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Speed zones
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@ -39,9 +39,9 @@ NAMESPACE_BEGIN(Grid);
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struct DomainDecomposition
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{
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Coordinate Block;
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static constexpr RealD factor = 0.0;
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static constexpr RealD factor = 0.6;
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DomainDecomposition(const Coordinate &_Block): Block(_Block){};
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DomainDecomposition(const Coordinate &_Block): Block(_Block){ assert(Block.size()==Nd);};
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template<class Field>
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void ProjectDomain(Field &f,Integer domain)
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@ -65,7 +65,7 @@ struct DomainDecomposition
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mask = where(domaincoor==Integer(B-1),zi,mask);
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}
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}
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if ( domain )
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if ( !domain )
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f = where(mask==Integer(1),f,zz);
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else
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f = where(mask==Integer(0),f,zz);
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@ -74,48 +74,110 @@ struct DomainDecomposition
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void ProjectDDHMC(GaugeField &U)
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{
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GridBase *grid = U.Grid();
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GaugeField Uslow(grid);
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Coordinate Global=grid->GlobalDimensions();
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GaugeField zzz(grid); zzz = Zero();
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LatticeInteger coor(grid);
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GaugeField Uorg(grid); Uorg = U;
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auto zzz_mu = PeekIndex<LorentzIndex>(zzz,0);
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////////////////////////////////////////////////////
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// All links except BDY layers
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// Zero BDY layers
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////////////////////////////////////////////////////
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for(int mu=0;mu<Nd;mu++) {
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Integer B1 = Block[mu];
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if ( B1 && (B1 <= Global[mu]) ) {
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LatticeCoordinate(coor,mu);
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////////////////////////////////
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// OmegaBar - zero all links contained
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////////////////////////////////
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U = where(mod(coor,B1)==Integer(B1-1),zzz,U);
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auto zzz_mu = PeekIndex<LorentzIndex>(zzz,mu);
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auto U_mu = PeekIndex<LorentzIndex>(U,mu);
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U_mu = where(mod(coor,B1)==Integer(0),zzz_mu,U_mu);
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U = where(mod(coor,B1)==Integer(0),zzz,U);
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////////////////////////////////
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// OmegaBar - zero all links contained in slice B-1,0 and
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// mu links connecting to Omega
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////////////////////////////////
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U = where(mod(coor,B1)==Integer(B1-1),zzz,U);
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U = where(mod(coor,B1)==Integer(0) ,zzz,U);
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auto U_mu = PeekIndex<LorentzIndex>(U,mu);
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U_mu = where(mod(coor,B1)==Integer(B1-2),zzz_mu,U_mu);
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PokeIndex<LorentzIndex>(U, U_mu, mu);
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Uslow = U * factor;
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////////////////////////////////////////////
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// Omega interior slow the evolution
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////////////////////////////////////////////
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U = where(mod(coor,B1)==Integer(B1-4),Uslow,U); // Could scale down???
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U = where(mod(coor,B1)==Integer(B1-3),Uslow,U); // Could scale down???
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U = where(mod(coor,B1)==Integer(B1-2),Uslow,U);
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}
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}
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////////////////////////////////////////////
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// Omega interior slow the evolution
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// Tricky as we need to take the smallest of values imposed by each cut
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// Do them in order or largest to smallest and smallest writes last
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////////////////////////////////////////////
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RealD f= factor;
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#if 0
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for(int mu=0;mu<Nd;mu++) {
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Integer B1 = Block[mu];
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if ( B1 && (B1 <= Global[mu]) ) {
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auto U_mu = PeekIndex<LorentzIndex>(U,mu);
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auto Uorg_mu= PeekIndex<LorentzIndex>(Uorg,mu);
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// In the plane
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U = where(mod(coor,B1)==Integer(B1-5),Uorg*f,U);
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U = where(mod(coor,B1)==Integer(4) ,Uorg*f,U);
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// Perp links
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U_mu = where(mod(coor,B1)==Integer(B1-6),Uorg_mu*f,U_mu);
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U_mu = where(mod(coor,B1)==Integer(4) ,Uorg_mu*f,U_mu);
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U_mu = PeekIndex<LorentzIndex>(U,mu);
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U_mu = where(mod(coor,B1)==Integer(1),U_mu*factor,U_mu);
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U = where(mod(coor,B1)==Integer(1),zzz,U);
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PokeIndex<LorentzIndex>(U, U_mu, mu);
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}
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}
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#endif
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for(int mu=0;mu<Nd;mu++) {
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Integer B1 = Block[mu];
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if ( B1 && (B1 <= Global[mu]) ) {
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auto U_mu = PeekIndex<LorentzIndex>(U,mu);
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auto Uorg_mu= PeekIndex<LorentzIndex>(Uorg,mu);
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// In the plane
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U = where(mod(coor,B1)==Integer(B1-4),Uorg*f*f,U);
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U = where(mod(coor,B1)==Integer(3) ,Uorg*f*f,U);
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U = where(mod(coor,B1)==Integer(2),Uslow,U);
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// Perp links
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U_mu = where(mod(coor,B1)==Integer(B1-5),Uorg_mu*f*f,U_mu);
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U_mu = where(mod(coor,B1)==Integer(3) ,Uorg_mu*f*f,U_mu);
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PokeIndex<LorentzIndex>(U, U_mu, mu);
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}
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}
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for(int mu=0;mu<Nd;mu++) {
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Integer B1 = Block[mu];
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if ( B1 && (B1 <= Global[mu]) ) {
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auto U_mu = PeekIndex<LorentzIndex>(U,mu);
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auto Uorg_mu= PeekIndex<LorentzIndex>(Uorg,mu);
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// In the plane
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U = where(mod(coor,B1)==Integer(B1-3),Uorg*f*f*f,U);
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U = where(mod(coor,B1)==Integer(2) ,Uorg*f*f*f,U);
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// Perp links
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U_mu = where(mod(coor,B1)==Integer(B1-4),Uorg_mu*f*f*f,U_mu);
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U_mu = where(mod(coor,B1)==Integer(2) ,Uorg_mu*f*f*f,U_mu);
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PokeIndex<LorentzIndex>(U, U_mu, mu);
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}
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}
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for(int mu=0;mu<Nd;mu++) {
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Integer B1 = Block[mu];
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if ( B1 && (B1 <= Global[mu]) ) {
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auto U_mu = PeekIndex<LorentzIndex>(U,mu);
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auto Uorg_mu= PeekIndex<LorentzIndex>(Uorg,mu);
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// In the plane
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U = where(mod(coor,B1)==Integer(B1-2),zzz,U);
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U = where(mod(coor,B1)==Integer(1) ,zzz,U);
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// Perp links
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U_mu = where(mod(coor,B1)==Integer(B1-3),Uorg_mu*f*f*f*f,U_mu);
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U_mu = where(mod(coor,B1)==Integer(1) ,Uorg_mu*f*f*f*f,U_mu);
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U_mu = PeekIndex<LorentzIndex>(U,mu);
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U = where(mod(coor,B1)==Integer(3),Uslow,U);
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PokeIndex<LorentzIndex>(U, U_mu, mu);
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}
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}
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