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	Pipeline mode commit on Aurora. 5+ TF/s on 16^3x32 per tile at 384
nodes. More concurrency/fine grained scheduling is possible.
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		| @@ -52,7 +52,7 @@ int main (int argc, char ** argv) | ||||
|  | ||||
|   int threads = GridThread::GetThreads(); | ||||
|  | ||||
|   int Ls=8; | ||||
|   int Ls=16; | ||||
|   for(int i=0;i<argc;i++) { | ||||
|     if(std::string(argv[i]) == "-Ls"){ | ||||
|       std::stringstream ss(argv[i+1]); ss >> Ls; | ||||
|   | ||||
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