2018-10-15 15:51:45 +01:00
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/*************************************************************************************
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Grid physics library, www.github.com/paboyle/Grid
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Source file: Hadrons/TimerArray.cc
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2019-02-05 18:55:24 +00:00
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Copyright (C) 2015-2019
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2018-10-15 15:51:45 +01:00
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Author: Antonin Portelli <antonin.portelli@me.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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See the full license in the file "LICENSE" in the top level distribution directory
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*************************************************************************************/
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/* END LEGAL */
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2018-10-04 20:01:49 +01:00
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#include <Hadrons/TimerArray.hpp>
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using namespace Grid;
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using namespace QCD;
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using namespace Hadrons;
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void TimerArray::startTimer(const std::string &name)
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{
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if (!name.empty())
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{
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timer_[name].Start();
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}
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}
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GridTime TimerArray::getTimer(const std::string &name)
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{
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GridTime t;
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if (!name.empty())
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{
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try
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{
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bool running = timer_.at(name).isRunning();
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if (running) stopTimer(name);
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t = timer_.at(name).Elapsed();
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if (running) startTimer(name);
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}
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catch (std::out_of_range &)
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{
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t = GridTime::zero();
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}
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}
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else
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{
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t = GridTime::zero();
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}
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return t;
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}
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double TimerArray::getDTimer(const std::string &name)
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{
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return static_cast<double>(getTimer(name).count());
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}
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void TimerArray::startCurrentTimer(const std::string &name)
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{
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if (!name.empty())
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{
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stopCurrentTimer();
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startTimer(name);
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currentTimer_ = name;
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}
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}
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void TimerArray::stopTimer(const std::string &name)
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{
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if (timer_.at(name).isRunning())
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{
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timer_.at(name).Stop();
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}
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}
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void TimerArray::stopCurrentTimer(void)
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{
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if (!currentTimer_.empty())
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{
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stopTimer(currentTimer_);
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currentTimer_ = "";
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}
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}
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void TimerArray::stopAllTimers(void)
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{
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for (auto &t: timer_)
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{
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stopTimer(t.first);
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}
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currentTimer_ = "";
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}
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void TimerArray::resetTimers(void)
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{
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timer_.clear();
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currentTimer_ = "";
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}
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std::map<std::string, GridTime> TimerArray::getTimings(void)
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{
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std::map<std::string, GridTime> timing;
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for (auto &t: timer_)
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{
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timing[t.first] = t.second.Elapsed();
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}
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return timing;
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}
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