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cleanup comments
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06007db3d9
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@ -97,15 +97,11 @@ int main(int argc, char ** argv) {
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ocoor[dir]=(ocoor[dir]+disp)%Fine._rdimensions[dir];
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ocoor[dir]=(ocoor[dir]+disp)%Fine._rdimensions[dir];
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}
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}
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std::cout << GridLogMessage << "A" << std::endl;
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SimpleCompressor<vobj> compress;
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SimpleCompressor<vobj> compress;
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myStencil.HaloExchange(Foo,compress);
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myStencil.HaloExchange(Foo,compress);
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Bar = Cshift(Foo,dir,disp);
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Bar = Cshift(Foo,dir,disp);
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std::cout << GridLogMessage << "B" << std::endl;
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// Implement a stencil code that should agree with cshift!
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// Implement a stencil code that should agree with cshift!
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for(int i=0;i<Check.Grid()->oSites();i++){
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for(int i=0;i<Check.Grid()->oSites();i++){
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@ -120,9 +116,9 @@ int main(int argc, char ** argv) {
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else if (SE->_is_local)
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else if (SE->_is_local)
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check[i] = foo[SE->_offset];
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check[i] = foo[SE->_offset];
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else {
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else {
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check[i] = myStencil.CommBuf()[SE->_offset];
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check[i] = myStencil.CommBuf()[SE->_offset]; // <-- this is illegal on most GPU setups, host accesses cudaMalloc memory
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std::cout << " receive "<<i<<" " << check[i]<<std::endl;
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// std::cout << " receive "<<i<<" " << Check[i]<<std::endl;
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std::cout << " Foo "<<i<<" " << foo[i]<<std::endl;
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// std::cout << " Foo "<<i<<" " << Foo[i]<<std::endl;
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}
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}
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}
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}
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