1
0
mirror of https://github.com/paboyle/Grid.git synced 2025-06-17 15:27:06 +01:00

Big updates with progress towards wilson matrix

This commit is contained in:
Peter Boyle
2015-04-26 15:51:09 +01:00
parent c678f2d255
commit 35cfef2129
27 changed files with 1008 additions and 355 deletions

View File

@ -8,6 +8,7 @@ namespace QCD {
static const int Ns=4;
static const int Nd=4;
static const int Nhs=2; // half spinor
static const int Nds=8; // double stored gauge field
static const int CbRed =0;
static const int CbBlack=1;
@ -28,79 +29,216 @@ namespace QCD {
//
// That probably makes for GridRedBlack4dCartesian grid.
template<typename vtype> using iSinglet = iScalar<iScalar<iScalar<vtype> > >;
template<typename vtype> using iSpinMatrix = iScalar<iMatrix<iScalar<vtype>, Ns> >;
template<typename vtype> using iSpinColourMatrix = iScalar<iMatrix<iMatrix<vtype, Nc>, Ns> >;
template<typename vtype> using iColourMatrix = iScalar<iScalar<iMatrix<vtype, Nc> > > ;
template<typename vtype> using iLorentzColourMatrix = iVector<iScalar<iMatrix<vtype, Nc> >, Nd > ;
// s,sp,c,spc,lc
template<typename vtype> using iSinglet = iScalar<iScalar<iScalar<vtype> > >;
template<typename vtype> using iSpinMatrix = iScalar<iMatrix<iScalar<vtype>, Ns> >;
template<typename vtype> using iColourMatrix = iScalar<iScalar<iMatrix<vtype, Nc> > > ;
template<typename vtype> using iSpinColourMatrix = iScalar<iMatrix<iMatrix<vtype, Nc>, Ns> >;
template<typename vtype> using iLorentzColourMatrix = iVector<iScalar<iMatrix<vtype, Nc> >, Nd > ;
template<typename vtype> using iDoubleStoredColourMatrix = iVector<iScalar<iMatrix<vtype, Nc> >, Nds > ;
template<typename vtype> using iSpinVector = iScalar<iVector<iScalar<vtype>, Ns> >;
template<typename vtype> using iColourVector = iScalar<iScalar<iVector<vtype, Nc> > >;
template<typename vtype> using iSpinColourVector = iScalar<iVector<iVector<vtype, Nc>, Ns> >;
template<typename vtype> using iHalfSpinVector = iScalar<iVector<iScalar<vtype>, Nhs> >;
template<typename vtype> using iHalfSpinColourVector = iScalar<iVector<iVector<vtype, Nc>, Nhs> >;
// Spin matrix
typedef iSpinMatrix<Complex > SpinMatrix;
typedef iSpinMatrix<ComplexF > SpinMatrixF;
typedef iSpinMatrix<ComplexD > SpinMatrixD;
template<typename vtype> using iSpinVector = iScalar<iVector<iScalar<vtype>, Ns> >;
template<typename vtype> using iColourVector = iScalar<iScalar<iVector<vtype, Nc> > >;
template<typename vtype> using iSpinColourVector = iScalar<iVector<iVector<vtype, Nc>, Ns> >;
typedef iSpinMatrix<vComplex > vSpinMatrix;
typedef iSpinMatrix<vComplexF> vSpinMatrixF;
typedef iSpinMatrix<vComplexD> vSpinMatrixD;
template<typename vtype> using iHalfSpinVector = iScalar<iVector<iScalar<vtype>, Nhs> >;
template<typename vtype> using iHalfSpinColourVector = iScalar<iVector<iVector<vtype, Nc>, Nhs> >;
// Colour Matrix
typedef iColourMatrix<Complex > ColourMatrix;
typedef iColourMatrix<ComplexF > ColourMatrixF;
typedef iColourMatrix<ComplexD > ColourMatrixD;
typedef iSpinMatrix<Complex > SpinMatrix;
typedef iColourMatrix<Complex > ColourMatrix;
typedef iSpinColourMatrix<Complex > SpinColourMatrix;
typedef iLorentzColourMatrix<Complex > LorentzColourMatrix;
typedef iColourMatrix<vComplex > vColourMatrix;
typedef iColourMatrix<vComplexF> vColourMatrixF;
typedef iColourMatrix<vComplexD> vColourMatrixD;
// SpinColour matrix
typedef iSpinColourMatrix<Complex > SpinColourMatrix;
typedef iSpinColourMatrix<ComplexF > SpinColourMatrixF;
typedef iSpinColourMatrix<ComplexD > SpinColourMatrixD;
typedef iSpinColourMatrix<vComplex > vSpinColourMatrix;
typedef iSpinColourMatrix<vComplexF> vSpinColourMatrixF;
typedef iSpinColourMatrix<vComplexD> vSpinColourMatrixD;
// LorentzColour
typedef iLorentzColourMatrix<Complex > LorentzColourMatrix;
typedef iLorentzColourMatrix<ComplexF > LorentzColourMatrixF;
typedef iLorentzColourMatrix<ComplexD > LorentzColourMatrixD;
typedef iSpinVector<Complex > SpinVector;
typedef iColourVector<Complex > ColourVector;
typedef iSpinColourVector<Complex > SpinColourVector;
typedef iHalfSpinVector<Complex > HalfSpinVector;
typedef iHalfSpinColourVector<Complex > HalfSpinColourVector;
typedef iSpinMatrix<vComplex > vSpinMatrix;
typedef iColourMatrix<vComplex > vColourMatrix;
typedef iSpinColourMatrix<vComplex > vSpinColourMatrix;
typedef iLorentzColourMatrix<vComplex > vLorentzColourMatrix;
typedef iLorentzColourMatrix<vComplexF> vLorentzColourMatrixF;
typedef iLorentzColourMatrix<vComplexD> vLorentzColourMatrixD;
// DoubleStored gauge field
typedef iDoubleStoredColourMatrix<Complex > DoubleStoredColourMatrix;
typedef iDoubleStoredColourMatrix<ComplexF > DoubleStoredColourMatrixF;
typedef iDoubleStoredColourMatrix<ComplexD > DoubleStoredColourMatrixD;
typedef iDoubleStoredColourMatrix<vComplex > vDoubleStoredColourMatrix;
typedef iDoubleStoredColourMatrix<vComplexF> vDoubleStoredColourMatrixF;
typedef iDoubleStoredColourMatrix<vComplexD> vDoubleStoredColourMatrixD;
// Spin vector
typedef iSpinVector<Complex > SpinVector;
typedef iSpinVector<ComplexF> SpinVectorF;
typedef iSpinVector<ComplexD> SpinVectorD;
typedef iSpinVector<vComplex > vSpinVector;
typedef iSpinVector<vComplexF> vSpinVectorF;
typedef iSpinVector<vComplexD> vSpinVectorD;
// Colour vector
typedef iColourVector<Complex > ColourVector;
typedef iColourVector<ComplexF> ColourVectorF;
typedef iColourVector<ComplexD> ColourVectorD;
typedef iColourVector<vComplex > vColourVector;
typedef iColourVector<vComplexF> vColourVectorF;
typedef iColourVector<vComplexD> vColourVectorD;
// SpinColourVector
typedef iSpinColourVector<Complex > SpinColourVector;
typedef iSpinColourVector<ComplexF> SpinColourVectorF;
typedef iSpinColourVector<ComplexD> SpinColourVectorD;
typedef iSpinColourVector<vComplex > vSpinColourVector;
typedef iSpinColourVector<vComplexF> vSpinColourVectorF;
typedef iSpinColourVector<vComplexD> vSpinColourVectorD;
// HalfSpin vector
typedef iHalfSpinVector<Complex > HalfSpinVector;
typedef iHalfSpinVector<ComplexF> HalfSpinVectorF;
typedef iHalfSpinVector<ComplexD> HalfSpinVectorD;
typedef iHalfSpinVector<vComplex > vHalfSpinVector;
typedef iHalfSpinColourVector<vComplex > vHalfSpinColourVector;
typedef iHalfSpinVector<vComplexF> vHalfSpinVectorF;
typedef iHalfSpinVector<vComplexD> vHalfSpinVectorD;
// HalfSpinColour vector
typedef iHalfSpinColourVector<Complex > HalfSpinColourVector;
typedef iHalfSpinColourVector<ComplexF> HalfSpinColourVectorF;
typedef iHalfSpinColourVector<ComplexD> HalfSpinColourVectorD;
typedef iHalfSpinColourVector<vComplex > vHalfSpinColourVector;
typedef iHalfSpinColourVector<vComplexF> vHalfSpinColourVectorF;
typedef iHalfSpinColourVector<vComplexD> vHalfSpinColourVectorD;
// singlets
typedef iSinglet<Complex > TComplex; // FIXME This is painful. Tensor singlet complex type.
typedef iSinglet<vComplex > vTComplex; // what if we don't know the tensor structure
typedef iSinglet<ComplexF> TComplexF; // FIXME This is painful. Tensor singlet complex type.
typedef iSinglet<ComplexD> TComplexD; // FIXME This is painful. Tensor singlet complex type.
typedef iSinglet<vComplex > vTComplex ; // what if we don't know the tensor structure
typedef iSinglet<vComplexF> vTComplexF; // what if we don't know the tensor structure
typedef iSinglet<vComplexD> vTComplexD; // what if we don't know the tensor structure
typedef iSinglet<Real > TReal; // Shouldn't need these; can I make it work without?
typedef iSinglet<RealF> TRealF; // Shouldn't need these; can I make it work without?
typedef iSinglet<RealD> TRealD; // Shouldn't need these; can I make it work without?
typedef iSinglet<vReal > vTReal;
typedef iSinglet<vInteger > vTInteger;
typedef iSinglet<vRealF> vTRealF;
typedef iSinglet<vRealD> vTRealD;
typedef iSinglet<vInteger> vTInteger;
typedef iSinglet<Integer > TInteger;
typedef Lattice<vTReal> LatticeReal;
typedef Lattice<vTComplex> LatticeComplex;
typedef Lattice<vTInteger> LatticeInteger; // Predicates for "where"
typedef Lattice<vColourMatrix> LatticeColourMatrix;
typedef Lattice<vSpinMatrix> LatticeSpinMatrix;
typedef Lattice<vSpinColourMatrix> LatticeSpinColourMatrix;
typedef Lattice<vSpinVector> LatticeSpinVector;
typedef Lattice<vColourVector> LatticeColourVector;
typedef Lattice<vSpinColourVector> LatticeSpinColourVector;
typedef Lattice<vHalfSpinVector> LatticeHalfSpinVector;
typedef Lattice<vHalfSpinColourVector> LatticeHalfSpinColourVector;
// Lattices of these
typedef Lattice<vColourMatrix> LatticeColourMatrix;
typedef Lattice<vColourMatrixF> LatticeColourMatrixF;
typedef Lattice<vColourMatrixD> LatticeColourMatrixD;
typedef Lattice<vSpinMatrix> LatticeSpinMatrix;
typedef Lattice<vSpinMatrixF> LatticeSpinMatrixF;
typedef Lattice<vSpinMatrixD> LatticeSpinMatrixD;
typedef Lattice<vSpinColourMatrix> LatticeSpinColourMatrix;
typedef Lattice<vSpinColourMatrixF> LatticeSpinColourMatrixF;
typedef Lattice<vSpinColourMatrixD> LatticeSpinColourMatrixD;
typedef Lattice<vLorentzColourMatrix> LatticeLorentzColourMatrix;
typedef Lattice<vLorentzColourMatrixF> LatticeLorentzColourMatrixF;
typedef Lattice<vLorentzColourMatrixD> LatticeLorentzColourMatrixD;
// DoubleStored gauge field
typedef Lattice<vDoubleStoredColourMatrix> LatticeDoubleStoredColourMatrix;
typedef Lattice<vDoubleStoredColourMatrixF> LatticeDoubleStoredColourMatrixF;
typedef Lattice<vDoubleStoredColourMatrixD> LatticeDoubleStoredColourMatrixD;
typedef Lattice<vSpinVector> LatticeSpinVector;
typedef Lattice<vSpinVectorF> LatticeSpinVectorF;
typedef Lattice<vSpinVectorD> LatticeSpinVectorD;
typedef Lattice<vColourVector> LatticeColourVector;
typedef Lattice<vColourVectorF> LatticeColourVectorF;
typedef Lattice<vColourVectorD> LatticeColourVectorD;
typedef Lattice<vSpinColourVector> LatticeSpinColourVector;
typedef Lattice<vSpinColourVectorF> LatticeSpinColourVectorF;
typedef Lattice<vSpinColourVectorD> LatticeSpinColourVectorD;
typedef Lattice<vHalfSpinVector> LatticeHalfSpinVector;
typedef Lattice<vHalfSpinVectorF> LatticeHalfSpinVectorF;
typedef Lattice<vHalfSpinVectorD> LatticeHalfSpinVectorD;
typedef Lattice<vHalfSpinColourVector> LatticeHalfSpinColourVector;
typedef Lattice<vHalfSpinColourVectorF> LatticeHalfSpinColourVectorF;
typedef Lattice<vHalfSpinColourVectorD> LatticeHalfSpinColourVectorD;
typedef Lattice<vTReal> LatticeReal;
typedef Lattice<vTRealF> LatticeRealF;
typedef Lattice<vTRealD> LatticeRealD;
typedef Lattice<vTComplex> LatticeComplex;
typedef Lattice<vTComplexF> LatticeComplexF;
typedef Lattice<vTComplexD> LatticeComplexD;
typedef Lattice<vTInteger> LatticeInteger; // Predicates for "where"
///////////////////////////////////////////
// Physical names for things
///////////////////////////////////////////
typedef Lattice<vHalfSpinColourVector> LatticeHalfFermion;
typedef Lattice<vSpinColourVector> LatticeFermion;
typedef LatticeHalfSpinColourVector LatticeHalfFermion;
typedef LatticeHalfSpinColourVectorF LatticeHalfFermionF;
typedef LatticeHalfSpinColourVectorF LatticeHalfFermionD;
typedef Lattice<vSpinColourMatrix> LatticePropagator;
typedef Lattice<vLorentzColourMatrix> LatticeGaugeField;
typedef LatticeSpinColourVector LatticeFermion;
typedef LatticeSpinColourVectorF LatticeFermionF;
typedef LatticeSpinColourVectorD LatticeFermionD;
typedef LatticeSpinColourMatrix LatticePropagator;
typedef LatticeSpinColourMatrixF LatticePropagatorF;
typedef LatticeSpinColourMatrixD LatticePropagatorD;
typedef LatticeLorentzColourMatrix LatticeGaugeField;
typedef LatticeLorentzColourMatrixF LatticeGaugeFieldF;
typedef LatticeLorentzColourMatrixD LatticeGaugeFieldD;
typedef LatticeDoubleStoredColourMatrix LatticeDoubledGaugeField;
typedef LatticeDoubleStoredColourMatrixF LatticeDoubledGaugeFieldF;
typedef LatticeDoubleStoredColourMatrixD LatticeDoubledGaugeFieldD;
// Uhgg... typing this hurt ;)
// (my keyboard got burning hot when I typed this, must be the anti-Fermion)
typedef Lattice<vColourVector> LatticeStaggeredFermion;
typedef Lattice<vColourMatrix> LatticeStaggeredPropagator;
typedef Lattice<vColourVector> LatticeStaggeredFermion;
typedef Lattice<vColourVectorF> LatticeStaggeredFermionF;
typedef Lattice<vColourVectorD> LatticeStaggeredFermionD;
typedef Lattice<vColourMatrix> LatticeStaggeredPropagator;
typedef Lattice<vColourMatrixF> LatticeStaggeredPropagatorF;
typedef Lattice<vColourMatrixD> LatticeStaggeredPropagatorD;
//////////////////////////////////////////////////////////////////////////////
// Peek and Poke named after physics attributes
@ -157,11 +295,14 @@ namespace QCD {
return peekIndex<LorentzIndex>(rhs,i,j);
}
// FIXME transpose Colour, transpose Spin, traceColour traceSpin
} //namespace QCD
} // Grid
#include <qcd/Grid_qcd_dirac.h>
#include <qcd/Grid_qcd_2spinor.h>
//#include <qcd/Grid_qcd_pauli.h>
#include <qcd/Grid_qcd_wilson_dop.h>
#endif