*y);}
inline void mult(RealD * __restrict__ y,const RealD * __restrict__ l,const RealD *__restrict__ r){ *y = (*l) * (*r);}
inline void sub (RealD * __restrict__ y,const RealD * __restrict__ l,const RealD *__restrict__ r){ *y = (*l) - (*r);}
inline void add (RealD * __restrict__ y,const RealD * __restrict__ l,const RealD *__restrict__ r){ *y = (*l) + (*r);}
inline void mac (RealF * __restrict__ y,const RealF * __restrict__ a,const RealF *__restrict__ x){ *y = (*a) * (*x)+(*y); }
inline void mult(RealF * __restrict__ y,const RealF * __restrict__ l,const RealF *__restrict__ r){ *y = (*l) * (*r); }
inline void sub (RealF * __restrict__ y,const RealF * __restrict__ l,const RealF *__restrict__ r){ *y = (*l) - (*r); }
inline void add (RealF * __restrict__ y,const RealF * __restrict__ l,const RealF *__restrict__ r){ *y = (*l) + (*r); }
inline void vstream(ComplexF &l, const ComplexF &r){ l=r;}
inline void vstream(ComplexD &l, const ComplexD &r){ l=r;}
inline void vstream(RealF &l, const RealF &r){ l=r;}
inline void vstream(RealD &l, const RealD &r){ l=r;}
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class Zero{};
static Zero zero;
template<class itype> inline void zeroit(itype &arg){ arg=zero;};
template<> inline void zeroit(ComplexF &arg){ arg=0; };
template<> inline void zeroit(ComplexD &arg){ arg=0; };
template<> inline void zeroit(RealF &arg){ arg=0; };
template<> inline void zeroit(RealD &arg){ arg=0; };
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//////////////////////////////////////////////////////////
// Permute
// Permute 0 every ABCDEFGH -> BA DC FE HG
// Permute 1 every ABCDEFGH -> CD AB GH EF
// Permute 2 every ABCDEFGH -> EFGH ABCD
// Permute 3 possible on longer iVector lengths (512bit = 8 double = 16 single)
// Permute 4 possible on half precision @512bit vectors.
//
// Defined inside SIMD specialization files
//////////////////////////////////////////////////////////
template<class VectorSIMD>
inline void Gpermute(VectorSIMD &y,const VectorSIMD &b,int perm);
};
#include <simd/Grid_vector_types.h>
#include <simd/Grid_vector_unops.h>
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namespace Grid {
// Default precision
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#ifdef GRID_DEFAULT_PRECISION_DOUBLE
typedef vRealD vReal;
typedef vComplexD vComplex;
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#else
typedef vRealF vReal;
typedef vComplexF vComplex;
#endif
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inline std::ostream& operator<< (std::ostream& stream, const vComplexF &o){
int nn=vComplexF::Nsimd();
std::vector<ComplexF,alignedAllocator<ComplexF> > buf(nn);
vstore(o,&buf[0]);
stream<<"<";
for(int i=0;i<nn;i++){
stream<<buf[i];
if(i<nn-1) stream<<",";
}
stream<<">";
return stream;
}
inline std::ostream& operator<< (std::ostream& stream, const vComplexD &o){
int nn=vComplexD::Nsimd();
std::vector<ComplexD,alignedAllocator<ComplexD> > buf(nn);
vstore(o,&buf[0]);
stream<<"<";
for(int i=0;i<nn;i++){
stream<<buf[i];
if(i<nn-1) stream<<",";
}
stream<<">";
return stream;
}
inline std::ostream& operator<< (std::ostream& stream, const vRealF &o){
int nn=vRealF::Nsimd();
std::vector<RealF,alignedAllocator<RealF> > buf(nn);
vstore(o,&buf[0]);
stream<<"<";
for(int i=0;i<nn;i++){
stream<<buf[i];
if(i<nn-1) stream<<",";
}
stream<<">";
return stream;
}
inline std::ostream& operator<< (std::ostream& stream, const vRealD &o){
int nn=vRealD::Nsimd();
std::vector<RealD,alignedAllocator<RealD> > buf(nn);
vstore(o,&buf[0]);
stream<<"<";
for(int i=0;i<nn;i++){
stream<<buf[i];
if(i<nn-1) stream<<",";
}
stream<<">";
return stream;
}
}
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#endif