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Added integer reduce functionality
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@ -6,9 +6,9 @@
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Copyright (C) 2015
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Author: Nils Meyer <nils.meyer@ur.de>
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Author: Peter Boyle <paboyle@ph.ed.ac.uk>
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Author: neo <cossu@post.kek.jp>
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Author: Nils Meyer <nils.meyer@ur.de>
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Author: Peter Boyle <paboyle@ph.ed.ac.uk>
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Author: neo <cossu@post.kek.jp>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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@ -27,7 +27,7 @@ Author: neo <cossu@post.kek.jp>
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See the full license in the file "LICENSE" in the top level distribution directory
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*************************************************************************************/
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/* END LEGAL */
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//----------------------------------------------------------------------
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/*
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ARMv8 NEON intrinsics layer by
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@ -37,9 +37,6 @@ Author: neo <cossu@post.kek.jp>
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SFB/TRR55
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*/
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//----------------------------------------------------------------------
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//#ifndef ARM_NEON
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//#define ARM_NEON
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#ifndef GEN_SIMD_WIDTH
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#define GEN_SIMD_WIDTH 16u
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@ -85,11 +82,11 @@ namespace Optimization {
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double tmp[2]={a,b};
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return vld1q_f64(tmp);
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}
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//Real double // N:tbc
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//Real double
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inline float64x2_t operator()(double a){
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return vdupq_n_f64(a);
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}
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//Integer // N:tbc
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//Integer
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inline uint32x4_t operator()(Integer a){
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return vdupq_n_u32(a);
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}
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@ -127,33 +124,32 @@ namespace Optimization {
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// Nils: Vset untested; not used currently in Grid at all;
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// git commit 4a8c4ccfba1d05159348d21a9698028ea847e77b
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struct Vset{
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// Complex float // N:ok
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// Complex float
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inline float32x4_t operator()(Grid::ComplexF *a){
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float tmp[4]={a[1].imag(),a[1].real(),a[0].imag(),a[0].real()};
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return vld1q_f32(tmp);
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}
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// Complex double // N:ok
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// Complex double
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inline float64x2_t operator()(Grid::ComplexD *a){
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double tmp[2]={a[0].imag(),a[0].real()};
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return vld1q_f64(tmp);
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}
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// Real float // N:ok
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// Real float
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inline float32x4_t operator()(float *a){
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float tmp[4]={a[3],a[2],a[1],a[0]};
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return vld1q_f32(tmp);
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}
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// Real double // N:ok
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// Real double
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inline float64x2_t operator()(double *a){
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double tmp[2]={a[1],a[0]};
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return vld1q_f64(tmp);
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}
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// Integer // N:ok
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// Integer
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inline uint32x4_t operator()(Integer *a){
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return vld1q_dup_u32(a);
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}
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};
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// N:leaving as is
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template <typename Out_type, typename In_type>
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struct Reduce{
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//Need templated class to overload output type
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@ -252,9 +248,9 @@ namespace Optimization {
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return vfmaq_f32(r4, r0, a); // ar*br-ai*bi ai*br+ar*bi ...
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// no fma, use mul and add
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//float32x4_t r5;
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//r5 = vmulq_f32(r0, a);
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//return vaddq_f32(r4, r5);
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// float32x4_t r5;
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// r5 = vmulq_f32(r0, a);
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// return vaddq_f32(r4, r5);
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}
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// Complex double
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inline float64x2_t operator()(float64x2_t a, float64x2_t b){
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@ -275,9 +271,9 @@ namespace Optimization {
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return vfmaq_f64(r4, r0, a); // ar*br-ai*bi ai*br+ar*bi
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// no fma, use mul and add
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//float64x2_t r5;
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//r5 = vmulq_f64(r0, a);
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//return vaddq_f64(r4, r5);
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// float64x2_t r5;
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// r5 = vmulq_f64(r0, a);
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// return vaddq_f64(r4, r5);
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}
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};
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@ -424,11 +420,6 @@ namespace Optimization {
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}
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}
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// working, but no restriction on n
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// template<int n> static inline float32x4_t tRotate(float32x4_t in){ return vextq_f32(in,in,n); };
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// template<int n> static inline float64x2_t tRotate(float64x2_t in){ return vextq_f64(in,in,n); };
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// restriction on n
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template<int n> static inline float32x4_t tRotate(float32x4_t in){ return vextq_f32(in,in,n%4); };
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template<int n> static inline float64x2_t tRotate(float64x2_t in){ return vextq_f64(in,in,n%2); };
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@ -444,7 +435,7 @@ namespace Optimization {
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sb = vcvt_high_f32_f16(h);
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// there is no direct conversion from lower float32x4_t to float64x2_t
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// vextq_f16 not supported by clang 3.8 / 4.0 / arm clang
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//float16x8_t h1 = vextq_f16(h, h, 4); // correct, but not supported by clang
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// float16x8_t h1 = vextq_f16(h, h, 4); // correct, but not supported by clang
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// workaround for clang
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uint32x4_t h1u = reinterpret_cast<uint32x4_t>(h);
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float16x8_t h1 = reinterpret_cast<float16x8_t>(vextq_u32(h1u, h1u, 2));
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@ -550,7 +541,7 @@ namespace Optimization {
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//Complex double Reduce
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template<> // N:by Boyle
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template<>
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inline Grid::ComplexD Reduce<Grid::ComplexD, float64x2_t>::operator()(float64x2_t in){
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u128d conv; conv.v = in;
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return Grid::ComplexD(conv.f[0],conv.f[1]);
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@ -565,9 +556,7 @@ namespace Optimization {
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//Integer Reduce
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template<>
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inline Integer Reduce<Integer, uint32x4_t>::operator()(uint32x4_t in){
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// FIXME unimplemented
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printf("Reduce : Missing integer implementation -> FIX\n");
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assert(0);
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return vaddvq_u32(in);
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}
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}
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@ -607,5 +596,3 @@ namespace Optimization {
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typedef Optimization::TimesI TimesISIMD;
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}
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//#endif // ARM_NEON
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