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mirror of https://github.com/paboyle/Grid.git synced 2025-06-18 15:57:05 +01:00

Coordinate handling GPU friendly. Avoid std::vector

This commit is contained in:
paboyle
2018-02-24 22:19:28 +00:00
parent bb7d87d0a0
commit 285deab432
59 changed files with 232 additions and 2785 deletions

View File

@ -38,9 +38,9 @@ int main (int argc, char ** argv)
int threads = GridThread::GetThreads();
std::cout<<GridLogMessage << "Grid is setup to use "<<threads<<" threads"<<std::endl;
std::vector<int> latt_size = GridDefaultLatt();
std::vector<int> simd_layout( { vComplexF::Nsimd(),1,1,1});
std::vector<int> mpi_layout = GridDefaultMpi();
Coordinate latt_size = GridDefaultLatt();
Coordinate simd_layout( { vComplexF::Nsimd(),1,1,1});
Coordinate mpi_layout = GridDefaultMpi();
int vol = 1;
for(int d=0;d<latt_size.size();d++){
@ -57,7 +57,7 @@ int main (int argc, char ** argv)
LatticeSpinMatrixF S(&Fine);
LatticeSpinMatrixF Stilde(&Fine);
std::vector<int> p({1,2,3,2});
Coordinate p({1,2,3,2});
one = ComplexF(1.0,0.0);
zz = ComplexF(0.0,0.0);