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Grid/benchmarks/Benchmark_su3.cc

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#include <Grid.h>
using namespace std;
using namespace Grid;
using namespace Grid::QCD;
int main (int argc, char ** argv)
{
Grid_init(&argc,&argv);
int Nloop=1000;
std::vector<int> simd_layout = GridDefaultSimd(Nd,vComplex::Nsimd());
std::vector<int> mpi_layout = GridDefaultMpi();
int threads = GridThread::GetThreads();
std::cout << "Grid is setup to use "<<threads<<" threads"<<std::endl;
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std::cout << "===================================================================================================="<<std::endl;
std::cout << "= Benchmarking SU3xSU3 x= x*y"<<std::endl;
std::cout << "===================================================================================================="<<std::endl;
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std::cout << " L "<<"\t\t"<<"bytes"<<"\t\t\t"<<"GB/s\t\t GFlop/s"<<std::endl;
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std::cout << "----------------------------------------------------------"<<std::endl;
for(int lat=2;lat<=24;lat+=2){
std::vector<int> latt_size ({lat*mpi_layout[0],lat*mpi_layout[1],lat*mpi_layout[2],lat*mpi_layout[3]});
int vol = latt_size[0]*latt_size[1]*latt_size[2]*latt_size[3];
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GridCartesian Grid(latt_size,simd_layout,mpi_layout);
// GridParallelRNG pRNG(&Grid); pRNG.SeedRandomDevice();
LatticeColourMatrix z(&Grid);// random(pRNG,z);
LatticeColourMatrix x(&Grid);// random(pRNG,x);
LatticeColourMatrix y(&Grid);// random(pRNG,y);
double start=usecond();
for(int i=0;i<Nloop;i++){
x=x*y;
}
double stop=usecond();
double time = (stop-start)/Nloop*1000.0;
double bytes=3.0*vol*Nc*Nc*sizeof(Complex);
double footprint=2.0*vol*Nc*Nc*sizeof(Complex);
double flops=Nc*Nc*(6.0+8.0+8.0)*vol;
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std::cout<<std::setprecision(3) << lat<<"\t\t"<<footprint<<" \t\t"<<bytes/time<<"\t\t" << flops/time<<std::endl;
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}
std::cout << "===================================================================================================="<<std::endl;
std::cout << "= Benchmarking SU3xSU3 z= x*y"<<std::endl;
std::cout << "===================================================================================================="<<std::endl;
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std::cout << " L "<<"\t\t"<<"bytes"<<"\t\t\t"<<"GB/s\t\t GFlop/s"<<std::endl;
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std::cout << "----------------------------------------------------------"<<std::endl;
for(int lat=2;lat<=24;lat+=2){
std::vector<int> latt_size ({lat*mpi_layout[0],lat*mpi_layout[1],lat*mpi_layout[2],lat*mpi_layout[3]});
int vol = latt_size[0]*latt_size[1]*latt_size[2]*latt_size[3];
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GridCartesian Grid(latt_size,simd_layout,mpi_layout);
// GridParallelRNG pRNG(&Grid); pRNG.SeedRandomDevice();
LatticeColourMatrix z(&Grid); //random(pRNG,z);
LatticeColourMatrix x(&Grid); //random(pRNG,x);
LatticeColourMatrix y(&Grid); //random(pRNG,y);
double start=usecond();
for(int i=0;i<Nloop;i++){
z=x*y;
}
double stop=usecond();
double time = (stop-start)/Nloop*1000.0;
double bytes=3*vol*Nc*Nc*sizeof(Complex);
double flops=Nc*Nc*(6+8+8)*vol;
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std::cout<<std::setprecision(3) << lat<<"\t\t"<<bytes<<" \t\t"<<bytes/time<<"\t\t" << flops/time<<std::endl;
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}
std::cout << "===================================================================================================="<<std::endl;
std::cout << "= Benchmarking SU3xSU3 mult(z,x,y)"<<std::endl;
std::cout << "===================================================================================================="<<std::endl;
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std::cout << " L "<<"\t\t"<<"bytes"<<"\t\t\t"<<"GB/s\t\t GFlop/s"<<std::endl;
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std::cout << "----------------------------------------------------------"<<std::endl;
for(int lat=2;lat<=24;lat+=2){
std::vector<int> latt_size ({lat*mpi_layout[0],lat*mpi_layout[1],lat*mpi_layout[2],lat*mpi_layout[3]});
int vol = latt_size[0]*latt_size[1]*latt_size[2]*latt_size[3];
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GridCartesian Grid(latt_size,simd_layout,mpi_layout);
// GridParallelRNG pRNG(&Grid); pRNG.SeedRandomDevice();
LatticeColourMatrix z(&Grid); //random(pRNG,z);
LatticeColourMatrix x(&Grid); //random(pRNG,x);
LatticeColourMatrix y(&Grid); //random(pRNG,y);
double start=usecond();
for(int i=0;i<Nloop;i++){
mult(z,x,y);
}
double stop=usecond();
double time = (stop-start)/Nloop*1000.0;
double bytes=3*vol*Nc*Nc*sizeof(Complex);
double flops=Nc*Nc*(6+8+8)*vol;
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std::cout<<std::setprecision(3) << lat<<"\t\t"<<bytes<<" \t\t"<<bytes/time<<"\t\t" << flops/time<<std::endl;
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}
std::cout << "===================================================================================================="<<std::endl;
std::cout << "= Benchmarking SU3xSU3 mac(z,x,y)"<<std::endl;
std::cout << "===================================================================================================="<<std::endl;
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std::cout << " L "<<"\t\t"<<"bytes"<<"\t\t\t"<<"GB/s\t\t GFlop/s"<<std::endl;
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std::cout << "----------------------------------------------------------"<<std::endl;
for(int lat=2;lat<=24;lat+=2){
std::vector<int> latt_size ({lat*mpi_layout[0],lat*mpi_layout[1],lat*mpi_layout[2],lat*mpi_layout[3]});
int vol = latt_size[0]*latt_size[1]*latt_size[2]*latt_size[3];
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GridCartesian Grid(latt_size,simd_layout,mpi_layout);
// GridParallelRNG pRNG(&Grid); pRNG.SeedRandomDevice();
LatticeColourMatrix z(&Grid); //random(pRNG,z);
LatticeColourMatrix x(&Grid); //random(pRNG,x);
LatticeColourMatrix y(&Grid); //random(pRNG,y);
double start=usecond();
for(int i=0;i<Nloop;i++){
mac(z,x,y);
}
double stop=usecond();
double time = (stop-start)/Nloop*1000.0;
double bytes=3*vol*Nc*Nc*sizeof(Complex);
double flops=Nc*Nc*(8+8+8)*vol;
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std::cout<<std::setprecision(3) << lat<<"\t\t"<<bytes<<" \t\t"<<bytes/time<<"\t\t" << flops/time<<std::endl;
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}
Grid_finalize();
}