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Grid/extras/Hadrons/Module.hpp

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/*************************************************************************************
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Grid physics library, www.github.com/paboyle/Grid
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Source file: extras/Hadrons/Module.hpp
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Copyright (C) 2015
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Copyright (C) 2016
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Author: Antonin Portelli <antonin.portelli@me.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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See the full license in the file "LICENSE" in the top level distribution directory
*************************************************************************************/
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/* END LEGAL */
#ifndef Hadrons_Module_hpp_
#define Hadrons_Module_hpp_
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#include <Grid/Hadrons/Global.hpp>
#include <Grid/Hadrons/Environment.hpp>
BEGIN_HADRONS_NAMESPACE
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// module registration macros
#define MODULE_REGISTER(mod, base)\
class mod: public base\
{\
public:\
typedef base Base;\
using Base::Base;\
virtual std::string getRegisteredName(void)\
{\
return std::string(#mod);\
}\
};\
class mod##ModuleRegistrar\
{\
public:\
mod##ModuleRegistrar(void)\
{\
ModuleFactory &modFac = ModuleFactory::getInstance();\
modFac.registerBuilder(#mod, [&](const std::string name)\
{\
return std::unique_ptr<mod>(new mod(name));\
});\
}\
};\
static mod##ModuleRegistrar mod##ModuleRegistrarInstance;
#define MODULE_REGISTER_NS(mod, base, ns)\
class mod: public base\
{\
public:\
typedef base Base;\
using Base::Base;\
virtual std::string getRegisteredName(void)\
{\
return std::string(#ns "::" #mod);\
}\
};\
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class ns##mod##ModuleRegistrar\
{\
public:\
ns##mod##ModuleRegistrar(void)\
{\
ModuleFactory &modFac = ModuleFactory::getInstance();\
modFac.registerBuilder(#ns "::" #mod, [&](const std::string name)\
{\
return std::unique_ptr<ns::mod>(new ns::mod(name));\
});\
}\
};\
static ns##mod##ModuleRegistrar ns##mod##ModuleRegistrarInstance;
#define ARG(...) __VA_ARGS__
#define mCreateObj(type, name, Ls, ...)\
env().template createObject<type>(name, Ls, __VA_ARGS__)
#define mGetObj(type, name)\
*env().template getObject<type>(name)
/******************************************************************************
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* Module class *
******************************************************************************/
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// base class
class ModuleBase
{
public:
// constructor
ModuleBase(const std::string name);
// destructor
virtual ~ModuleBase(void) = default;
// access
std::string getName(void) const;
Environment &env(void) const;
// get factory registration name if available
virtual std::string getRegisteredName(void);
// dependencies/products
virtual std::vector<std::string> getInput(void) = 0;
virtual std::vector<std::string> getOutput(void) = 0;
// parse parameters
virtual void parseParameters(XmlReader &reader, const std::string name) = 0;
virtual void saveParameters(XmlWriter &writer, const std::string name) = 0;
// setup
virtual void setup(void) {};
// execution
void operator()(void);
virtual void execute(void) = 0;
private:
std::string name_;
Environment &env_;
};
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// derived class, templating the parameter class
template <typename P>
class Module: public ModuleBase
{
public:
typedef P Par;
public:
// constructor
Module(const std::string name);
// destructor
virtual ~Module(void) = default;
// parse parameters
virtual void parseParameters(XmlReader &reader, const std::string name);
virtual void saveParameters(XmlWriter &writer, const std::string name);
// parameter access
const P & par(void) const;
void setPar(const P &par);
private:
P par_;
};
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// no parameter type
class NoPar {};
template <>
class Module<NoPar>: public ModuleBase
{
public:
// constructor
Module(const std::string name): ModuleBase(name) {};
// destructor
virtual ~Module(void) = default;
// parse parameters (do nothing)
virtual void parseParameters(XmlReader &reader, const std::string name) {};
virtual void saveParameters(XmlWriter &writer, const std::string name)
{
push(writer, "options");
pop(writer);
};
};
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/******************************************************************************
* Template implementation *
******************************************************************************/
template <typename P>
Module<P>::Module(const std::string name)
: ModuleBase(name)
{}
template <typename P>
void Module<P>::parseParameters(XmlReader &reader, const std::string name)
{
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read(reader, name, par_);
}
template <typename P>
void Module<P>::saveParameters(XmlWriter &writer, const std::string name)
{
write(writer, name, par_);
}
template <typename P>
const P & Module<P>::par(void) const
{
return par_;
}
template <typename P>
void Module<P>::setPar(const P &par)
{
par_ = par;
}
END_HADRONS_NAMESPACE
#endif // Hadrons_Module_hpp_