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mirror of https://github.com/paboyle/Grid.git synced 2024-09-20 09:15:38 +01:00

Merge branch 'develop' into feature/hirep

This commit is contained in:
Guido Cossu 2016-09-23 11:06:06 +01:00
commit 5c190a1b8c
6 changed files with 330 additions and 211 deletions

4
.gitignore vendored
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@ -94,6 +94,10 @@ build.sh
################
lib/Eigen/*
# FFTW source #
################
lib/fftw/*
# libtool macros #
##################
m4/lt*

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@ -1,15 +1,20 @@
AC_PREREQ([2.63])
AC_INIT([Grid], [0.5.1-dev], [https://github.com/paboyle/Grid], [Grid])
AC_CANONICAL_BUILD
AC_CANONICAL_HOST
AC_CANONICAL_TARGET
AM_INIT_AUTOMAKE(subdir-objects)
AC_CONFIG_MACRO_DIR([m4])
AC_CONFIG_SRCDIR([lib/Grid.h])
AC_CONFIG_HEADERS([lib/Config.h])
m4_ifdef([AM_SILENT_RULES], [AM_SILENT_RULES([yes])])
############### Checks for programs
AC_LANG(C++)
CXXFLAGS="-O3 $CXXFLAGS"
AC_PROG_CXX
AC_PROG_RANLIB
############ openmp ###############
AC_OPENMP
@ -22,9 +27,6 @@ AM_CXXFLAGS="$OPENMP_CXXFLAGS $AM_CXXFLAGS"
AM_LDFLAGS="$OPENMP_CXXFLAGS $AM_LDFLAGS"
fi
############ libtool ###############
LT_INIT
############### Checks for header files
AC_CHECK_HEADERS(stdint.h)
AC_CHECK_HEADERS(mm_malloc.h)
@ -75,23 +77,6 @@ AC_ARG_WITH([fftw],
[AM_CXXFLAGS="-I$with_fftw/include $AM_CXXFLAGS"]
[AM_LDFLAGS="-L$with_fftw/lib $AM_LDFLAGS"])
#
# What about the MKL library replacement for fftw3 ? How do we know if fftw_execute
# can be found in MKL?
#
AC_CHECK_LIB([fftw3],[fftw_execute],
[AC_DEFINE([HAVE_FFTW],[1],[Define to 1 if you have the `FFTW' library (-lfftw3).])] [ac_fftw=yes],
[ac_fftw=no])
case ${ac_fftw} in
no)
echo WARNING libfftw3 not found FFT routines will not work
;;
yes)
AM_LDFLAGS="$AM_LDFLAGS -lfftw3 -lfftw3f"
esac
################ Get compiler informations
AC_LANG([C++])
AX_CXX_COMPILE_STDCXX_11([noext],[mandatory])
@ -105,7 +90,6 @@ AC_DEFINE_UNQUOTED([GXX_VERSION],["$GXX_VERSION"],
############### Checks for library functions
CXXFLAGS_CPY=$CXXFLAGS
LDFLAGS_CPY=$LDFLAGS
LIBS_CPY=$LIBS
CXXFLAGS="$AM_CXXFLAGS $CXXFLAGS"
LDFLAGS="$AM_LDFLAGS $LDFLAGS"
AC_CHECK_FUNCS([gettimeofday])
@ -124,6 +108,11 @@ if test "${ac_LAPACK}x" != "nox"; then
AC_CHECK_LIB([lapack],[LAPACKE_sbdsdc],[],
[AC_MSG_ERROR("LAPACK enabled but library not found")])
fi
AC_CHECK_LIB([fftw3],[fftw_execute],
[AC_DEFINE([HAVE_FFTW],[1],[Define to 1 if you have the `FFTW' library (-lfftw3).])]
[have_fftw=true]
[LIBS="$LIBS -lfftw3 -lfftw3f"],
[AC_MSG_WARN([**** FFTW library not found, Grid can still compile but FFT-based routines will not work ****])])
CXXFLAGS=$CXXFLAGS_CPY
LDFLAGS=$LDFLAGS_CPY
@ -151,11 +140,14 @@ case ${ax_cv_cxx_compiler_vendor} in
AC_DEFINE([AVX512],[1],[AVX512 intrinsics])
SIMD_FLAGS='-mavx512f -mavx512pf -mavx512er -mavx512cd';;
IMCI|KNC)
AC_DEFINE([IMCI],[1],[IMCI Intrinsics for Knights Corner])
AC_DEFINE([IMCI],[1],[IMCI intrinsics for Knights Corner])
SIMD_FLAGS='';;
GEN)
AC_DEFINE([GENERIC_VEC],[1],[generic vector code])
SIMD_FLAGS='';;
QPX|BGQ)
AC_DEFINE([QPX],[1],[QPX intrinsics for BG/Q])
SIMD_FLAGS='';;
*)
AC_MSG_ERROR(["SIMD option ${ac_SIMD} not supported by the GCC/Clang compiler"]);;
esac;;
@ -336,12 +328,15 @@ Summary of configuration for $PACKAGE v$VERSION
- RNG choice : ${ac_RNG}
- GMP : `if test "x$have_gmp" = xtrue; then echo yes; else echo no; fi`
- LAPACK : ${ac_LAPACK}
- FFTW : ${ac_fftw}
- FFTW : `if test "x$have_fftw" = xtrue; then echo yes; else echo no; fi`
- build DOXYGEN documentation : `if test "x$enable_doc" = xyes; then echo yes; else echo no; fi`
- graphs and diagrams : `if test "x$enable_dot" = xyes; then echo yes; else echo no; fi`
----- BUILD FLAGS -------------------------------------
- CXXFLAGS: "${AM_CXXFLAGS} ${CXXFLAGS}"
- LDFLAGS: "${AM_LDFLAGS} ${LDFLAGS}"
- LIBS: "${LIBS} "
- CXXFLAGS:
`echo ${AM_CXXFLAGS} ${CXXFLAGS} | sed 's/ -/\n\t-/g' | sed 's/^-/\t-/g'`
- LDFLAGS:
`echo ${AM_LDFLAGS} ${LDFLAGS} | sed 's/ -/\n\t-/g' | sed 's/^-/\t-/g'`
- LIBS:
`echo ${LIBS} | sed 's/ -/\n\t-/g' | sed 's/^-/\t-/g'`
-------------------------------------------------------
"

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@ -17,8 +17,8 @@ endif
include Make.inc
include Eigen.inc
lib_LTLIBRARIES = libGrid.la
lib_LIBRARIES = libGrid.a
libGrid_la_SOURCES = $(CCFILES) $(extra_sources)
libGrid_ladir = $(pkgincludedir)
libGrid_a_SOURCES = $(CCFILES) $(extra_sources)
libGrid_adir = $(pkgincludedir)
nobase_dist_pkginclude_HEADERS = $(HFILES) $(eigen_files) Config.h

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@ -265,7 +265,7 @@
// _mm_prefetch((char *)&_entries[ent],_MM_HINT_T0);
}
inline uint64_t GetInfo(int &ptype,int &local,int &perm,int point,int ent,uint64_t base) {
_mm_prefetch((char *)&_entries[ent+1],_MM_HINT_T0);
//_mm_prefetch((char *)&_entries[ent+1],_MM_HINT_T0);
local = _entries[ent]._is_local;
perm = _entries[ent]._permute;
if (perm) ptype = _permute_type[point];

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@ -1,12 +1,12 @@
/*************************************************************************************
/*******************************************************************************
Grid physics library, www.github.com/paboyle/Grid
Source file: ./lib/simd/Grid_qpx.h
Copyright (C) 2015
Copyright (C) 2016
Author: neo <cossu@post.kek.jp>
Author: Antonin Portelli <antonin.portelli@me.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@ -23,96 +23,127 @@ Author: neo <cossu@post.kek.jp>
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
See the full license in the file "LICENSE" in the top level distribution directory
*************************************************************************************/
/* END LEGAL */
//----------------------------------------------------------------------
/*! @file Grid_qpx.h
@brief Optimization libraries for QPX instructions set for BG/Q
Using intrinsics
*/
// Time-stamp: <2015-05-27 11:30:21 neo>
//----------------------------------------------------------------------
// lot of undefined functions
******************************************************************************/
namespace Grid {
namespace Optimization {
typedef struct
{
float v0,v1,v2,v3;
} vector4float;
inline std::ostream & operator<<(std::ostream& stream, const vector4double a)
{
stream << "{"<<vec_extract(a,0)<<","<<vec_extract(a,1)<<","<<vec_extract(a,2)<<","<<vec_extract(a,3)<<"}";
return stream;
};
inline std::ostream & operator<<(std::ostream& stream, const vector4float a)
{
stream << "{"<< a.v0 <<","<< a.v1 <<","<< a.v2 <<","<< a.v3 <<"}";
return stream;
};
struct Vsplat{
//Complex float
inline float operator()(float a, float b){
return {a,b,a,b};
inline vector4float operator()(float a, float b){
return (vector4float){a, b, a, b};
}
// Real float
inline float operator()(float a){
return {a,a,a,a};
inline vector4float operator()(float a){
return (vector4float){a, a, a, a};
}
//Complex double
inline vector4double operator()(double a, double b){
return {a,b,a,b};
return (vector4double){a, b, a, b};
}
//Real double
inline vector4double operator()(double a){
return {a,a,a,a};
return (vector4double){a, a, a, a};
}
//Integer
inline int operator()(Integer a){
#error
return a;
}
};
struct Vstore{
//Float
inline void operator()(float a, float* F){
assert(0);
inline void operator()(vector4double a, float *f){
vec_st(a, 0, f);
}
inline void operator()(vector4double a, vector4float &f){
vec_st(a, 0, (float *)(&f));
}
inline void operator()(vector4float a, float *f){
f[0] = a.v0;
f[1] = a.v1;
f[2] = a.v2;
f[3] = a.v3;
}
//Double
inline void operator()(vector4double a, double* D){
assert(0);
inline void operator()(vector4double a, double *d){
vec_st(a, 0, d);
}
//Integer
inline void operator()(int a, Integer* I){
assert(0);
inline void operator()(int a, Integer *i){
i[0] = a;
}
};
struct Vstream{
//Float
inline void operator()(float * a, float b){
assert(0);
}
//Double
inline void operator()(double * a, vector4double b){
assert(0);
inline void operator()(float *f, vector4double a){
vec_st(a, 0, f);
}
inline void operator()(vector4float f, vector4double a){
vec_st(a, 0, (float *)(&f));
}
inline void operator()(float *f, vector4float a){
f[0] = a.v0;
f[1] = a.v1;
f[2] = a.v2;
f[3] = a.v3;
}
//Double
inline void operator()(double *d, vector4double a){
vec_st(a, 0, d);
}
};
struct Vset{
// Complex float
inline float operator()(Grid::ComplexF *a){
return {a[0].real(),a[0].imag(),a[1].real(),a[1].imag(),a[2].real(),a[2].imag(),a[3].real(),a[3].imag()};
inline vector4float operator()(Grid::ComplexF *a){
return (vector4float){a[0].real(), a[0].imag(), a[1].real(), a[1].imag()};
}
// Complex double
inline vector4double operator()(Grid::ComplexD *a){
return {a[0].real(),a[0].imag(),a[1].real(),a[1].imag(),a[2].real(),a[2].imag(),a[3].real(),a[3].imag()};
return vec_ld(0, (double *)a);
}
// Real float
inline float operator()(float *a){
return {a[0],a[1],a[2],a[3],a[4],a[5],a[6],a[7]};
inline vector4float operator()(float *a){
return (vector4float){a[0], a[1], a[2], a[3]};
}
inline vector4double operator()(vector4float a){
return vec_ld(0, (float *)(&a));
}
// Real double
inline vector4double operator()(double *a){
return {a[0],a[1],a[2],a[3],a[4],a[5],a[6],a[7]};
return vec_ld(0, a);
}
// Integer
inline int operator()(Integer *a){
#error
return a[0];
}
@ -129,156 +160,247 @@ namespace Optimization {
}
};
/////////////////////////////////////////////////////
// Arithmetic operations
/////////////////////////////////////////////////////
struct Sum{
//Complex/Real float
inline float operator()(float a, float b){
#error
#define FLOAT_WRAP_2(fn, pref)\
pref vector4float fn(vector4float a, vector4float b)\
{\
vector4double ad, bd, rd;\
vector4float r;\
\
ad = Vset()(a);\
bd = Vset()(b);\
rd = fn(ad, bd);\
Vstore()(rd, r);\
\
return r;\
}
#define FLOAT_WRAP_1(fn, pref)\
pref vector4float fn(vector4float a)\
{\
vector4double ad, rd;\
vector4float r;\
\
ad = Vset()(a);\
rd = fn(ad);\
Vstore()(rd, r);\
\
return r;\
}
struct Sum{
//Complex/Real double
inline vector4double operator()(vector4double a, vector4double b){
return vec_add(a, b);
}
//Complex/Real float
FLOAT_WRAP_2(operator(), inline)
//Integer
inline int operator()(int a, int b){
#error
return a + b;
}
};
struct Sub{
//Complex/Real float
inline float operator()(float a, float b){
#error
}
//Complex/Real double
inline vector4double operator()(vector4double a, vector4double b){
#error
return vec_sub(a, b);
}
//Complex/Real float
FLOAT_WRAP_2(operator(), inline)
//Integer
inline floati operator()(int a, int b){
#error
inline int operator()(int a, int b){
return a - b;
}
};
struct MultComplex{
// Complex float
inline float operator()(float a, float b){
#error
}
// Complex double
inline vector4double operator()(vector4double a, vector4double b){
#error
return vec_xxnpmadd(a, b, vec_xmul(b, a));
}
// Complex float
FLOAT_WRAP_2(operator(), inline)
};
struct Mult{
// Real float
inline float operator()(float a, float b){
#error
}
// Real double
inline vector4double operator()(vector4double a, vector4double b){
#error
return vec_mul(a, b);
}
// Real float
FLOAT_WRAP_2(operator(), inline)
// Integer
inline int operator()(int a, int b){
#error
return a*b;
}
};
struct Conj{
// Complex single
inline float operator()(float in){
assert(0);
}
// Complex double
inline vector4double operator()(vector4double in){
assert(0);
inline vector4double operator()(vector4double v){
return vec_mul(v, (vector4double){1., -1., 1., -1.});
}
// do not define for integer input
// Complex float
FLOAT_WRAP_1(operator(), inline)
};
struct TimesMinusI{
//Complex single
inline float operator()(float in, float ret){
assert(0);
}
//Complex double
inline vector4double operator()(vector4double in, vector4double ret){
assert(0);
inline vector4double operator()(vector4double v, vector4double ret){
return vec_xxcpnmadd(v, (vector4double){1., 1., 1., 1.},
(vector4double){0., 0., 0., 0.});
}
// Complex float
FLOAT_WRAP_2(operator(), inline)
};
struct TimesI{
//Complex single
inline float operator()(float in, float ret){
}
//Complex double
inline vector4double operator()(vector4double in, vector4double ret){
inline vector4double operator()(vector4double v, vector4double ret){
return vec_xxcpnmadd(v, (vector4double){-1., -1., -1., -1.},
(vector4double){0., 0., 0., 0.});
}
// Complex float
FLOAT_WRAP_2(operator(), inline)
};
struct Permute{
//Complex double
static inline vector4double Permute0(vector4double v){ //0123 -> 2301
return vec_perm(v, v, vec_gpci(02301));
};
static inline vector4double Permute1(vector4double v){ //0123 -> 1032
return vec_perm(v, v, vec_gpci(01032));
};
static inline vector4double Permute2(vector4double v){
return v;
};
static inline vector4double Permute3(vector4double v){
return v;
};
// Complex float
FLOAT_WRAP_1(Permute0, static inline)
FLOAT_WRAP_1(Permute1, static inline)
FLOAT_WRAP_1(Permute2, static inline)
FLOAT_WRAP_1(Permute3, static inline)
};
struct Rotate{
static inline vector4double rotate(vector4double v, int n){
switch(n){
case 0:
return v;
break;
case 1:
return vec_perm(v, v, vec_gpci(01230));
break;
case 2:
return vec_perm(v, v, vec_gpci(02301));
break;
case 3:
return vec_perm(v, v, vec_gpci(03012));
break;
default: assert(0);
}
}
static inline vector4float rotate(vector4float v, int n){
vector4double vd, rd;
vector4float r;
//////////////////////////////////////////////
// Some Template specialization
vd = Vset()(v);
rd = rotate(vd, n);
Vstore()(rd, r);
return r;
}
};
//Complex float Reduce
template<>
inline Grid::ComplexF Reduce<Grid::ComplexF, float>::operator()(float in){
assert(0);
inline Grid::ComplexF
Reduce<Grid::ComplexF, vector4float>::operator()(vector4float v) { //2 complex
vector4float v1,v2;
v1 = Optimization::Permute::Permute0(v);
v1 = Optimization::Sum()(v1, v);
return Grid::ComplexF(v1.v0, v1.v1);
}
//Real float Reduce
template<>
inline Grid::RealF Reduce<Grid::RealF, float>::operator()(float in){
assert(0);
inline Grid::RealF
Reduce<Grid::RealF, vector4float>::operator()(vector4float v){ //4 floats
vector4float v1,v2;
v1 = Optimization::Permute::Permute0(v);
v1 = Optimization::Sum()(v1, v);
v2 = Optimization::Permute::Permute1(v1);
v1 = Optimization::Sum()(v1, v2);
return v1.v0;
}
//Complex double Reduce
template<>
inline Grid::ComplexD Reduce<Grid::ComplexD, vector4double>::operator()(vector4double in){
assert(0);
inline Grid::ComplexD
Reduce<Grid::ComplexD, vector4double>::operator()(vector4double v){ //2 complex
vector4double v1;
v1 = Optimization::Permute::Permute0(v);
v1 = vec_add(v1, v);
return Grid::ComplexD(vec_extract(v1, 0), vec_extract(v1, 1));
}
//Real double Reduce
template<>
inline Grid::RealD Reduce<Grid::RealD, vector4double>::operator()(vector4double in){
assert(0);
inline Grid::RealD
Reduce<Grid::RealD, vector4double>::operator()(vector4double v){ //4 doubles
vector4double v1,v2;
v1 = Optimization::Permute::Permute0(v);
v1 = vec_add(v1, v);
v2 = Optimization::Permute::Permute1(v1);
v1 = vec_add(v1, v2);
return vec_extract(v1, 0);
}
//Integer Reduce
template<>
inline Integer Reduce<Integer, floati>::operator()(float in){
inline Integer Reduce<Integer, int>::operator()(int in){
// FIXME unimplemented
printf("Reduce : Missing integer implementation -> FIX\n");
assert(0);
}
}
//////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
// Here assign types
namespace Grid {
typedef float SIMD_Ftype __attribute__ ((vector_size (16))); // Single precision type
typedef Optimization::vector4float SIMD_Ftype; // Single precision type
typedef vector4double SIMD_Dtype; // Double precision type
typedef int SIMD_Itype; // Integer type
// prefetch utilities
inline void v_prefetch0(int size, const char *ptr){};
inline void prefetch_HINT_T0(const char *ptr){};
// Function name aliases
typedef Optimization::Vsplat VsplatSIMD;
@ -287,7 +409,6 @@ namespace Grid {
typedef Optimization::Vstream VstreamSIMD;
template <typename S, typename T> using ReduceSIMD = Optimization::Reduce<S,T>;
// Arithmetic operations
typedef Optimization::Sum SumSIMD;
typedef Optimization::Sub SubSIMD;

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@ -157,10 +157,9 @@ void Tester(const functor &func)
std::cout << GridLogMessage << " " << func.name() << std::endl;
std::cout << GridLogDebug << v_input1 << std::endl;
std::cout << GridLogDebug << v_input2 << std::endl;
std::cout << GridLogDebug << v_result << std::endl;
int ok=0;
for(int i=0;i<Nsimd;i++){
if ( abs(reference[i]-result[i])>1.0e-7){