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@ -6,8 +6,7 @@
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Copyright (C) 2015
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Author: Peter Boyle <paboyle@ph.ed.ac.uk>
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Author: neo <cossu@post.kek.jp>
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Author: Antonin Portelli <antonin.portelli@me.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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@ -27,133 +26,352 @@ Author: neo <cossu@post.kek.jp>
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*************************************************************************************/
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/* END LEGAL */
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static_assert(GEN_SIMD_WIDTH % 16u == 0, "SIMD vector size is not an integer multiple of 16 bytes");
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//#define VECTOR_LOOPS
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// playing with compiler pragmas
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#ifdef VECTOR_LOOPS
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#ifdef __clang__
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#define VECTOR_FOR(i, w, inc)\
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_Pragma("clang loop unroll(full) vectorize(enable) interleave(enable) vectorize_width(w)")\
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for (unsigned int i = 0; i < w; i += inc)
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#elif defined __INTEL_COMPILER
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#define VECTOR_FOR(i, w, inc)\
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_Pragma("simd vectorlength(w*8)")\
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for (unsigned int i = 0; i < w; i += inc)
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#else
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#define VECTOR_FOR(i, w, inc)\
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for (unsigned int i = 0; i < w; i += inc)
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#endif
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#else
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#define VECTOR_FOR(i, w, inc)\
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for (unsigned int i = 0; i < w; i += inc)
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#endif
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namespace Grid {
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namespace Optimization {
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template<class vtype>
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union uconv {
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float f;
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vtype v;
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// type traits giving the number of elements for each vector type
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template <typename T> struct W;
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template <> struct W<double> {
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constexpr static unsigned int c = GEN_SIMD_WIDTH/16u;
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constexpr static unsigned int r = GEN_SIMD_WIDTH/8u;
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};
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union u128f {
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float v;
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float f[4];
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};
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union u128d {
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double v;
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double f[2];
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template <> struct W<float> {
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constexpr static unsigned int c = GEN_SIMD_WIDTH/8u;
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constexpr static unsigned int r = GEN_SIMD_WIDTH/4u;
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};
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// SIMD vector types
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template <typename T>
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struct vec {
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alignas(GEN_SIMD_WIDTH) T v[W<T>::r];
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};
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typedef vec<float> vecf;
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typedef vec<double> vecd;
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struct Vsplat{
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//Complex float
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inline u128f operator()(float a, float b){
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u128f out;
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out.f[0] = a;
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out.f[1] = b;
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out.f[2] = a;
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out.f[3] = b;
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// Complex
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template <typename T>
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inline vec<T> operator()(T a, T b){
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vec<T> out;
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VECTOR_FOR(i, W<T>::r, 2)
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{
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out.v[i] = a;
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out.v[i+1] = b;
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}
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return out;
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}
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// Real float
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inline u128f operator()(float a){
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u128f out;
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out.f[0] = a;
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out.f[1] = a;
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out.f[2] = a;
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out.f[3] = a;
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// Real
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template <typename T>
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inline vec<T> operator()(T a){
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vec<T> out;
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VECTOR_FOR(i, W<T>::r, 1)
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{
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out.v[i] = a;
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}
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return out;
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}
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//Complex double
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inline u128d operator()(double a, double b){
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u128d out;
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out.f[0] = a;
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out.f[1] = b;
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return out;
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}
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//Real double
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inline u128d operator()(double a){
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u128d out;
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out.f[0] = a;
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out.f[1] = a;
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return out;
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}
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//Integer
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// Integer
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inline int operator()(Integer a){
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return a;
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}
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};
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struct Vstore{
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//Float
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inline void operator()(u128f a, float* F){
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memcpy(F,a.f,4*sizeof(float));
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}
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//Double
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inline void operator()(u128d a, double* D){
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memcpy(D,a.f,2*sizeof(double));
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// Real
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template <typename T>
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inline void operator()(vec<T> a, T *D){
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*((vec<T> *)D) = a;
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}
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//Integer
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inline void operator()(int a, Integer* I){
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I[0] = a;
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inline void operator()(int a, Integer *I){
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*I = a;
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}
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};
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struct Vstream{
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//Float
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inline void operator()(float * a, u128f b){
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memcpy(a,b.f,4*sizeof(float));
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// Real
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template <typename T>
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inline void operator()(T * a, vec<T> b){
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*((vec<T> *)a) = b;
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}
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//Double
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inline void operator()(double * a, u128d b){
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memcpy(a,b.f,2*sizeof(double));
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}
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};
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struct Vset{
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// Complex float
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inline u128f operator()(Grid::ComplexF *a){
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u128f out;
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out.f[0] = a[0].real();
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out.f[1] = a[0].imag();
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out.f[2] = a[1].real();
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out.f[3] = a[1].imag();
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// Complex
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template <typename T>
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inline vec<T> operator()(std::complex<T> *a){
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vec<T> out;
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VECTOR_FOR(i, W<T>::c, 1)
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{
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out.v[2*i] = a[i].real();
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out.v[2*i+1] = a[i].imag();
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}
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return out;
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}
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// Complex double
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inline u128d operator()(Grid::ComplexD *a){
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u128d out;
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out.f[0] = a[0].real();
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out.f[1] = a[0].imag();
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return out;
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}
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// Real float
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inline u128f operator()(float *a){
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u128f out;
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out.f[0] = a[0];
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out.f[1] = a[1];
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out.f[2] = a[2];
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out.f[3] = a[3];
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return out;
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}
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// Real double
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inline u128d operator()(double *a){
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u128d out;
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out.f[0] = a[0];
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out.f[1] = a[1];
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// Real
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template <typename T>
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inline vec<T> operator()(T *a){
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vec<T> out;
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out = *((vec<T> *)a);
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return out;
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}
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// Integer
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inline int operator()(Integer *a){
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return a[0];
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return *a;
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}
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};
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/////////////////////////////////////////////////////
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// Arithmetic operations
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/////////////////////////////////////////////////////
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struct Sum{
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// Complex/Real
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template <typename T>
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inline vec<T> operator()(vec<T> a, vec<T> b){
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vec<T> out;
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VECTOR_FOR(i, W<T>::r, 1)
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{
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out.v[i] = a.v[i] + b.v[i];
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}
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return out;
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}
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//I nteger
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inline int operator()(int a, int b){
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return a + b;
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}
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};
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struct Sub{
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// Complex/Real
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template <typename T>
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inline vec<T> operator()(vec<T> a, vec<T> b){
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vec<T> out;
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VECTOR_FOR(i, W<T>::r, 1)
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{
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out.v[i] = a.v[i] - b.v[i];
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}
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return out;
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}
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//Integer
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inline int operator()(int a, int b){
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return a-b;
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}
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};
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struct Mult{
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// Real
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template <typename T>
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inline vec<T> operator()(vec<T> a, vec<T> b){
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vec<T> out;
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VECTOR_FOR(i, W<T>::r, 1)
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{
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out.v[i] = a.v[i]*b.v[i];
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}
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return out;
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}
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// Integer
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inline int operator()(int a, int b){
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return a*b;
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}
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};
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#define cmul(a, b, c, i)\
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c[i] = a[i]*b[i] - a[i+1]*b[i+1];\
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c[i+1] = a[i]*b[i+1] + a[i+1]*b[i];
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struct MultComplex{
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// Complex
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template <typename T>
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inline vec<T> operator()(vec<T> a, vec<T> b){
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vec<T> out;
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VECTOR_FOR(i, W<T>::c, 1)
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{
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cmul(a.v, b.v, out.v, 2*i);
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}
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return out;
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}
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};
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#undef cmul
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struct Div{
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// Real
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template <typename T>
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inline vec<T> operator()(vec<T> a, vec<T> b){
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vec<T> out;
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VECTOR_FOR(i, W<T>::r, 1)
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{
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out.v[i] = a.v[i]/b.v[i];
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}
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return out;
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}
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};
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#define conj(a, b, i)\
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b[i] = a[i];\
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b[i+1] = -a[i+1];
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struct Conj{
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// Complex
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template <typename T>
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inline vec<T> operator()(vec<T> a){
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vec<T> out;
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VECTOR_FOR(i, W<T>::c, 1)
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{
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conj(a.v, out.v, 2*i);
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}
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return out;
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}
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};
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#undef conj
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#define timesmi(a, b, i)\
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b[i] = a[i+1];\
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b[i+1] = -a[i];
|
|
|
|
|
|
|
|
|
|
struct TimesMinusI{
|
|
|
|
|
// Complex
|
|
|
|
|
template <typename T>
|
|
|
|
|
inline vec<T> operator()(vec<T> a, vec<T> b){
|
|
|
|
|
vec<T> out;
|
|
|
|
|
|
|
|
|
|
VECTOR_FOR(i, W<T>::c, 1)
|
|
|
|
|
{
|
|
|
|
|
timesmi(a.v, out.v, 2*i);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return out;
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
#undef timesmi
|
|
|
|
|
|
|
|
|
|
#define timesi(a, b, i)\
|
|
|
|
|
b[i] = -a[i+1];\
|
|
|
|
|
b[i+1] = a[i];
|
|
|
|
|
|
|
|
|
|
struct TimesI{
|
|
|
|
|
// Complex
|
|
|
|
|
template <typename T>
|
|
|
|
|
inline vec<T> operator()(vec<T> a, vec<T> b){
|
|
|
|
|
vec<T> out;
|
|
|
|
|
|
|
|
|
|
VECTOR_FOR(i, W<T>::c, 1)
|
|
|
|
|
{
|
|
|
|
|
timesi(a.v, out.v, 2*i);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return out;
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
#undef timesi
|
|
|
|
|
|
|
|
|
|
//////////////////////////////////////////////
|
|
|
|
|
// Some Template specialization
|
|
|
|
|
#define perm(a, b, n, w)\
|
|
|
|
|
unsigned int _mask = w >> (n + 1);\
|
|
|
|
|
VECTOR_FOR(i, w, 1)\
|
|
|
|
|
{\
|
|
|
|
|
b[i] = a[i^_mask];\
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#define DECL_PERMUTE_N(n)\
|
|
|
|
|
template <typename T>\
|
|
|
|
|
static inline vec<T> Permute##n(vec<T> in) {\
|
|
|
|
|
vec<T> out;\
|
|
|
|
|
perm(in.v, out.v, n, W<T>::r);\
|
|
|
|
|
return out;\
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
struct Permute{
|
|
|
|
|
DECL_PERMUTE_N(0);
|
|
|
|
|
DECL_PERMUTE_N(1);
|
|
|
|
|
DECL_PERMUTE_N(2);
|
|
|
|
|
DECL_PERMUTE_N(3);
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
#undef perm
|
|
|
|
|
#undef DECL_PERMUTE_N
|
|
|
|
|
|
|
|
|
|
#define rot(a, b, n, w)\
|
|
|
|
|
VECTOR_FOR(i, w, 1)\
|
|
|
|
|
{\
|
|
|
|
|
b[i] = a[(i + n)%w];\
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
struct Rotate{
|
|
|
|
|
template <typename T>
|
|
|
|
|
static inline vec<T> rotate(vec<T> in, int n){
|
|
|
|
|
vec<T> out;
|
|
|
|
|
|
|
|
|
|
rot(in.v, out.v, n, W<T>::r);
|
|
|
|
|
|
|
|
|
|
return out;
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
#undef rot
|
|
|
|
|
|
|
|
|
|
#define acc(v, a, off, step, n)\
|
|
|
|
|
for (unsigned int i = off; i < n; i += step)\
|
|
|
|
|
{\
|
|
|
|
|
a += v[i];\
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template <typename Out_type, typename In_type>
|
|
|
|
|
struct Reduce{
|
|
|
|
|
//Need templated class to overload output type
|
|
|
|
@ -164,316 +382,67 @@ namespace Optimization {
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/////////////////////////////////////////////////////
|
|
|
|
|
// Arithmetic operations
|
|
|
|
|
/////////////////////////////////////////////////////
|
|
|
|
|
struct Sum{
|
|
|
|
|
//Complex/Real float
|
|
|
|
|
inline u128f operator()(u128f a, u128f b){
|
|
|
|
|
u128f out;
|
|
|
|
|
out.f[0] = a.f[0] + b.f[0];
|
|
|
|
|
out.f[1] = a.f[1] + b.f[1];
|
|
|
|
|
out.f[2] = a.f[2] + b.f[2];
|
|
|
|
|
out.f[3] = a.f[3] + b.f[3];
|
|
|
|
|
return out;
|
|
|
|
|
}
|
|
|
|
|
//Complex/Real double
|
|
|
|
|
inline u128d operator()(u128d a, u128d b){
|
|
|
|
|
u128d out;
|
|
|
|
|
out.f[0] = a.f[0] + b.f[0];
|
|
|
|
|
out.f[1] = a.f[1] + b.f[1];
|
|
|
|
|
return out;
|
|
|
|
|
}
|
|
|
|
|
//Integer
|
|
|
|
|
inline int operator()(int a, int b){
|
|
|
|
|
return a + b;
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
struct Sub{
|
|
|
|
|
//Complex/Real float
|
|
|
|
|
inline u128f operator()(u128f a, u128f b){
|
|
|
|
|
u128f out;
|
|
|
|
|
out.f[0] = a.f[0] - b.f[0];
|
|
|
|
|
out.f[1] = a.f[1] - b.f[1];
|
|
|
|
|
out.f[2] = a.f[2] - b.f[2];
|
|
|
|
|
out.f[3] = a.f[3] - b.f[3];
|
|
|
|
|
return out;
|
|
|
|
|
}
|
|
|
|
|
//Complex/Real double
|
|
|
|
|
inline u128d operator()(u128d a, u128d b){
|
|
|
|
|
u128d out;
|
|
|
|
|
out.f[0] = a.f[0] - b.f[0];
|
|
|
|
|
out.f[1] = a.f[1] - b.f[1];
|
|
|
|
|
return out;
|
|
|
|
|
}
|
|
|
|
|
//Integer
|
|
|
|
|
inline int operator()(int a, int b){
|
|
|
|
|
return a-b;
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
struct MultComplex{
|
|
|
|
|
// Complex float
|
|
|
|
|
inline u128f operator()(u128f a, u128f b){
|
|
|
|
|
u128f out;
|
|
|
|
|
out.f[0] = a.f[0]*b.f[0] - a.f[1]*b.f[1];
|
|
|
|
|
out.f[1] = a.f[0]*b.f[1] + a.f[1]*b.f[0];
|
|
|
|
|
out.f[2] = a.f[2]*b.f[2] - a.f[3]*b.f[3];
|
|
|
|
|
out.f[3] = a.f[2]*b.f[3] + a.f[3]*b.f[2];
|
|
|
|
|
return out;
|
|
|
|
|
}
|
|
|
|
|
// Complex double
|
|
|
|
|
inline u128d operator()(u128d a, u128d b){
|
|
|
|
|
u128d out;
|
|
|
|
|
out.f[0] = a.f[0]*b.f[0] - a.f[1]*b.f[1];
|
|
|
|
|
out.f[1] = a.f[0]*b.f[1] + a.f[1]*b.f[0];
|
|
|
|
|
return out;
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
struct Mult{
|
|
|
|
|
//CK: Appear unneeded
|
|
|
|
|
// inline float mac(float a, float b,double c){
|
|
|
|
|
// return 0;
|
|
|
|
|
// }
|
|
|
|
|
// inline double mac(double a, double b,double c){
|
|
|
|
|
// return 0;
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
|
|
// Real float
|
|
|
|
|
inline u128f operator()(u128f a, u128f b){
|
|
|
|
|
u128f out;
|
|
|
|
|
out.f[0] = a.f[0]*b.f[0];
|
|
|
|
|
out.f[1] = a.f[1]*b.f[1];
|
|
|
|
|
out.f[2] = a.f[2]*b.f[2];
|
|
|
|
|
out.f[3] = a.f[3]*b.f[3];
|
|
|
|
|
return out;
|
|
|
|
|
}
|
|
|
|
|
// Real double
|
|
|
|
|
inline u128d operator()(u128d a, u128d b){
|
|
|
|
|
u128d out;
|
|
|
|
|
out.f[0] = a.f[0]*b.f[0];
|
|
|
|
|
out.f[1] = a.f[1]*b.f[1];
|
|
|
|
|
return out;
|
|
|
|
|
}
|
|
|
|
|
// Integer
|
|
|
|
|
inline int operator()(int a, int b){
|
|
|
|
|
return a*b;
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
struct Conj{
|
|
|
|
|
// Complex single
|
|
|
|
|
inline u128f operator()(u128f in){
|
|
|
|
|
u128f out;
|
|
|
|
|
out.f[0] = in.f[0];
|
|
|
|
|
out.f[1] = -in.f[1];
|
|
|
|
|
out.f[2] = in.f[2];
|
|
|
|
|
out.f[3] = -in.f[3];
|
|
|
|
|
return out;
|
|
|
|
|
}
|
|
|
|
|
// Complex double
|
|
|
|
|
inline u128d operator()(u128d in){
|
|
|
|
|
u128d out;
|
|
|
|
|
out.f[0] = in.f[0];
|
|
|
|
|
out.f[1] = -in.f[1];
|
|
|
|
|
return out;
|
|
|
|
|
}
|
|
|
|
|
// do not define for integer input
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
struct TimesMinusI{
|
|
|
|
|
//Complex single
|
|
|
|
|
inline u128f operator()(u128f in, u128f ret){ //note ret is ignored
|
|
|
|
|
u128f out;
|
|
|
|
|
out.f[0] = in.f[1];
|
|
|
|
|
out.f[1] = -in.f[0];
|
|
|
|
|
out.f[2] = in.f[3];
|
|
|
|
|
out.f[3] = -in.f[2];
|
|
|
|
|
return out;
|
|
|
|
|
}
|
|
|
|
|
//Complex double
|
|
|
|
|
inline u128d operator()(u128d in, u128d ret){
|
|
|
|
|
u128d out;
|
|
|
|
|
out.f[0] = in.f[1];
|
|
|
|
|
out.f[1] = -in.f[0];
|
|
|
|
|
return out;
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
struct TimesI{
|
|
|
|
|
//Complex single
|
|
|
|
|
inline u128f operator()(u128f in, u128f ret){ //note ret is ignored
|
|
|
|
|
u128f out;
|
|
|
|
|
out.f[0] = -in.f[1];
|
|
|
|
|
out.f[1] = in.f[0];
|
|
|
|
|
out.f[2] = -in.f[3];
|
|
|
|
|
out.f[3] = in.f[2];
|
|
|
|
|
return out;
|
|
|
|
|
}
|
|
|
|
|
//Complex double
|
|
|
|
|
inline u128d operator()(u128d in, u128d ret){
|
|
|
|
|
u128d out;
|
|
|
|
|
out.f[0] = -in.f[1];
|
|
|
|
|
out.f[1] = in.f[0];
|
|
|
|
|
return out;
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
//////////////////////////////////////////////
|
|
|
|
|
// Some Template specialization
|
|
|
|
|
struct Permute{
|
|
|
|
|
//We just have to mirror the permutes of Grid_sse4.h
|
|
|
|
|
static inline u128f Permute0(u128f in){ //AB CD -> CD AB
|
|
|
|
|
u128f out;
|
|
|
|
|
out.f[0] = in.f[2];
|
|
|
|
|
out.f[1] = in.f[3];
|
|
|
|
|
out.f[2] = in.f[0];
|
|
|
|
|
out.f[3] = in.f[1];
|
|
|
|
|
return out;
|
|
|
|
|
};
|
|
|
|
|
static inline u128f Permute1(u128f in){ //AB CD -> BA DC
|
|
|
|
|
u128f out;
|
|
|
|
|
out.f[0] = in.f[1];
|
|
|
|
|
out.f[1] = in.f[0];
|
|
|
|
|
out.f[2] = in.f[3];
|
|
|
|
|
out.f[3] = in.f[2];
|
|
|
|
|
return out;
|
|
|
|
|
};
|
|
|
|
|
static inline u128f Permute2(u128f in){
|
|
|
|
|
return in;
|
|
|
|
|
};
|
|
|
|
|
static inline u128f Permute3(u128f in){
|
|
|
|
|
return in;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
static inline u128d Permute0(u128d in){ //AB -> BA
|
|
|
|
|
u128d out;
|
|
|
|
|
out.f[0] = in.f[1];
|
|
|
|
|
out.f[1] = in.f[0];
|
|
|
|
|
return out;
|
|
|
|
|
};
|
|
|
|
|
static inline u128d Permute1(u128d in){
|
|
|
|
|
return in;
|
|
|
|
|
};
|
|
|
|
|
static inline u128d Permute2(u128d in){
|
|
|
|
|
return in;
|
|
|
|
|
};
|
|
|
|
|
static inline u128d Permute3(u128d in){
|
|
|
|
|
return in;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
template < typename vtype >
|
|
|
|
|
void permute(vtype &a, vtype b, int perm) {
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
struct Rotate{
|
|
|
|
|
|
|
|
|
|
static inline u128f rotate(u128f in,int n){
|
|
|
|
|
u128f out;
|
|
|
|
|
switch(n){
|
|
|
|
|
case 0:
|
|
|
|
|
out.f[0] = in.f[0];
|
|
|
|
|
out.f[1] = in.f[1];
|
|
|
|
|
out.f[2] = in.f[2];
|
|
|
|
|
out.f[3] = in.f[3];
|
|
|
|
|
break;
|
|
|
|
|
case 1:
|
|
|
|
|
out.f[0] = in.f[1];
|
|
|
|
|
out.f[1] = in.f[2];
|
|
|
|
|
out.f[2] = in.f[3];
|
|
|
|
|
out.f[3] = in.f[0];
|
|
|
|
|
break;
|
|
|
|
|
case 2:
|
|
|
|
|
out.f[0] = in.f[2];
|
|
|
|
|
out.f[1] = in.f[3];
|
|
|
|
|
out.f[2] = in.f[0];
|
|
|
|
|
out.f[3] = in.f[1];
|
|
|
|
|
break;
|
|
|
|
|
case 3:
|
|
|
|
|
out.f[0] = in.f[3];
|
|
|
|
|
out.f[1] = in.f[0];
|
|
|
|
|
out.f[2] = in.f[1];
|
|
|
|
|
out.f[3] = in.f[2];
|
|
|
|
|
break;
|
|
|
|
|
default: assert(0);
|
|
|
|
|
}
|
|
|
|
|
return out;
|
|
|
|
|
}
|
|
|
|
|
static inline u128d rotate(u128d in,int n){
|
|
|
|
|
u128d out;
|
|
|
|
|
switch(n){
|
|
|
|
|
case 0:
|
|
|
|
|
out.f[0] = in.f[0];
|
|
|
|
|
out.f[1] = in.f[1];
|
|
|
|
|
break;
|
|
|
|
|
case 1:
|
|
|
|
|
out.f[0] = in.f[1];
|
|
|
|
|
out.f[1] = in.f[0];
|
|
|
|
|
break;
|
|
|
|
|
default: assert(0);
|
|
|
|
|
}
|
|
|
|
|
return out;
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
//Complex float Reduce
|
|
|
|
|
template<>
|
|
|
|
|
inline Grid::ComplexF Reduce<Grid::ComplexF, u128f>::operator()(u128f in){ //2 complex
|
|
|
|
|
return Grid::ComplexF(in.f[0] + in.f[2], in.f[1] + in.f[3]);
|
|
|
|
|
template <>
|
|
|
|
|
inline Grid::ComplexF Reduce<Grid::ComplexF, vecf>::operator()(vecf in){
|
|
|
|
|
float a = 0.f, b = 0.f;
|
|
|
|
|
|
|
|
|
|
acc(in.v, a, 0, 2, W<float>::r);
|
|
|
|
|
acc(in.v, b, 1, 2, W<float>::r);
|
|
|
|
|
|
|
|
|
|
return Grid::ComplexF(a, b);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//Real float Reduce
|
|
|
|
|
template<>
|
|
|
|
|
inline Grid::RealF Reduce<Grid::RealF, u128f>::operator()(u128f in){ //4 floats
|
|
|
|
|
return in.f[0] + in.f[1] + in.f[2] + in.f[3];
|
|
|
|
|
inline Grid::RealF Reduce<Grid::RealF, vecf>::operator()(vecf in){
|
|
|
|
|
float a = 0.;
|
|
|
|
|
|
|
|
|
|
acc(in.v, a, 0, 1, W<float>::r);
|
|
|
|
|
|
|
|
|
|
return a;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//Complex double Reduce
|
|
|
|
|
template<>
|
|
|
|
|
inline Grid::ComplexD Reduce<Grid::ComplexD, u128d>::operator()(u128d in){ //1 complex
|
|
|
|
|
return Grid::ComplexD(in.f[0],in.f[1]);
|
|
|
|
|
inline Grid::ComplexD Reduce<Grid::ComplexD, vecd>::operator()(vecd in){
|
|
|
|
|
double a = 0., b = 0.;
|
|
|
|
|
|
|
|
|
|
acc(in.v, a, 0, 2, W<double>::r);
|
|
|
|
|
acc(in.v, b, 1, 2, W<double>::r);
|
|
|
|
|
|
|
|
|
|
return Grid::ComplexD(a, b);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//Real double Reduce
|
|
|
|
|
template<>
|
|
|
|
|
inline Grid::RealD Reduce<Grid::RealD, u128d>::operator()(u128d in){ //2 doubles
|
|
|
|
|
return in.f[0] + in.f[1];
|
|
|
|
|
inline Grid::RealD Reduce<Grid::RealD, vecd>::operator()(vecd in){
|
|
|
|
|
double a = 0.f;
|
|
|
|
|
|
|
|
|
|
acc(in.v, a, 0, 1, W<double>::r);
|
|
|
|
|
|
|
|
|
|
return a;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//Integer Reduce
|
|
|
|
|
template<>
|
|
|
|
|
inline Integer Reduce<Integer, int>::operator()(int in){
|
|
|
|
|
// FIXME unimplemented
|
|
|
|
|
printf("Reduce : Missing integer implementation -> FIX\n");
|
|
|
|
|
assert(0);
|
|
|
|
|
return in;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
// Here assign types
|
|
|
|
|
|
|
|
|
|
typedef Optimization::u128f SIMD_Ftype; // Single precision type
|
|
|
|
|
typedef Optimization::u128d SIMD_Dtype; // Double precision type
|
|
|
|
|
typedef Optimization::vecf SIMD_Ftype; // Single precision type
|
|
|
|
|
typedef Optimization::vecd SIMD_Dtype; // Double precision type
|
|
|
|
|
typedef int SIMD_Itype; // Integer type
|
|
|
|
|
|
|
|
|
|
// prefetch utilities
|
|
|
|
|
inline void v_prefetch0(int size, const char *ptr){};
|
|
|
|
|
inline void prefetch_HINT_T0(const char *ptr){};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Gpermute function
|
|
|
|
|
template < typename VectorSIMD >
|
|
|
|
|
inline void Gpermute(VectorSIMD &y,const VectorSIMD &b, int perm ) {
|
|
|
|
|
Optimization::permute(y.v,b.v,perm);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Function name aliases
|
|
|
|
|
typedef Optimization::Vsplat VsplatSIMD;
|
|
|
|
|
typedef Optimization::Vstore VstoreSIMD;
|
|
|
|
@ -481,16 +450,13 @@ namespace Optimization {
|
|
|
|
|
typedef Optimization::Vstream VstreamSIMD;
|
|
|
|
|
template <typename S, typename T> using ReduceSIMD = Optimization::Reduce<S,T>;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Arithmetic operations
|
|
|
|
|
typedef Optimization::Sum SumSIMD;
|
|
|
|
|
typedef Optimization::Sub SubSIMD;
|
|
|
|
|
typedef Optimization::Div DivSIMD;
|
|
|
|
|
typedef Optimization::Mult MultSIMD;
|
|
|
|
|
typedef Optimization::MultComplex MultComplexSIMD;
|
|
|
|
|
typedef Optimization::Conj ConjSIMD;
|
|
|
|
|
typedef Optimization::TimesMinusI TimesMinusISIMD;
|
|
|
|
|
typedef Optimization::TimesI TimesISIMD;
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|