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Grid/Grid_main.cc

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#include "Grid.h"
#include "Grid_vRealD.h"
#include "Grid_vRealF.h"
#include "Grid_vComplexD.h"
#include "Grid_vComplexF.h"
#include "Grid_Cartesian.h"
#include "Grid_Lattice.h"
using namespace std;
using namespace dpo;
using namespace dpo::QCD;
int main (int argc, char ** argv)
{
#ifdef KNL
struct sigaction sa,osa;
sigemptyset (&sa.sa_mask);
sa.sa_sigaction= sa_action;
sa.sa_flags = SA_ONSTACK|SA_SIGINFO;
sigaction(SIGSEGV,&sa,NULL);
sigaction(SIGTRAP,&sa,NULL);
#endif
std::vector<int> latt_size(4);
std::vector<int> simd_layout(4);
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for(int omp=1;omp<2;omp*=2){
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#ifdef OMP
omp_set_num_threads(omp);
#endif
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for(int lat=8;lat<=12;lat+=2){
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latt_size[0] = lat;
latt_size[1] = lat;
latt_size[2] = lat;
latt_size[3] = lat;
double volume = latt_size[0]*latt_size[1]*latt_size[2]*latt_size[3];
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#ifdef AVX512
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simd_layout[0] = 1;
simd_layout[1] = 2;
simd_layout[2] = 2;
simd_layout[3] = 2;
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#endif
#ifdef AVX1
simd_layout[0] = 1;
simd_layout[1] = 1;
simd_layout[2] = 2;
simd_layout[3] = 2;
#endif
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GridCartesian Fine(latt_size,simd_layout);
GridRedBlackCartesian rbFine(latt_size,simd_layout);
LatticeColourMatrix Foo(&Fine);
LatticeColourMatrix Bar(&Fine);
LatticeSpinColourMatrix scFoo(&Fine);
LatticeSpinColourMatrix scBar(&Fine);
LatticeColourMatrix Shifted(&Fine);
LatticeColourMatrix ShiftedCheck(&Fine);
LatticeColourMatrix rShifted(&rbFine);
LatticeColourMatrix bShifted(&rbFine);
LatticeColourMatrix rFoo(&rbFine);
LatticeColourMatrix bFoo(&rbFine);
LatticeColourMatrix FooBar(&Fine);
LatticeSpinColourMatrix scFooBar(&Fine);
LatticeColourVector cVec(&Fine);
LatticeSpinVector sVec(&Fine);
LatticeSpinColourVector scVec(&Fine);
LatticeColourMatrix cMat(&Fine);
LatticeSpinMatrix sMat(&Fine);
LatticeSpinColourMatrix scMat(&Fine);
LatticeComplex scalar(&Fine);
SpinMatrix GammaFive;
iSpinMatrix<vComplex> iGammaFive;
ColourMatrix cmat;
random(Foo);
gaussian(Bar);
random(scFoo);
random(scBar);
random(cMat);
random(sMat);
random(scMat);
random(cVec);
random(sVec);
random(scVec);
fflush(stdout);
cVec = cMat * cVec; // LatticeColourVector = LatticeColourMatrix * LatticeColourVector
sVec = sMat * sVec; // LatticeSpinVector = LatticeSpinMatrix * LatticeSpinVector
scVec= scMat * scVec;// LatticeSpinColourVector = LatticeSpinColourMatrix * LatticeSpinColourVector
scVec= cMat * scVec; // LatticeSpinColourVector = LatticeColourMatrix * LatticeSpinColourVector
scVec= sMat * scVec; // LatticeSpinColourVector = LatticeSpinMatrix * LatticeSpinColourVector
cMat = outerProduct(cVec,cVec);
scalar = localInnerProduct(cVec,cVec);
scMat = sMat*scMat; // LatticeSpinColourMatrix = LatticeSpinMatrix * LatticeSpinColourMatrix
// Non-lattice (const objects) * Lattice
ColourMatrix cm;
SpinColourMatrix scm;
scMat = cMat*scMat;
scm = cm * scm; // SpinColourMatrix = ColourMatrix * SpinColourMatrix
scm = scm *cm; // SpinColourMatrix = SpinColourMartix * ColourMatrix
scm = GammaFive * scm ; // SpinColourMatrix = SpinMatrix * SpinColourMatrix
scm = scm* GammaFive ; // SpinColourMatrix = SpinColourMatrix * SpinMatrix
sMat = adj(sMat); // LatticeSpinMatrix adjoint
sMat = iGammaFive*sMat; // SpinMatrix * LatticeSpinMatrix
sMat = GammaFive*sMat; // SpinMatrix * LatticeSpinMatrix
scMat= adj(scMat);
cMat= adj(cMat);
cm=adj(cm);
scm=adj(scm);
// Foo = Foo+scalar; // LatticeColourMatrix+Scalar
// Foo = Foo*scalar; // LatticeColourMatrix*Scalar
// Foo = Foo-scalar; // LatticeColourMatrix-Scalar
// Foo = scalar*Foo; // Scalar*LatticeColourMatrix
// Foo = scalar+Foo; // Scalar+LatticeColourMatrix
// Foo = scalar-Foo; // Scalar-LatticeColourMatrix
LatticeComplex trscMat(&Fine);
trscMat = trace(scMat); // Trace
FooBar = Bar;
int shift=1;
int dir=0;
random(Foo);
pickCheckerboard(CbRed,rFoo,Foo); // Pick out red or black checkerboards
pickCheckerboard(CbBlack,bFoo,Foo);
Shifted = Cshift(Foo,dir,shift); // Shift everything
bShifted = Cshift(rFoo,dir,shift); // Shift red
rShifted = Cshift(bFoo,dir,shift); // Shift black
setCheckerboard(ShiftedCheck,bShifted); // Put them all together
setCheckerboard(ShiftedCheck,rShifted); // and check the results (later)
// Lattice SU(3) x SU(3)
FooBar = Foo * Bar;
// Lattice 12x12 GEMM
scFooBar = scFoo * scBar;
// Benchmark some simple operations LatticeSU3 * Lattice SU3.
double t0,t1,flops;
double bytes;
int ncall=100;
int Nc = dpo::QCD::Nc;
flops = ncall*1.0*volume*(8*Nc*Nc*Nc);
bytes = ncall*1.0*volume*Nc*Nc *2*3*sizeof(dpo::Real);
printf("%f flop and %f bytes\n",flops,bytes/ncall);
FooBar = Foo * Bar;
t0=usecond();
for(int i=0;i<ncall;i++){
mult(FooBar,Foo,Bar); // this is better
}
t1=usecond();
#ifdef OMP
printf("mult NumThread %d , Lattice size %d , %f us per call\n",omp_get_max_threads(),lat,(t1-t0)/ncall);
#endif
printf("mult NumThread %d , Lattice size %d , %f Mflop/s\n",omp,lat,flops/(t1-t0));
printf("mult NumThread %d , Lattice size %d , %f MB/s\n",omp,lat,bytes/(t1-t0));
/*
mult(FooBar,Foo,Bar);
// FooBar = Foo * Bar;
t0=usecond();
for(int i=0;i<ncall;i++){
// mult(FooBar,Foo,Cshift(Bar,1,-2));
mult(FooBar,Foo,Bar);
// FooBar = Foo * Bar; // this is bad
}
t1=usecond();
printf("A: NumThread %d , Lattice size %d , %f us per call\n",omp,lat,(t1-t0)/ncall);
printf("A: NumThread %d , Lattice size %d , %f Mflop/s\n",omp,lat,flops/(t1-t0));
printf("A: NumThread %d , Lattice size %d , %f MB/s\n",omp,lat,bytes/(t1-t0));
*/
pickCheckerboard(0,rFoo,FooBar);
pickCheckerboard(1,bFoo,FooBar);
setCheckerboard(FooBar,rFoo);
setCheckerboard(FooBar,bFoo);
double nrm=0;
std::vector<int> coor(4);
for(coor[0]=0;coor[0]<latt_size[0];coor[0]++){
for(coor[1]=0;coor[1]<latt_size[1];coor[1]++){
for(coor[2]=0;coor[2]<latt_size[2];coor[2]++){
for(coor[3]=0;coor[3]<latt_size[3];coor[3]++){
std::complex<dpo::Real> diff;
std::vector<int> shiftcoor = coor;
shiftcoor[dir]=(shiftcoor[dir]-shift+latt_size[dir])%latt_size[dir];
ColourMatrix foo;
ColourMatrix bar;
ColourMatrix shifted1;
ColourMatrix shifted2;
ColourMatrix shifted3;
ColourMatrix foobar1;
ColourMatrix foobar2;
ColourMatrix mdiff,amdiff;
peekSite(shifted1,Shifted,coor);
peekSite(shifted2,Foo,shiftcoor);
peekSite(shifted3,ShiftedCheck,coor);
peekSite(foo,Foo,coor);
mdiff = shifted1-shifted2;
amdiff=adj(mdiff);
ColourMatrix prod = amdiff*mdiff;
TReal Ttr=real(trace(prod));
double nn=Ttr._internal._internal;
if ( nn > 0 )
cout<<"Shift real trace fail "<<coor[0]<<coor[1]<<coor[2]<<coor[3] <<endl;
for(int r=0;r<3;r++){
for(int c=0;c<3;c++){
diff =shifted1._internal._internal[r][c]-shifted2._internal._internal[r][c];
nn=real(conj(diff)*diff);
if ( nn > 0 )
cout<<"Shift fail "<<coor[0]<<coor[1]<<coor[2]<<coor[3] <<" "
<<shifted1._internal._internal[r][c]<<" "<<shifted2._internal._internal[r][c]
<< " "<< foo._internal._internal[r][c]<<endl;
else if(0)
cout<<"Shift pass "<<coor[0]<<coor[1]<<coor[2]<<coor[3] <<" "
<<shifted1._internal._internal[r][c]<<" "<<shifted2._internal._internal[r][c]
<< " "<< foo._internal._internal[r][c]<<endl;
}}
for(int r=0;r<3;r++){
for(int c=0;c<3;c++){
diff =shifted3._internal._internal[r][c]-shifted2._internal._internal[r][c];
nn=real(conj(diff)*diff);
if ( nn > 0 )
cout<<"Shift rb fail "<<coor[0]<<coor[1]<<coor[2]<<coor[3] <<" "
<<shifted3._internal._internal[r][c]<<" "<<shifted2._internal._internal[r][c]
<< " "<< foo._internal._internal[r][c]<<endl;
else if(0)
cout<<"Shift rb pass "<<coor[0]<<coor[1]<<coor[2]<<coor[3] <<" "
<<shifted3._internal._internal[r][c]<<" "<<shifted2._internal._internal[r][c]
<< " "<< foo._internal._internal[r][c]<<endl;
}}
peekSite(bar,Bar,coor);
peekSite(foobar1,FooBar,coor);
foobar2 = foo*bar;
for(int r=0;r<Nc;r++){
for(int c=0;c<Nc;c++){
diff =foobar2._internal._internal[r][c]-foobar1._internal._internal[r][c];
nrm = nrm + real(conj(diff)*diff);
}}
}}}}
std::cout << "LatticeColorMatrix * LatticeColorMatrix nrm diff = "<<nrm<<std::endl;
} // loop for lat
} // loop for omp
}