From 3b0e07882f3f4f808c69cd5922a5aacc50315eee Mon Sep 17 00:00:00 2001 From: Peter Boyle Date: Fri, 10 Apr 2020 11:28:33 -0400 Subject: [PATCH] Adding another form of polynomial --- Grid/algorithms/approx/JacobiPolynomial.h | 129 ++++++++++++++++++++++ 1 file changed, 129 insertions(+) create mode 100644 Grid/algorithms/approx/JacobiPolynomial.h diff --git a/Grid/algorithms/approx/JacobiPolynomial.h b/Grid/algorithms/approx/JacobiPolynomial.h new file mode 100644 index 00000000..e68d1dd7 --- /dev/null +++ b/Grid/algorithms/approx/JacobiPolynomial.h @@ -0,0 +1,129 @@ +#ifndef GRID_JACOBIPOLYNOMIAL_H +#define GRID_JACOBIPOLYNOMIAL_H + +#include + +NAMESPACE_BEGIN(Grid); + +template +class JacobiPolynomial : public OperatorFunction { + private: + using OperatorFunction::operator(); + + int order; + RealD hi; + RealD lo; + RealD alpha; + RealD beta; + + public: + void csv(std::ostream &out){ + csv(out,lo,hi); + } + void csv(std::ostream &out,RealD llo,RealD hhi){ + RealD diff = hhi-llo; + RealD delta = diff*1.0e-5; + for (RealD x=llo-delta; x<=hhi; x+=delta) { + RealD f = approx(x); + out<< x<<" "< &Linop, const Field &in, Field &out) { + GridBase *grid=in.Grid(); + + int vol=grid->gSites(); + + Field T0(grid); + Field T1(grid); + Field T2(grid); + Field y(grid); + + + Field *Tnm = &T0; + Field *Tn = &T1; + Field *Tnp = &T2; + + // RealD T0=1.0; + T0=in; + + // RealD y=( x-0.5*(hi+lo))/(0.5*(hi-lo)); + // = x * 2/(hi-lo) - (hi+lo)/(hi-lo) + Linop.HermOp(T0,y); + RealD xscale = 2.0/(hi-lo); + RealD mscale = -(hi+lo)/(hi-lo); + Linop.HermOp(T0,y); + y=y*xscale+in*mscale; + + // RealD T1=(alpha-beta)*0.5+(alpha+beta+2.0)*0.5*y; + RealD halfAmB = (alpha-beta)*0.5; + RealD halfApBp2= (alpha+beta+2.0)*0.5; + T1 = halfAmB * in + halfApBp2*y; + + for(int n=2;n<=order;n++){ + + Linop.HermOp(*Tn,y); + y=xscale*y+mscale*(*Tn); + + RealD cnp = 2.0*n*(n+alpha+beta)*(2.0*n-2.0+alpha+beta); + RealD cny = (2.0*n-2.0+alpha+beta)*(2.0*n-1.0+alpha+beta)*(2.0*n+alpha+beta); + RealD cn1 = (2.0*n+alpha+beta-1.0)*(alpha*alpha-beta*beta); + RealD cnm = - 2.0*(n+alpha-1.0)*(n+beta-1.0)*(2.0*n+alpha+beta); + + // Tnp= ( cny * y *Tn + cn1 * Tn + cnm * Tnm )/ cnp; + cny=cny/cnp; + cn1=cn1/cnp; + cn1=cn1/cnp; + cnm=cnm/cnp; + + *Tnp=cny*y + cn1 *(*Tn) + cnm * (*Tnm); + + // Cycle pointers to avoid copies + Field *swizzle = Tnm; + Tnm =Tn; + Tn =Tnp; + Tnp =swizzle; + } + out=*Tnp; + + } +}; +NAMESPACE_END(Grid); +#endif