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2 queues works ok in performance
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@ -210,8 +210,8 @@ void acceleratorInit(void)
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cl::sycl::gpu_selector selector;
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cl::sycl::device selectedDevice { selector };
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theGridAccelerator = new sycl::queue (selectedDevice);
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// theCopyAccelerator = new sycl::queue (selectedDevice);
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theCopyAccelerator = theGridAccelerator; // Should proceed concurrenlty anyway.
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theCopyAccelerator = new sycl::queue (selectedDevice);
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// theCopyAccelerator = theGridAccelerator; // Should proceed concurrenlty anyway.
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#ifdef GRID_SYCL_LEVEL_ZERO_IPC
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zeInit(0);
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