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mirror of https://github.com/paboyle/Grid.git synced 2024-11-10 15:55:37 +00:00

More elegant enable_if

This commit is contained in:
Peter Boyle 2015-05-15 11:42:51 +01:00
parent 4350c1e0f7
commit 3e3a8dc0c0

View File

@ -7,23 +7,20 @@ namespace Grid {
//////////////////////////////////////////////////////////////////////////////
// Scalar poke
template<int Level,class vtype> inline
void pokeIndex(iScalar<vtype> &ret,
const typename std::enable_if<matchGridTensorIndex<iScalar<vtype>,Level>::value,iScalar<vtype> >::type &arg)
template<int Level,class vtype,typename std::enable_if< iScalar<vtype>::TensorLevel == Level >::type * =nullptr> inline
void pokeIndex(iScalar<vtype> &ret, const iScalar<vtype> &arg)
{
ret._internal = arg._internal;
}
// Vector poke, one index
template<int Level,class vtype,int N> inline
void pokeIndex(iVector<vtype,N> &ret,
const typename std::enable_if<matchGridTensorIndex<iVector<vtype,N>,Level>::value,iScalar<vtype> >::type &arg,int i)
template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel == Level >::type * =nullptr> inline
void pokeIndex(iVector<vtype,N> &ret, const iScalar<vtype> &arg,int i)
{
ret._internal[i] = arg._internal;
}
// Vector poke, two indices
template<int Level,class vtype,int N> inline
void pokeIndex(iMatrix<vtype,N> &ret,
const typename std::enable_if<matchGridTensorIndex<iMatrix<vtype,N>,Level>::value,iScalar<vtype> >::type &arg,int i,int j)
template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel == Level >::type * =nullptr> inline
void pokeIndex(iMatrix<vtype,N> &ret, const iScalar<vtype> &arg,int i,int j)
{
ret._internal[i][j] = arg._internal;
}
@ -32,55 +29,41 @@ template<int Level,class vtype,int N> inline
// No match poke for scalar,vector,matrix must forward on either 0,1,2 args. Must have 9 routines with notvalue
/////////////
// scalar
template<int Level,class vtype> inline
void pokeIndex(iScalar<vtype> &ret,
const typename std::enable_if<matchGridTensorIndex<iScalar<vtype>,Level>::notvalue,iScalar<decltype(peekIndex<Level>(ret._internal))> >::type &arg)
template<int Level,class vtype,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
void pokeIndex(iScalar<vtype> &ret, const iScalar<decltype(peekIndex<Level>(ret._internal))> &arg)
{
pokeIndex<Level>(ret._internal,arg._internal);
}
template<int Level,class vtype> inline
void pokeIndex(iScalar<vtype> &ret,
const typename std::enable_if<matchGridTensorIndex<iScalar<vtype>,Level>::notvalue,iScalar<decltype(peekIndex<Level>(ret._internal,0))> >::type &arg,
int i)
template<int Level,class vtype,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
void pokeIndex(iScalar<vtype> &ret, const iScalar<decltype(peekIndex<Level>(ret._internal,0))> &arg, int i)
{
pokeIndex<Level>(ret._internal,arg._internal,i);
}
template<int Level,class vtype> inline
void pokeIndex(iScalar<vtype> &ret,
const typename std::enable_if<matchGridTensorIndex<iScalar<vtype>,Level>::notvalue,iScalar<decltype(peekIndex<Level>(ret._internal,0,0))> >::type &arg,
int i,int j)
template<int Level,class vtype,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
void pokeIndex(iScalar<vtype> &ret, const iScalar<decltype(peekIndex<Level>(ret._internal,0,0))> &arg,int i,int j)
{
pokeIndex<Level>(ret._internal,arg._internal,i,j);
}
// Vector
template<int Level,class vtype,int N> inline
void pokeIndex(iVector<vtype,N> &ret,
const typename std::enable_if<matchGridTensorIndex<iVector<vtype,N>,Level>::notvalue,iVector<decltype(peekIndex<Level>(ret._internal)),N> >::type &arg)
template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
void pokeIndex(iVector<vtype,N> &ret, iVector<decltype(peekIndex<Level>(ret._internal)),N> &arg)
{
for(int ii=0;ii<N;ii++){
pokeIndex<Level>(ret._internal[ii],arg._internal[ii]);
}
}
template<int Level,class vtype,int N> inline
void pokeIndex(iVector<vtype,N> &ret,
const typename std::enable_if<matchGridTensorIndex<iVector<vtype,N>,Level>::notvalue,iVector<decltype(peekIndex<Level>(ret._internal,0)),N> >::type &arg,
int i)
template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
void pokeIndex(iVector<vtype,N> &ret, const iVector<decltype(peekIndex<Level>(ret._internal,0)),N> &arg,int i)
{
for(int ii=0;ii<N;ii++){
pokeIndex<Level>(ret._internal[ii],arg._internal[ii],i);
}
}
template<int Level,class vtype,int N> inline
void pokeIndex(iVector<vtype,N> &ret,
const typename std::enable_if<matchGridTensorIndex<iVector<vtype,N>,Level>::notvalue,iVector<decltype(peekIndex<Level>(ret._internal,0,0)),N> >::type &arg,
int i,int j)
template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
void pokeIndex(iVector<vtype,N> &ret, const iVector<decltype(peekIndex<Level>(ret._internal,0,0)),N> &arg,int i,int j)
{
for(int ii=0;ii<N;ii++){
pokeIndex<Level>(ret._internal[ii],arg._internal[ii],i,j);
@ -88,32 +71,24 @@ template<int Level,class vtype,int N> inline
}
// Matrix
template<int Level,class vtype,int N> inline
void pokeIndex(iMatrix<vtype,N> &ret,
const typename std::enable_if<matchGridTensorIndex<iMatrix<vtype,N>,Level>::notvalue,iMatrix<decltype(peekIndex<Level>(ret._internal)),N> >::type &arg)
template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
void pokeIndex(iMatrix<vtype,N> &ret, const iMatrix<decltype(peekIndex<Level>(ret._internal)),N> &arg)
{
for(int ii=0;ii<N;ii++){
for(int jj=0;jj<N;jj++){
pokeIndex<Level>(ret._internal[ii][jj],arg._internal[ii][jj]);
}}
}
template<int Level,class vtype,int N> inline
void pokeIndex(iMatrix<vtype,N> &ret,
const typename std::enable_if<matchGridTensorIndex<iMatrix<vtype,N>,Level>::notvalue,iMatrix<decltype(peekIndex<Level>(ret._internal,0)),N> >::type &arg,
int i)
template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
void pokeIndex(iMatrix<vtype,N> &ret, const iMatrix<decltype(peekIndex<Level>(ret._internal,0)),N> &arg,int i)
{
for(int ii=0;ii<N;ii++){
for(int jj=0;jj<N;jj++){
pokeIndex<Level>(ret._internal[ii][jj],arg._internal[ii][jj],i);
}}
}
template<int Level,class vtype,int N> inline
void pokeIndex(iMatrix<vtype,N> &ret,
const typename std::enable_if<matchGridTensorIndex<iMatrix<vtype,N>,Level>::notvalue,iMatrix<decltype(peekIndex<Level>(ret._internal,0,0)),N> >::type &arg,
int i,int j)
template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
void pokeIndex(iMatrix<vtype,N> &ret, const iMatrix<decltype(peekIndex<Level>(ret._internal,0,0)),N> &arg, int i,int j)
{
for(int ii=0;ii<N;ii++){
for(int jj=0;jj<N;jj++){