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Pipeline mode commit on Aurora. 5+ TF/s on 16^3x32 per tile at 384

nodes.
More concurrency/fine grained scheduling is possible.
This commit is contained in:
2025-02-04 19:27:26 +00:00
parent b50fb34e71
commit 0baaddbe98
9 changed files with 151 additions and 81 deletions

View File

@ -192,6 +192,11 @@ public:
void *recv,
int recv_from_rank,int do_recv,
int xbytes,int rbytes,int dir);
// Could do a PollHtoD and have a CommsMerge dependence
void StencilSendToRecvFromPollDtoH (std::vector<CommsRequest_t> &list);
void StencilSendToRecvFromPollIRecv(std::vector<CommsRequest_t> &list);
double StencilSendToRecvFromBegin(std::vector<CommsRequest_t> &list,
void *xmit,
int xmit_to_rank,int do_xmit,