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GPU happy. Still need to prevent hand kernels being callable under NVCC

This commit is contained in:
Peter Boyle
2019-01-01 15:00:33 +00:00
parent 0c2498fe2f
commit 07ee87ff5a
14 changed files with 81 additions and 51 deletions
@@ -163,7 +163,7 @@ class FourierAcceleratedPV {
for (int sidx=0;sidx<group_in_s;sidx++) {
int s = sgroup*group_in_s + sidx;
int sprime = Ls-s-1;
// int sprime = Ls-s-1;
RealD phase = M_PI / (RealD)Ls * (2.0 * s + 1.0);
RealD cosp = ::cos(phase);