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Added unit tests on the representation transformations
Status: Passing all tests
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@ -672,6 +672,20 @@ class SU {
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}
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}
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// Projects the algebra components a lattice matrix (of dimension ncol*ncol -1 )
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// inverse operation: FundamentalLieAlgebraMatrix
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static void projectOnAlgebra(LatticeAlgebraVector &h_out, const LatticeMatrix &in, Real scale = 1.0) {
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conformable(h_out, in);
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h_out = zero;
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Matrix Ta;
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for (int a = 0; a < AdjointDimension; a++) {
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generator(a, Ta);
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auto tmp = - 2.0 * (trace(timesI(Ta) * in)) * scale;// 2.0 for the normalization of the trace in the fundamental rep
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pokeColour(h_out, tmp, a);
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}
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std::cout << "h_out " << h_out << std::endl;
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}
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template <typename GaugeField>
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@ -110,6 +110,22 @@ class SU_Adjoint : public SU<ncolour> {
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std::cout << GridLogMessage << std::endl;
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}
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static void AdjointLieAlgebraMatrix(
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const typename SU<ncolour>::LatticeAlgebraVector &h,
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LatticeAdjMatrix &out, Real scale = 1.0) {
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conformable(h, out);
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GridBase *grid = out._grid;
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LatticeAdjMatrix la(grid);
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AMatrix iTa;
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out = zero;
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for (int a = 0; a < Dimension; a++) {
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generator(a, iTa);
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la = peekColour(h, a) * iTa * scale;
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out += la;
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}
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}
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// Projects the algebra components a lattice matrix (of dimension ncol*ncol -1 )
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static void projectOnAlgebra(typename SU<ncolour>::LatticeAlgebraVector &h_out, const LatticeAdjMatrix &in, Real scale = 1.0) {
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conformable(h_out, in);
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@ -118,9 +134,10 @@ class SU_Adjoint : public SU<ncolour> {
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for (int a = 0; a < Dimension; a++) {
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generator(a, iTa);
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auto tmp = - 2.0 * real(trace(iTa * in)) * scale;
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auto tmp = - 1.0/(ncolour) * (trace(iTa * in)) * scale;// 1/Nc for the normalization of the trace in the adj rep
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pokeColour(h_out, tmp, a);
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}
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//std::cout << "h_out " << h_out << std::endl;
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}
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// a projector that keeps the generators stored to avoid the overhead of recomputing.
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@ -130,12 +147,12 @@ class SU_Adjoint : public SU<ncolour> {
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h_out = zero;
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static bool precalculated = false;
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if (!precalculated){
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precalculated = true;
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precalculated = true;
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for (int a = 0; a < Dimension; a++) generator(a, iTa[a]);
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}
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for (int a = 0; a < Dimension; a++) {
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auto tmp = - 2.0*real(trace(iTa[a] * in)) * scale;
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auto tmp = - 1.0/(ncolour) * (trace(iTa[a] * in)) * scale;
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pokeColour(h_out, tmp, a);
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}
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}
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