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Big commit fixing nocompiles in defective C++11 compilers (gcc, icpc). stared getting to
near the bleeding edge I guess
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@ -53,7 +53,7 @@ int main (int argc, char ** argv)
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random(RNG4,U[nn]);
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if ( nn>0 )
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U[nn]=zero;
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pokeIndex<LorentzIndex>(Umu,U[nn],nn);
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PokeIndex<LorentzIndex>(Umu,U[nn],nn);
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}
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RealD mass=0.1;
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@ -141,7 +141,7 @@ int main (int argc, char ** argv)
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// rscalar=real(scalar);
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// iscalar=imag(scalar);
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// scalar =cmplx(rscalar,iscalar);
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pokeIndex<2>(cVec,scalar,1);
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PokeIndex<ColourIndex>(cVec,scalar,1);
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scalar=transpose(scalar);
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@ -72,7 +72,7 @@ int main (int argc, char ** argv)
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}
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pokeIndex<LorentzIndex>(Umu,link,mu);
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PokeIndex<LorentzIndex>(Umu,link,mu);
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//reunitarise link;
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}
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@ -55,7 +55,7 @@ int main (int argc, char ** argv)
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Umu=zero;
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for(int nn=0;nn<Nd;nn++){
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random(pRNG,U[nn]);
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pokeIndex<LorentzIndex>(Umu,U[nn],nn);
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PokeIndex<LorentzIndex>(Umu,U[nn],nn);
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}
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RealD mass=0.1;
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