mirror of
https://github.com/paboyle/Grid.git
synced 2024-11-10 07:55:35 +00:00
Rework of RNG to use C++11 random. Should work correctly maintaining parallel RNG across
a machine. If a "fixedSeed" is used, randoms should be reproducible across different machine decomposition since the generators are physically indexed and assigned in lexico ordering.
This commit is contained in:
parent
f6ab726cef
commit
42f167ea37
@ -6,14 +6,17 @@
|
||||
|
||||
namespace Grid{
|
||||
|
||||
class GridRNG ; // Forward declaration;
|
||||
|
||||
class GridBase : public CartesianCommunicator {
|
||||
public:
|
||||
|
||||
// Give Lattice access
|
||||
template<class object> friend class Lattice;
|
||||
|
||||
GridBase(std::vector<int> & processor_grid) : CartesianCommunicator(processor_grid) {};
|
||||
GridRNG *_rng;
|
||||
|
||||
GridBase(std::vector<int> & processor_grid) : CartesianCommunicator(processor_grid) {};
|
||||
|
||||
//FIXME
|
||||
// protected:
|
||||
@ -41,6 +44,8 @@ public:
|
||||
std::vector<int> _istride; // Inner stride i.e. within simd lane
|
||||
int _osites; // _isites*_osites = product(dimensions).
|
||||
int _isites;
|
||||
int _fsites; // _isites*_osites = product(dimensions).
|
||||
int _gsites;
|
||||
std::vector<int> _slice_block; // subslice information
|
||||
std::vector<int> _slice_stride;
|
||||
std::vector<int> _slice_nblock;
|
||||
@ -149,6 +154,21 @@ public:
|
||||
////////////////////////////////////////////////////////////////
|
||||
// Global addressing
|
||||
////////////////////////////////////////////////////////////////
|
||||
void GlobalIndexToGlobalCoor(int gidx,std::vector<int> &gcoor){
|
||||
gcoor.resize(_ndimension);
|
||||
for(int d=0;d<_ndimension;d++){
|
||||
gcoor[d] = gidx % _gdimensions[d];
|
||||
gidx = gidx / _gdimensions[d];
|
||||
}
|
||||
}
|
||||
void GlobalCoorToGlobalIndex(const std::vector<int> & gcoor,int & gidx){
|
||||
gidx=0;
|
||||
int mult=1;
|
||||
for(int mu=0;mu<_ndimension;mu++) {
|
||||
gidx+=mult*gcoor[mu];
|
||||
mult*=_gdimensions[mu];
|
||||
}
|
||||
}
|
||||
void RankIndexToGlobalCoor(int rank, int o_idx, int i_idx , std::vector<int> &gcoor)
|
||||
{
|
||||
gcoor.resize(_ndimension);
|
||||
@ -194,7 +214,8 @@ public:
|
||||
i_idx= iIndex(lcoor);
|
||||
o_idx= oIndex(lcoor);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
#endif
|
||||
|
@ -43,12 +43,14 @@ public:
|
||||
_ostride.resize(_ndimension);
|
||||
_istride.resize(_ndimension);
|
||||
|
||||
_osites = 1;
|
||||
_isites = 1;
|
||||
_fsites = _gsites = _osites = _isites = 1;
|
||||
|
||||
for(int d=0;d<_ndimension;d++){
|
||||
_fdimensions[d] = dimensions[d]; // Global dimensions
|
||||
_gdimensions[d] = _fdimensions[d]; // Global dimensions
|
||||
_simd_layout[d] = simd_layout[d];
|
||||
_fsites = _fsites * _fdimensions[d];
|
||||
_gsites = _gsites * _gdimensions[d];
|
||||
|
||||
//FIXME check for exact division
|
||||
|
||||
|
@ -62,11 +62,14 @@ public:
|
||||
_ostride.resize(_ndimension);
|
||||
_istride.resize(_ndimension);
|
||||
|
||||
_osites = 1;
|
||||
_isites = 1;
|
||||
_fsites = _gsites = _osites = _isites = 1;
|
||||
|
||||
for(int d=0;d<_ndimension;d++){
|
||||
_fdimensions[d] = dimensions[d];
|
||||
_gdimensions[d] = _fdimensions[d];
|
||||
_fsites = _fsites * _fdimensions[d];
|
||||
_gsites = _gsites * _gdimensions[d];
|
||||
|
||||
if (d==0) _gdimensions[0] = _gdimensions[0]/2; // Remove a checkerboard
|
||||
_ldimensions[d] = _gdimensions[d]/_processors[d];
|
||||
|
||||
|
@ -9,6 +9,10 @@ namespace Grid {
|
||||
assert(lhs._grid == rhs._grid);
|
||||
assert(lhs.checkerboard == rhs.checkerboard);
|
||||
}
|
||||
void inline conformable(const GridBase *lhs,GridBase *rhs)
|
||||
{
|
||||
assert(lhs == rhs);
|
||||
}
|
||||
|
||||
}
|
||||
#endif
|
||||
|
@ -1,32 +1,136 @@
|
||||
#ifndef GRID_LATTICE_RNG_H
|
||||
#define GRID_LATTICE_RNG_H
|
||||
|
||||
#include <random>
|
||||
|
||||
namespace Grid {
|
||||
|
||||
// FIXME Randomise; deprecate this
|
||||
template <class vobj> inline void random(Lattice<vobj> &l){
|
||||
Real *v_ptr = (Real *)&l._odata[0];
|
||||
size_t v_len = l._grid->oSites()*sizeof(vobj);
|
||||
size_t d_len = v_len/sizeof(Real);
|
||||
// Wrap seed_seq to give common interface with random_device
|
||||
class fixedSeed {
|
||||
public:
|
||||
|
||||
for(int i=0;i<d_len;i++){
|
||||
typedef std::seed_seq::result_type result_type;
|
||||
|
||||
std::seed_seq src;
|
||||
|
||||
fixedSeed(std::vector<int> &seeds) : src(seeds.begin(),seeds.end()) {};
|
||||
|
||||
result_type operator () (void){
|
||||
|
||||
std::vector<result_type> list(1);
|
||||
|
||||
src.generate(list.begin(),list.end());
|
||||
|
||||
return list[0];
|
||||
|
||||
v_ptr[i]=drand48();
|
||||
}
|
||||
|
||||
};
|
||||
class GridRNG {
|
||||
public:
|
||||
// One generator per site.
|
||||
std::vector<std::ranlux48> _generators;
|
||||
|
||||
// Uniform and Gaussian distributions from these generators.
|
||||
std::uniform_real_distribution<double> _uniform;
|
||||
std::normal_distribution<double> _gaussian;
|
||||
|
||||
GridBase *_grid;
|
||||
int _vol;
|
||||
|
||||
int generator_idx(int os,int is){
|
||||
return is*_grid->oSites()+os;
|
||||
}
|
||||
|
||||
GridRNG(GridBase *grid) : _uniform{0,1}, _gaussian(0.0,1.0) {
|
||||
_grid=grid;
|
||||
_vol =_grid->iSites()*_grid->oSites();
|
||||
_generators.resize(_vol);
|
||||
// SeedFixedIntegers(seeds);
|
||||
// worst case we seed properly but non-deterministically
|
||||
SeedRandomDevice();
|
||||
}
|
||||
|
||||
// FIXME: drive seeding from node zero and transmit to all
|
||||
// to get unique randoms on each node
|
||||
void SeedRandomDevice(void){
|
||||
std::random_device rd;
|
||||
Seed(rd);
|
||||
}
|
||||
void SeedFixedIntegers(std::vector<int> &seeds){
|
||||
fixedSeed src(seeds);
|
||||
Seed(src);
|
||||
}
|
||||
|
||||
// This loop could be made faster to avoid the Ahmdahl by
|
||||
// i) seed generators on each timeslice, for x=y=z=0;
|
||||
// ii) seed generators on each z for x=y=0
|
||||
// iii)seed generators on each y,z for x=0
|
||||
// iv) seed generators on each y,z,x
|
||||
// made possible by physical indexing.
|
||||
template<class source> void Seed(source &src)
|
||||
{
|
||||
std::vector<int> gcoor;
|
||||
|
||||
for(int gidx=0;gidx<_grid->_gsites;gidx++){
|
||||
int rank,o_idx,i_idx;
|
||||
_grid->GlobalIndexToGlobalCoor(gidx,gcoor);
|
||||
_grid->GlobalCoorToRankIndex(rank,o_idx,i_idx,gcoor);
|
||||
|
||||
int l_idx=generator_idx(o_idx,i_idx);
|
||||
|
||||
typename source::result_type init = src();
|
||||
|
||||
_grid->Broadcast(0,(void *)&init,sizeof(init));
|
||||
if( rank == _grid->ThisRank() ){
|
||||
_generators[l_idx] = std::ranlux48(init);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//FIXME implement generic IO and create state save/restore
|
||||
//void SaveState(const std::string<char> &file);
|
||||
//void LoadState(const std::string<char> &file);
|
||||
|
||||
template <class vobj,class distribution> inline void fill(Lattice<vobj> &l,distribution &dist){
|
||||
|
||||
typedef typename vobj::scalar_type scalar_type;
|
||||
typedef typename vobj::vector_type vector_type;
|
||||
|
||||
conformable(_grid,l._grid);
|
||||
|
||||
int Nsimd =_grid->Nsimd();
|
||||
int osites=_grid->oSites();
|
||||
|
||||
int words = sizeof(vobj)/sizeof(vector_type);
|
||||
std::vector<std::vector<scalar_type> > buf(Nsimd,std::vector<scalar_type>(words));
|
||||
std::vector<scalar_type *> pointers(Nsimd);
|
||||
|
||||
for(int ss=0;ss<osites;ss++){
|
||||
|
||||
for(int si=0;si<Nsimd;si++){
|
||||
|
||||
int gdx = generator_idx(ss,si); // index of generator state
|
||||
|
||||
pointers[si] = (scalar_type *)&buf[si][0];
|
||||
for(int idx=0;idx<words;idx++){
|
||||
pointers[si][idx] = dist(_generators[gdx]);
|
||||
}
|
||||
|
||||
}
|
||||
// merge into SIMD lanes
|
||||
merge(l._odata[ss],pointers);
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
// FIXME Implement a consistent seed management strategy
|
||||
template <class vobj> inline void gaussian(Lattice<vobj> &l){
|
||||
// Zero mean, unit variance.
|
||||
std::normal_distribution<double> distribution(0.0,1.0);
|
||||
Real *v_ptr = (Real *)&l._odata[0];
|
||||
size_t v_len = l._grid->oSites()*sizeof(vobj);
|
||||
size_t d_len = v_len/sizeof(Real);
|
||||
|
||||
for(int i=0;i<d_len;i++){
|
||||
v_ptr[i]= drand48();
|
||||
template <class vobj> inline void random(GridRNG &rng,Lattice<vobj> &l){
|
||||
rng.fill(l,rng._uniform);
|
||||
}
|
||||
};
|
||||
|
||||
template <class vobj> inline void gaussian(GridRNG &rng,Lattice<vobj> &l){
|
||||
rng.fill(l,rng._gaussian);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
@ -57,6 +57,7 @@ int main (int argc, char ** argv)
|
||||
|
||||
GridCartesian Fine(latt_size,simd_layout,mpi_layout);
|
||||
GridRedBlackCartesian rbFine(latt_size,simd_layout,mpi_layout);
|
||||
GridRNG FineRNG(&Fine);
|
||||
|
||||
LatticeColourMatrix Foo(&Fine);
|
||||
LatticeColourMatrix Bar(&Fine);
|
||||
@ -91,17 +92,17 @@ int main (int argc, char ** argv)
|
||||
iSpinMatrix<vComplex> iGammaFive;
|
||||
ColourMatrix cmat;
|
||||
|
||||
random(Foo);
|
||||
gaussian(Bar);
|
||||
random(scFoo);
|
||||
random(scBar);
|
||||
random(FineRNG,Foo);
|
||||
gaussian(FineRNG,Bar);
|
||||
random(FineRNG,scFoo);
|
||||
random(FineRNG,scBar);
|
||||
|
||||
random(cMat);
|
||||
random(sMat);
|
||||
random(scMat);
|
||||
random(cVec);
|
||||
random(sVec);
|
||||
random(scVec);
|
||||
random(FineRNG,cMat);
|
||||
random(FineRNG,sMat);
|
||||
random(FineRNG,scMat);
|
||||
random(FineRNG,cVec);
|
||||
random(FineRNG,sVec);
|
||||
random(FineRNG,scVec);
|
||||
|
||||
fflush(stdout);
|
||||
cVec = cMat * cVec; // LatticeColourVector = LatticeColourMatrix * LatticeColourVector
|
||||
@ -277,7 +278,7 @@ int main (int argc, char ** argv)
|
||||
peekSite(bar,Bar,coor);
|
||||
for(int r=0;r<3;r++){
|
||||
for(int c=0;c<3;c++){
|
||||
cout<<"bar "<<coor[0]<<coor[1]<<coor[2]<<coor[3] <<" "<<bar()()(r,c)<<std::endl;
|
||||
// cout<<"bar "<<coor[0]<<coor[1]<<coor[2]<<coor[3] <<" "<<bar()()(r,c)<<std::endl;
|
||||
}}
|
||||
}}}}
|
||||
}
|
||||
|
@ -48,14 +48,15 @@ int main (int argc, char ** argv)
|
||||
|
||||
GridCartesian Fine(latt_size,simd_layout,mpi_layout);
|
||||
GridRedBlackCartesian rbFine(latt_size,simd_layout,mpi_layout);
|
||||
GridRNG fRNG(&Fine);
|
||||
|
||||
LatticeColourMatrix Foo(&Fine);
|
||||
LatticeColourMatrix Bar(&Fine);
|
||||
LatticeColourMatrix Check(&Fine);
|
||||
LatticeColourMatrix Diff(&Fine);
|
||||
|
||||
random(Foo);
|
||||
gaussian(Bar);
|
||||
random(fRNG,Foo);
|
||||
gaussian(fRNG,Bar);
|
||||
|
||||
|
||||
for(int dir=0;dir<4;dir++){
|
||||
|
Loading…
Reference in New Issue
Block a user