mirror of
https://github.com/paboyle/Grid.git
synced 2025-06-12 20:27:06 +01:00
Cleaning up the recursion for traceIndex<n> after the changes the enable G++ to
compile it again.
This commit is contained in:
321
lib/tensors/Tensor_index.h
Normal file
321
lib/tensors/Tensor_index.h
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@ -0,0 +1,321 @@
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#ifndef GRID_TENSOR_INDEX_H
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#define GRID_TENSOR_INDEX_H
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////////////////////////////////////////////////////////////////////////////////////////
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// Recursion for trace, transpose, peek, poke a specific index
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////////////////////////////////////////////////////////////////////////////////////////
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// Allow trace to recurse if vector, but never terminate on a vector
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// trace of a different index can distribute across the vector index in a replicated way
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// but we do not trace a vector index.
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namespace Grid {
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/* Needed?
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template<int Level> inline ComplexF traceIndex(const ComplexF arg) { return arg;}
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template<int Level> inline ComplexD traceIndex(const ComplexD arg) { return arg;}
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template<int Level> inline RealF traceIndex(const RealF arg) { return arg;}
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template<int Level> inline RealD traceIndex(const RealD arg) { return arg;}
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*/
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template<int Level>
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class TensorIndexRecursion {
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public:
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template<class vtype>
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static auto traceIndex(const iScalar<vtype> arg) -> iScalar<decltype(TensorIndexRecursion<Level-1>::traceIndex(arg._internal))>
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{
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iScalar<decltype(TensorIndexRecursion<Level-1>::traceIndex(arg._internal))> ret;
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ret._internal = TensorIndexRecursion<Level-1>::traceIndex(arg._internal);
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return ret;
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}
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template<class vtype,int N>
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static auto traceIndex(const iVector<vtype,N> arg) -> iVector<decltype(TensorIndexRecursion<Level-1>::traceIndex(arg._internal[0])),N>
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{
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iVector<decltype(TensorIndexRecursion<Level-1>::traceIndex(arg._internal[0])),N> ret;
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for(int i=0;i<N;i++){
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ret._internal[i] = TensorIndexRecursion<Level-1>::traceIndex(arg._internal[i]);
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}
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return ret;
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}
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template<class vtype,int N>
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static auto traceIndex(const iMatrix<vtype,N> arg) -> iMatrix<decltype(TensorIndexRecursion<Level-1>::traceIndex(arg._internal[0][0])),N>
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{
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iMatrix<decltype(TensorIndexRecursion<Level-1>::traceIndex(arg._internal[0][0])),N> ret;
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for(int i=0;i<N;i++){
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for(int j=0;j<N;j++){
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ret._internal[i][j] = TensorIndexRecursion<Level-1>::traceIndex(arg._internal[i][j]);
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}}
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return ret;
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}
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////////////////////////////////////////////
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// Recursion for peeking a specific index
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////////////////////////////////////////////
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template<class vtype>
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static auto peekIndex(const iScalar<vtype> arg,int i) -> iScalar<decltype(TensorIndexRecursion<Level-1>::peekIndex(arg._internal,0))>
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{
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iScalar<decltype(TensorIndexRecursion<Level-1>::peekIndex(arg._internal,0))> ret;
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ret._internal = TensorIndexRecursion<Level-1>::peekIndex(arg._internal,i);
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return ret;
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}
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template<class vtype>
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static auto peekIndex(const iScalar<vtype> arg,int i,int j) -> iScalar<decltype(TensorIndexRecursion<Level-1>::peekIndex(arg._internal,0,0))>
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{
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iScalar<decltype(TensorIndexRecursion<Level-1>::peekIndex(arg._internal,0,0))> ret;
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ret._internal = TensorIndexRecursion<Level-1>::peekIndex(arg._internal,i,j);
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return ret;
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}
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template<class vtype,int N>
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static auto peekIndex(const iVector<vtype,N> arg,int ii) -> iVector<decltype(TensorIndexRecursion<Level-1>::peekIndex(arg._internal[0],0)),N>
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{
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iVector<decltype(TensorIndexRecursion<Level-1>::peekIndex(arg._internal[0],0)),N> ret;
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for(int i=0;i<N;i++){
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ret._internal[i] = TensorIndexRecursion<Level-1>::peekIndex(arg._internal[i],ii);
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}
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return ret;
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}
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template<class vtype,int N>
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static auto peekIndex(const iVector<vtype,N> arg,int ii,int jj) -> iVector<decltype(TensorIndexRecursion<Level-1>::peekIndex(arg._internal[0],0,0)),N>
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{
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iVector<decltype(TensorIndexRecursion<Level-1>::peekIndex(arg._internal[0],0,0)),N> ret;
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for(int i=0;i<N;i++){
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ret._internal[i] = TensorIndexRecursion<Level-1>::peekIndex(arg._internal[i],ii,jj);
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}
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return ret;
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}
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template<class vtype,int N>
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static auto peekIndex(const iMatrix<vtype,N> arg,int ii) -> iMatrix<decltype(TensorIndexRecursion<Level-1>::peekIndex(arg._internal[0][0],0)),N>
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{
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iMatrix<decltype(TensorIndexRecursion<Level-1>::peekIndex(arg._internal[0][0],0)),N> ret;
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for(int i=0;i<N;i++){
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for(int j=0;j<N;j++){
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ret._internal[i][j] = TensorIndexRecursion<Level-1>::peekIndex(arg._internal[i][j],ii);
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}}
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return ret;
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}
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template<class vtype,int N>
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static auto peekIndex(const iMatrix<vtype,N> arg,int ii,int jj) -> iMatrix<decltype(TensorIndexRecursion<Level-1>::peekIndex(arg._internal[0][0],0,0)),N>
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{
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iMatrix<decltype(TensorIndexRecursion<Level-1>::peekIndex(arg._internal[0][0],0,0)),N> ret;
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for(int i=0;i<N;i++){
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for(int j=0;j<N;j++){
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ret._internal[i][j] = TensorIndexRecursion<Level-1>::peekIndex(arg._internal[i][j],ii,jj);
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}}
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return ret;
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}
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////////////////////////////////////////////
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// Recursion for poking a specific index
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////////////////////////////////////////////
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template<class vtype> inline static
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void pokeIndex(iScalar<vtype> &ret, const iScalar<decltype(TensorIndexRecursion<Level-1>::peekIndex(ret._internal,0))> &arg, int i)
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{
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TensorIndexRecursion<Level-1>::pokeIndex(ret._internal,arg._internal,i);
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}
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template<class vtype> inline static
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void pokeIndex(iScalar<vtype> &ret, const iScalar<decltype(TensorIndexRecursion<Level-1>::peekIndex(ret._internal,0,0))> &arg, int i,int j)
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{
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TensorIndexRecursion<Level-1>::pokeIndex(ret._internal,arg._internal,i,j);
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}
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template<class vtype,int N> inline static
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void pokeIndex(iVector<vtype,N> &ret, const iVector<decltype(TensorIndexRecursion<Level-1>::peekIndex(ret._internal,0)),N> &arg, int i)
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{
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for(int ii=0;ii<N;ii++){
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TensorIndexRecursion<Level-1>::pokeIndex(ret._internal[ii],arg._internal[ii],i);
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}
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}
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template<class vtype,int N> inline static
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void pokeIndex(iVector<vtype,N> &ret, const iVector<decltype(TensorIndexRecursion<Level-1>::peekIndex(ret._internal,0)),N> &arg, int i,int j)
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{
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for(int ii=0;ii<N;ii++){
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TensorIndexRecursion<Level-1>::pokeIndex(ret._internal[ii],arg._internal[ii],i,j);
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}
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}
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template<class vtype,int N> inline static
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void pokeIndex(iMatrix<vtype,N> &ret, const iMatrix<decltype(TensorIndexRecursion<Level-1>::peekIndex(ret._internal,0)),N> &arg, int i)
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{
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for(int ii=0;ii<N;ii++){
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for(int jj=0;jj<N;jj++){
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TensorIndexRecursion<Level-1>::pokeIndex(ret._internal[ii][jj],arg._internal[ii][jj],i);
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}}
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}
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template<class vtype,int N> inline static
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void pokeIndex(iMatrix<vtype,N> &ret, const iMatrix<decltype(TensorIndexRecursion<Level-1>::peekIndex(ret._internal,0)),N> &arg, int i,int j)
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{
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for(int ii=0;ii<N;ii++){
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for(int jj=0;jj<N;jj++){
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TensorIndexRecursion<Level-1>::pokeIndex(ret._internal[ii][jj],arg._internal[ii][jj],i,j);
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}}
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}
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////////////////////////////////////////////
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// Recursion for transposing a specific index
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////////////////////////////////////////////
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template<class vtype>
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static auto transposeIndex(const iScalar<vtype> arg) -> iScalar<vtype>
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{
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iScalar<vtype> ret;
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ret._internal = TensorIndexRecursion<Level-1>::transposeIndex(arg._internal);
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return ret;
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}
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template<class vtype,int N>
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static auto transposeIndex(const iVector<vtype,N> arg) -> iVector<vtype,N>
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{
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iVector<vtype,N> ret;
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for(int i=0;i<N;i++){
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ret._internal[i] = TensorIndexRecursion<Level-1>::transposeIndex(arg._internal[i]);
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}
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return ret;
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}
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template<class vtype,int N>
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static auto transposeIndex(const iMatrix<vtype,N> arg) -> iMatrix<vtype,N>
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{
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iMatrix<vtype,N> ret;
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for(int i=0;i<N;i++){
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for(int j=0;j<N;j++){
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ret._internal[i][j] = TensorIndexRecursion<Level-1>::transposeIndex(arg._internal[i][j]);
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}}
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return ret;
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}
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};
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////////////////////////////
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// strip const & ref quali's
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////////////////////////////
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#define RemoveCRV(a) typename std::remove_const<typename std::remove_reference<decltype(a)>::type>::type
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template<>
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class TensorIndexRecursion<0> {
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public:
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/////////////////////////////////////////
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// Ends recursion for trace (scalar/vector/matrix)
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/////////////////////////////////////////
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template<class vtype>
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static auto traceIndex(const iScalar<vtype> arg) -> iScalar<RemoveCRV(arg._internal)>
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{
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iScalar<RemoveCRV(arg._internal)> ret;
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ret._internal = arg._internal;
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return ret;
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}
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template<class vtype,int N>
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static auto traceIndex(const iVector<vtype,N> arg) -> iScalar<RemoveCRV(arg._internal[0])>
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{
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iScalar<RemoveCRV(arg._internal[0])> ret;
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ret._internal=zero;
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for(int i=0;i<N;i++){
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ret._internal = ret._internal+ arg._internal[i];
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}
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return ret;
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}
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template<class vtype,int N>
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static auto traceIndex(const iMatrix<vtype,N> arg) -> iScalar<RemoveCRV(arg._internal[0][0])>
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{
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iScalar<RemoveCRV(arg._internal[0][0])> ret;
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ret=zero;
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for(int i=0;i<N;i++){
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ret._internal = ret._internal+arg._internal[i][i];
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}
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return ret;
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}
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/////////////////////////////////////////
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// Ends recursion for transpose scalar/matrix ; no way to terminate on vector
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/////////////////////////////////////////
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template<class vtype>
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static auto transposeIndex(const iScalar<vtype> arg) -> iScalar<vtype>
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{
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iScalar<vtype> ret;
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ret._internal = arg._internal;
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return ret;
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}
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template<class vtype,int N>
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static auto transposeIndex(const iMatrix<vtype,N> arg) -> iMatrix<vtype,N>
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{
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iMatrix<vtype,N> ret;
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ret=zero;
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for(int i=0;i<N;i++){
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for(int j=0;j<N;j++){
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ret._internal[i][j] = ret._internal[i][j]+arg._internal[i][j];
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}}
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return ret;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// End recursion for peeking a specific index; single index on vector, double index on matrix
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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template<class vtype,int N>
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static auto peekIndex(const iVector<vtype,N> arg,int ii) -> iScalar<vtype>
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{
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iScalar<vtype> ret;
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ret._internal = arg._internal[ii];
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return ret;
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}
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template<class vtype,int N>
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static auto peekIndex(const iMatrix<vtype,N> arg,int ii,int jj) -> iScalar<vtype>
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{
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iScalar<vtype> ret;
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ret._internal = arg._internal[ii][jj];
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return ret;
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}
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// Vector poke, one index
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template<class vtype,int N> inline static
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void pokeIndex(iVector<vtype,N> &ret, const iScalar<vtype> &arg,int i)
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{
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ret._internal[i] = arg._internal;
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}
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// Matrix poke two indices
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template<class vtype,int N> inline static
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void pokeIndex(iMatrix<vtype,N> &ret, const iScalar<vtype> &arg,int i,int j)
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{
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ret._internal[i][j] = arg._internal;
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}
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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// External wrappers
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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template<int Level,class vtype> inline auto traceIndex (const vtype &arg) -> RemoveCRV(TensorIndexRecursion<Level>::traceIndex(arg))
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{
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RemoveCRV(TensorIndexRecursion<Level>::traceIndex(arg)) ret;
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ret=TensorIndexRecursion<Level>::traceIndex(arg);
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return ret;
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}
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template<int Level,class vtype> inline auto transposeIndex (const vtype &arg) -> RemoveCRV(TensorIndexRecursion<Level>::transposeIndex(arg))
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{
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RemoveCRV(TensorIndexRecursion<Level>::transposeIndex(arg)) ret;
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ret=TensorIndexRecursion<Level>::transposeIndex(arg);
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return ret;
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}
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template<int Level,class vtype> inline auto peekIndex (const vtype &arg,int i) -> RemoveCRV(TensorIndexRecursion<Level>::peekIndex(arg,0))
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{
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RemoveCRV(TensorIndexRecursion<Level>::peekIndex(arg,0)) ret;
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ret=TensorIndexRecursion<Level>::peekIndex(arg,i);
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return ret;
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}
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template<int Level,class vtype> inline auto peekIndex (const vtype &arg,int i,int j) -> RemoveCRV(TensorIndexRecursion<Level>::peekIndex(arg,0,0))
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{
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RemoveCRV(TensorIndexRecursion<Level>::peekIndex(arg,0,0)) ret;
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ret=TensorIndexRecursion<Level>::peekIndex(arg,i,j);
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return ret;
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}
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template<int Level,class vtype> inline
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void pokeIndex (vtype &ret,const decltype(TensorIndexRecursion<Level>::peekIndex(ret,0)) &arg,int i)
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{
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TensorIndexRecursion<Level>::pokeIndex(ret,arg,i);
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}
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template<int Level,class vtype> inline
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void pokeIndex (vtype &ret,const decltype(TensorIndexRecursion<Level>::peekIndex(ret,0,0)) &arg,int i,int j)
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{
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TensorIndexRecursion<Level>::pokeIndex(ret,arg,i,j);
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}
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#undef RemoveCRV
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}
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#endif
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@ -1,127 +0,0 @@
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#ifndef GRID_MATH_PEEK_H
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#define GRID_MATH_PEEK_H
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namespace Grid {
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//////////////////////////////////////////////////////////////////////////////
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// Peek on a specific index; returns a scalar in that index, tensor inherits rest
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//////////////////////////////////////////////////////////////////////////////
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// If we hit the right index, return scalar with no further recursion
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//template<int Level> inline ComplexF peekIndex(const ComplexF arg) { return arg;}
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//template<int Level> inline ComplexD peekIndex(const ComplexD arg) { return arg;}
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//template<int Level> inline RealF peekIndex(const RealF arg) { return arg;}
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//template<int Level> inline RealD peekIndex(const RealD arg) { return arg;}
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#if 0
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// Scalar peek, no indices
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template<int Level,class vtype,typename std::enable_if< iScalar<vtype>::TensorLevel == Level >::type * =nullptr> inline
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auto peekIndex(const iScalar<vtype> &arg) -> iScalar<vtype>
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{
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return arg;
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}
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// Vector peek, one index
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template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel == Level >::type * =nullptr> inline
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auto peekIndex(const iVector<vtype,N> &arg,int i) -> iScalar<vtype> // Index matches
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{
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iScalar<vtype> ret; // return scalar
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ret._internal = arg._internal[i];
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return ret;
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}
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// Matrix peek, two indices
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template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel == Level >::type * =nullptr> inline
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auto peekIndex(const iMatrix<vtype,N> &arg,int i,int j) -> iScalar<vtype>
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{
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iScalar<vtype> ret; // return scalar
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ret._internal = arg._internal[i][j];
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return ret;
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}
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/////////////
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// No match peek for scalar,vector,matrix must forward on either 0,1,2 args. Must have 9 routines with notvalue
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/////////////
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// scalar
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template<int Level,class vtype,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
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auto peekIndex(const iScalar<vtype> &arg) -> iScalar<decltype(peekIndex<Level>(arg._internal))>
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{
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iScalar<decltype(peekIndex<Level>(arg._internal))> ret;
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ret._internal= peekIndex<Level>(arg._internal);
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return ret;
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}
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template<int Level,class vtype, typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
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auto peekIndex(const iScalar<vtype> &arg,int i) -> iScalar<decltype(peekIndex<Level>(arg._internal,i))>
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{
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iScalar<decltype(peekIndex<Level>(arg._internal,i))> ret;
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ret._internal=peekIndex<Level>(arg._internal,i);
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return ret;
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}
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template<int Level,class vtype, typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
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auto peekIndex(const iScalar<vtype> &arg,int i,int j) -> iScalar<decltype(peekIndex<Level>(arg._internal,i,j))>
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{
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iScalar<decltype(peekIndex<Level>(arg._internal,i,j))> ret;
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ret._internal=peekIndex<Level>(arg._internal,i,j);
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return ret;
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}
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// vector
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template<int Level,class vtype,int N, typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
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auto peekIndex(const iVector<vtype,N> &arg) -> iVector<decltype(peekIndex<Level>(arg._internal[0])),N>
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{
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iVector<decltype(peekIndex<Level>(arg._internal[0])),N> ret;
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for(int ii=0;ii<N;ii++){
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ret._internal[ii]=peekIndex<Level>(arg._internal[ii]);
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}
|
||||
return ret;
|
||||
}
|
||||
template<int Level,class vtype,int N, typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
|
||||
auto peekIndex(const iVector<vtype,N> &arg,int i) -> iVector<decltype(peekIndex<Level>(arg._internal[0],i)),N>
|
||||
{
|
||||
iVector<decltype(peekIndex<Level>(arg._internal[0],i)),N> ret;
|
||||
for(int ii=0;ii<N;ii++){
|
||||
ret._internal[ii]=peekIndex<Level>(arg._internal[ii],i);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
template<int Level,class vtype,int N, typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
|
||||
auto peekIndex(const iVector<vtype,N> &arg,int i,int j) -> iVector<decltype(peekIndex<Level>(arg._internal[0],i,j)),N>
|
||||
{
|
||||
iVector<decltype(peekIndex<Level>(arg._internal[0],i,j)),N> ret;
|
||||
for(int ii=0;ii<N;ii++){
|
||||
ret._internal[ii]=peekIndex<Level>(arg._internal[ii],i,j);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
// matrix
|
||||
template<int Level,class vtype,int N, typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
|
||||
auto peekIndex(const iMatrix<vtype,N> &arg) -> iMatrix<decltype(peekIndex<Level>(arg._internal[0][0])),N>
|
||||
{
|
||||
iMatrix<decltype(peekIndex<Level>(arg._internal[0][0])),N> ret;
|
||||
for(int ii=0;ii<N;ii++){
|
||||
for(int jj=0;jj<N;jj++){
|
||||
ret._internal[ii][jj]=peekIndex<Level>(arg._internal[ii][jj]);// Could avoid this because peeking a scalar is dumb
|
||||
}}
|
||||
return ret;
|
||||
}
|
||||
template<int Level,class vtype,int N, typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
|
||||
auto peekIndex(const iMatrix<vtype,N> &arg,int i) -> iMatrix<decltype(peekIndex<Level>(arg._internal[0][0],i)),N>
|
||||
{
|
||||
iMatrix<decltype(peekIndex<Level>(arg._internal[0][0],i)),N> ret;
|
||||
for(int ii=0;ii<N;ii++){
|
||||
for(int jj=0;jj<N;jj++){
|
||||
ret._internal[ii][jj]=peekIndex<Level>(arg._internal[ii][jj],i);
|
||||
}}
|
||||
return ret;
|
||||
}
|
||||
template<int Level,class vtype,int N, typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
|
||||
auto peekIndex(const iMatrix<vtype,N> &arg,int i,int j) -> iMatrix<decltype(peekIndex<Level>(arg._internal[0][0],i,j)),N>
|
||||
{
|
||||
iMatrix<decltype(peekIndex<Level>(arg._internal[0][0],i,j)),N> ret;
|
||||
for(int ii=0;ii<N;ii++){
|
||||
for(int jj=0;jj<N;jj++){
|
||||
ret._internal[ii][jj]=peekIndex<Level>(arg._internal[ii][jj],i,j);
|
||||
}}
|
||||
return ret;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
}
|
||||
#endif
|
@ -1,100 +0,0 @@
|
||||
#ifndef GRID_MATH_POKE_H
|
||||
#define GRID_MATH_POKE_H
|
||||
namespace Grid {
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
// Poke a specific index;
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
#if 0
|
||||
// Scalar poke
|
||||
template<int Level,class vtype,typename std::enable_if< iScalar<vtype>::TensorLevel == Level >::type * =nullptr> inline
|
||||
void pokeIndex(iScalar<vtype> &ret, const iScalar<vtype> &arg)
|
||||
{
|
||||
ret._internal = arg._internal;
|
||||
}
|
||||
// Vector poke, one index
|
||||
template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel == Level >::type * =nullptr> inline
|
||||
void pokeIndex(iVector<vtype,N> &ret, const iScalar<vtype> &arg,int i)
|
||||
{
|
||||
ret._internal[i] = arg._internal;
|
||||
}
|
||||
//Matrix poke, two indices
|
||||
template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel == Level >::type * =nullptr> inline
|
||||
void pokeIndex(iMatrix<vtype,N> &ret, const iScalar<vtype> &arg,int i,int j)
|
||||
{
|
||||
ret._internal[i][j] = arg._internal;
|
||||
}
|
||||
|
||||
/////////////
|
||||
// No match poke for scalar,vector,matrix must forward on either 0,1,2 args. Must have 9 routines with notvalue
|
||||
/////////////
|
||||
// scalar
|
||||
template<int Level,class vtype,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
|
||||
void pokeIndex(iScalar<vtype> &ret, const iScalar<decltype(peekIndex<Level>(ret._internal))> &arg)
|
||||
{
|
||||
pokeIndex<Level>(ret._internal,arg._internal);
|
||||
}
|
||||
template<int Level,class vtype,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
|
||||
void pokeIndex(iScalar<vtype> &ret, const iScalar<decltype(peekIndex<Level>(ret._internal,0))> &arg, int i)
|
||||
|
||||
{
|
||||
pokeIndex<Level>(ret._internal,arg._internal,i);
|
||||
}
|
||||
template<int Level,class vtype,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
|
||||
void pokeIndex(iScalar<vtype> &ret, const iScalar<decltype(peekIndex<Level>(ret._internal,0,0))> &arg,int i,int j)
|
||||
{
|
||||
pokeIndex<Level>(ret._internal,arg._internal,i,j);
|
||||
}
|
||||
|
||||
// Vector
|
||||
template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
|
||||
void pokeIndex(iVector<vtype,N> &ret, iVector<decltype(peekIndex<Level>(ret._internal)),N> &arg)
|
||||
{
|
||||
for(int ii=0;ii<N;ii++){
|
||||
pokeIndex<Level>(ret._internal[ii],arg._internal[ii]);
|
||||
}
|
||||
}
|
||||
template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
|
||||
void pokeIndex(iVector<vtype,N> &ret, const iVector<decltype(peekIndex<Level>(ret._internal,0)),N> &arg,int i)
|
||||
{
|
||||
for(int ii=0;ii<N;ii++){
|
||||
pokeIndex<Level>(ret._internal[ii],arg._internal[ii],i);
|
||||
}
|
||||
}
|
||||
template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
|
||||
void pokeIndex(iVector<vtype,N> &ret, const iVector<decltype(peekIndex<Level>(ret._internal,0,0)),N> &arg,int i,int j)
|
||||
{
|
||||
for(int ii=0;ii<N;ii++){
|
||||
pokeIndex<Level>(ret._internal[ii],arg._internal[ii],i,j);
|
||||
}
|
||||
}
|
||||
|
||||
// Matrix
|
||||
template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
|
||||
void pokeIndex(iMatrix<vtype,N> &ret, const iMatrix<decltype(peekIndex<Level>(ret._internal)),N> &arg)
|
||||
{
|
||||
for(int ii=0;ii<N;ii++){
|
||||
for(int jj=0;jj<N;jj++){
|
||||
pokeIndex<Level>(ret._internal[ii][jj],arg._internal[ii][jj]);
|
||||
}}
|
||||
}
|
||||
template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
|
||||
void pokeIndex(iMatrix<vtype,N> &ret, const iMatrix<decltype(peekIndex<Level>(ret._internal,0)),N> &arg,int i)
|
||||
{
|
||||
for(int ii=0;ii<N;ii++){
|
||||
for(int jj=0;jj<N;jj++){
|
||||
pokeIndex<Level>(ret._internal[ii][jj],arg._internal[ii][jj],i);
|
||||
}}
|
||||
}
|
||||
template<int Level,class vtype,int N,typename std::enable_if< iScalar<vtype>::TensorLevel != Level >::type * =nullptr> inline
|
||||
void pokeIndex(iMatrix<vtype,N> &ret, const iMatrix<decltype(peekIndex<Level>(ret._internal,0,0)),N> &arg, int i,int j)
|
||||
{
|
||||
for(int ii=0;ii<N;ii++){
|
||||
for(int jj=0;jj<N;jj++){
|
||||
pokeIndex<Level>(ret._internal[ii][jj],arg._internal[ii][jj],i,j);
|
||||
}}
|
||||
}
|
||||
#endif
|
||||
|
||||
}
|
||||
#endif
|
@ -1,8 +1,10 @@
|
||||
#ifndef GRID_MATH_TRACE_H
|
||||
#define GRID_MATH_TRACE_H
|
||||
namespace Grid {
|
||||
|
||||
//////////////////////////////////////////////////////////////////
|
||||
// Traces: both all indices and a specific index
|
||||
// Traces: both all indices and a specific index. Indices must be
|
||||
// either scalar or matrix
|
||||
/////////////////////////////////////////////////////////////////
|
||||
|
||||
inline ComplexF trace( const ComplexF &arg){ return arg;}
|
||||
@ -10,11 +12,6 @@ inline ComplexD trace( const ComplexD &arg){ return arg;}
|
||||
inline RealF trace( const RealF &arg){ return arg;}
|
||||
inline RealD trace( const RealD &arg){ return arg;}
|
||||
|
||||
template<int Level> inline ComplexF traceIndex(const ComplexF arg) { return arg;}
|
||||
template<int Level> inline ComplexD traceIndex(const ComplexD arg) { return arg;}
|
||||
template<int Level> inline RealF traceIndex(const RealF arg) { return arg;}
|
||||
template<int Level> inline RealD traceIndex(const RealD arg) { return arg;}
|
||||
|
||||
template<class vtype,int N>
|
||||
inline auto trace(const iMatrix<vtype,N> &arg) -> iScalar<decltype(trace(arg._internal[0][0]))>
|
||||
{
|
||||
@ -25,6 +22,7 @@ inline auto trace(const iMatrix<vtype,N> &arg) -> iScalar<decltype(trace(arg._in
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
template<class vtype>
|
||||
inline auto trace(const iScalar<vtype> &arg) -> iScalar<decltype(trace(arg._internal))>
|
||||
{
|
||||
@ -33,326 +31,6 @@ inline auto trace(const iScalar<vtype> &arg) -> iScalar<decltype(trace(arg._inte
|
||||
return ret;
|
||||
}
|
||||
|
||||
/////////////////////////////////////
|
||||
// Alternate implementation .. count
|
||||
// indices from left. Annoying but
|
||||
// I'm working around compiler bugs in gcc and earlier icpc
|
||||
/////////////////////////////////////
|
||||
|
||||
// Allow to recurse if vector, but never terminate on a vector
|
||||
// ltrace of a different index can distribute across the vector index in a replicated way
|
||||
// but we do not ltrace a vector index.
|
||||
template<int Level>
|
||||
class TensorIndexRecursion {
|
||||
|
||||
public:
|
||||
////////////////////////////////////////////
|
||||
// Recursion for tracing a specific index
|
||||
////////////////////////////////////////////
|
||||
template<class vtype>
|
||||
static auto traceIndex(const iScalar<vtype> arg) -> iScalar<decltype(TensorIndexRecursion<Level-1>::traceIndex(arg._internal))>
|
||||
{
|
||||
iScalar<decltype(TensorIndexRecursion<Level-1>::traceIndex(arg._internal))> ret;
|
||||
ret._internal = TensorIndexRecursion<Level-1>::traceIndex(arg._internal);
|
||||
return ret;
|
||||
}
|
||||
template<class vtype,int N>
|
||||
static auto traceIndex(const iVector<vtype,N> arg) -> iVector<decltype(TensorIndexRecursion<Level-1>::traceIndex(arg._internal[0])),N>
|
||||
{
|
||||
iVector<decltype(TensorIndexRecursion<Level-1>::traceIndex(arg._internal[0])),N> ret;
|
||||
for(int i=0;i<N;i++){
|
||||
ret._internal[i] = TensorIndexRecursion<Level-1>::traceIndex(arg._internal[i]);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
template<class vtype,int N>
|
||||
static auto traceIndex(const iMatrix<vtype,N> arg) -> iMatrix<decltype(TensorIndexRecursion<Level-1>::traceIndex(arg._internal[0][0])),N>
|
||||
{
|
||||
iMatrix<decltype(TensorIndexRecursion<Level-1>::traceIndex(arg._internal[0][0])),N> ret;
|
||||
for(int i=0;i<N;i++){
|
||||
for(int j=0;j<N;j++){
|
||||
ret._internal[i][j] = TensorIndexRecursion<Level-1>::traceIndex(arg._internal[i][j]);
|
||||
}}
|
||||
return ret;
|
||||
}
|
||||
////////////////////////////////////////////
|
||||
// Recursion for peeking a specific index
|
||||
////////////////////////////////////////////
|
||||
template<class vtype>
|
||||
static auto peekIndex(const iScalar<vtype> arg,int i) -> iScalar<decltype(TensorIndexRecursion<Level-1>::peekIndex(arg._internal,0))>
|
||||
{
|
||||
iScalar<decltype(TensorIndexRecursion<Level-1>::peekIndex(arg._internal,0))> ret;
|
||||
ret._internal = TensorIndexRecursion<Level-1>::peekIndex(arg._internal,i);
|
||||
return ret;
|
||||
}
|
||||
template<class vtype>
|
||||
static auto peekIndex(const iScalar<vtype> arg,int i,int j) -> iScalar<decltype(TensorIndexRecursion<Level-1>::peekIndex(arg._internal,0,0))>
|
||||
{
|
||||
iScalar<decltype(TensorIndexRecursion<Level-1>::peekIndex(arg._internal,0,0))> ret;
|
||||
ret._internal = TensorIndexRecursion<Level-1>::peekIndex(arg._internal,i,j);
|
||||
return ret;
|
||||
}
|
||||
|
||||
template<class vtype,int N>
|
||||
static auto peekIndex(const iVector<vtype,N> arg,int ii) -> iVector<decltype(TensorIndexRecursion<Level-1>::peekIndex(arg._internal[0],0)),N>
|
||||
{
|
||||
iVector<decltype(TensorIndexRecursion<Level-1>::peekIndex(arg._internal[0],0)),N> ret;
|
||||
for(int i=0;i<N;i++){
|
||||
ret._internal[i] = TensorIndexRecursion<Level-1>::peekIndex(arg._internal[i],ii);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
template<class vtype,int N>
|
||||
static auto peekIndex(const iVector<vtype,N> arg,int ii,int jj) -> iVector<decltype(TensorIndexRecursion<Level-1>::peekIndex(arg._internal[0],0,0)),N>
|
||||
{
|
||||
iVector<decltype(TensorIndexRecursion<Level-1>::peekIndex(arg._internal[0],0,0)),N> ret;
|
||||
for(int i=0;i<N;i++){
|
||||
ret._internal[i] = TensorIndexRecursion<Level-1>::peekIndex(arg._internal[i],ii,jj);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
template<class vtype,int N>
|
||||
static auto peekIndex(const iMatrix<vtype,N> arg,int ii) -> iMatrix<decltype(TensorIndexRecursion<Level-1>::peekIndex(arg._internal[0][0],0)),N>
|
||||
{
|
||||
iMatrix<decltype(TensorIndexRecursion<Level-1>::peekIndex(arg._internal[0][0],0)),N> ret;
|
||||
for(int i=0;i<N;i++){
|
||||
for(int j=0;j<N;j++){
|
||||
ret._internal[i][j] = TensorIndexRecursion<Level-1>::peekIndex(arg._internal[i][j],ii);
|
||||
}}
|
||||
return ret;
|
||||
}
|
||||
template<class vtype,int N>
|
||||
static auto peekIndex(const iMatrix<vtype,N> arg,int ii,int jj) -> iMatrix<decltype(TensorIndexRecursion<Level-1>::peekIndex(arg._internal[0][0],0,0)),N>
|
||||
{
|
||||
iMatrix<decltype(TensorIndexRecursion<Level-1>::peekIndex(arg._internal[0][0],0,0)),N> ret;
|
||||
for(int i=0;i<N;i++){
|
||||
for(int j=0;j<N;j++){
|
||||
ret._internal[i][j] = TensorIndexRecursion<Level-1>::peekIndex(arg._internal[i][j],ii,jj);
|
||||
}}
|
||||
return ret;
|
||||
}
|
||||
////////////////////////////////////////////
|
||||
// Recursion for poking a specific index
|
||||
////////////////////////////////////////////
|
||||
|
||||
template<class vtype> inline static
|
||||
void pokeIndex(iScalar<vtype> &ret, const iScalar<decltype(TensorIndexRecursion<Level-1>::peekIndex(ret._internal,0))> &arg, int i)
|
||||
{
|
||||
TensorIndexRecursion<Level-1>::pokeIndex(ret._internal,arg._internal,i);
|
||||
}
|
||||
template<class vtype> inline static
|
||||
void pokeIndex(iScalar<vtype> &ret, const iScalar<decltype(TensorIndexRecursion<Level-1>::peekIndex(ret._internal,0,0))> &arg, int i,int j)
|
||||
{
|
||||
TensorIndexRecursion<Level-1>::pokeIndex(ret._internal,arg._internal,i,j);
|
||||
}
|
||||
|
||||
template<class vtype,int N> inline static
|
||||
void pokeIndex(iVector<vtype,N> &ret, const iVector<decltype(TensorIndexRecursion<Level-1>::peekIndex(ret._internal,0)),N> &arg, int i)
|
||||
{
|
||||
for(int ii=0;ii<N;ii++){
|
||||
TensorIndexRecursion<Level-1>::pokeIndex(ret._internal[ii],arg._internal[ii],i);
|
||||
}
|
||||
}
|
||||
template<class vtype,int N> inline static
|
||||
void pokeIndex(iVector<vtype,N> &ret, const iVector<decltype(TensorIndexRecursion<Level-1>::peekIndex(ret._internal,0)),N> &arg, int i,int j)
|
||||
{
|
||||
for(int ii=0;ii<N;ii++){
|
||||
TensorIndexRecursion<Level-1>::pokeIndex(ret._internal[ii],arg._internal[ii],i,j);
|
||||
}
|
||||
}
|
||||
|
||||
template<class vtype,int N> inline static
|
||||
void pokeIndex(iMatrix<vtype,N> &ret, const iMatrix<decltype(TensorIndexRecursion<Level-1>::peekIndex(ret._internal,0)),N> &arg, int i)
|
||||
{
|
||||
for(int ii=0;ii<N;ii++){
|
||||
for(int jj=0;jj<N;jj++){
|
||||
TensorIndexRecursion<Level-1>::pokeIndex(ret._internal[ii][jj],arg._internal[ii][jj],i);
|
||||
}}
|
||||
}
|
||||
template<class vtype,int N> inline static
|
||||
void pokeIndex(iMatrix<vtype,N> &ret, const iMatrix<decltype(TensorIndexRecursion<Level-1>::peekIndex(ret._internal,0)),N> &arg, int i,int j)
|
||||
{
|
||||
for(int ii=0;ii<N;ii++){
|
||||
for(int jj=0;jj<N;jj++){
|
||||
TensorIndexRecursion<Level-1>::pokeIndex(ret._internal[ii][jj],arg._internal[ii][jj],i,j);
|
||||
}}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////
|
||||
// Recursion for transposing a specific index
|
||||
////////////////////////////////////////////
|
||||
template<class vtype>
|
||||
static auto transposeIndex(const iScalar<vtype> arg) -> iScalar<vtype>
|
||||
{
|
||||
iScalar<vtype> ret;
|
||||
ret._internal = TensorIndexRecursion<Level-1>::transposeIndex(arg._internal);
|
||||
return ret;
|
||||
}
|
||||
template<class vtype,int N>
|
||||
static auto transposeIndex(const iVector<vtype,N> arg) -> iVector<vtype,N>
|
||||
{
|
||||
iVector<vtype,N> ret;
|
||||
for(int i=0;i<N;i++){
|
||||
ret._internal[i] = TensorIndexRecursion<Level-1>::transposeIndex(arg._internal[i]);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
template<class vtype,int N>
|
||||
static auto transposeIndex(const iMatrix<vtype,N> arg) -> iMatrix<vtype,N>
|
||||
{
|
||||
iMatrix<vtype,N> ret;
|
||||
for(int i=0;i<N;i++){
|
||||
for(int j=0;j<N;j++){
|
||||
ret._internal[i][j] = TensorIndexRecursion<Level-1>::transposeIndex(arg._internal[i][j]);
|
||||
}}
|
||||
return ret;
|
||||
}
|
||||
};
|
||||
|
||||
////////////////////////////
|
||||
// strip const & ref quali's
|
||||
////////////////////////////
|
||||
#define RemoveCRV(a) typename std::remove_const<typename std::remove_reference<decltype(a)>::type>::type
|
||||
template<>
|
||||
class TensorIndexRecursion<0> {
|
||||
public:
|
||||
|
||||
/////////////////////////////////////////
|
||||
// Ends recursion for trace (scalar/vector/matrix)
|
||||
/////////////////////////////////////////
|
||||
template<class vtype>
|
||||
static auto traceIndex(const iScalar<vtype> arg) -> iScalar<RemoveCRV(arg._internal)>
|
||||
{
|
||||
iScalar<RemoveCRV(arg._internal)> ret;
|
||||
ret._internal = arg._internal;
|
||||
return ret;
|
||||
}
|
||||
template<class vtype,int N>
|
||||
static auto traceIndex(const iVector<vtype,N> arg) -> iScalar<RemoveCRV(arg._internal[0])>
|
||||
{
|
||||
iScalar<RemoveCRV(arg._internal[0])> ret;
|
||||
ret._internal=zero;
|
||||
for(int i=0;i<N;i++){
|
||||
ret._internal = ret._internal+ arg._internal[i];
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
template<class vtype,int N>
|
||||
static auto traceIndex(const iMatrix<vtype,N> arg) -> iScalar<RemoveCRV(arg._internal[0][0])>
|
||||
{
|
||||
iScalar<RemoveCRV(arg._internal[0][0])> ret;
|
||||
ret=zero;
|
||||
for(int i=0;i<N;i++){
|
||||
ret._internal = ret._internal+arg._internal[i][i];
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
/////////////////////////////////////////
|
||||
// Ends recursion for transpose scalar/vector/matrix
|
||||
/////////////////////////////////////////
|
||||
template<class vtype>
|
||||
static auto transposeIndex(const iScalar<vtype> arg) -> iScalar<vtype>
|
||||
{
|
||||
iScalar<vtype> ret;
|
||||
ret._internal = arg._internal;
|
||||
return ret;
|
||||
}
|
||||
template<class vtype,int N>
|
||||
static auto transposeIndex(const iVector<vtype,N> arg) -> iVector<vtype,N>
|
||||
{
|
||||
iScalar<vtype> ret;
|
||||
ret._internal=zero;
|
||||
for(int i=0;i<N;i++){
|
||||
ret._internal = ret._internal+ arg._internal[i];
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
template<class vtype,int N>
|
||||
static auto transposeIndex(const iMatrix<vtype,N> arg) -> iMatrix<vtype,N>
|
||||
{
|
||||
iScalar<vtype> ret;
|
||||
ret=zero;
|
||||
for(int i=0;i<N;i++){
|
||||
ret._internal = ret._internal+arg._internal[i][i];
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// End recursion for peeking a specific index; single index on vector, double index on matrix
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
template<class vtype,int N>
|
||||
static auto peekIndex(const iVector<vtype,N> arg,int ii) -> iScalar<vtype>
|
||||
{
|
||||
iScalar<vtype> ret;
|
||||
ret._internal = arg._internal[ii];
|
||||
return ret;
|
||||
}
|
||||
template<class vtype,int N>
|
||||
static auto peekIndex(const iMatrix<vtype,N> arg,int ii,int jj) -> iScalar<vtype>
|
||||
{
|
||||
iScalar<vtype> ret;
|
||||
ret._internal = arg._internal[ii][jj];
|
||||
return ret;
|
||||
}
|
||||
// Vector poke, one index
|
||||
template<class vtype,int N> inline static
|
||||
void pokeIndex(iVector<vtype,N> &ret, const iScalar<vtype> &arg,int i)
|
||||
{
|
||||
ret._internal[i] = arg._internal;
|
||||
}
|
||||
// Matrix poke two indices
|
||||
template<class vtype,int N> inline static
|
||||
void pokeIndex(iMatrix<vtype,N> &ret, const iScalar<vtype> &arg,int i,int j)
|
||||
{
|
||||
ret._internal[i][j] = arg._internal;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// External wrappers
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
template<int Level,class vtype> inline auto traceIndex (const vtype &arg) -> RemoveCRV(TensorIndexRecursion<Level>::traceIndex(arg))
|
||||
{
|
||||
RemoveCRV(TensorIndexRecursion<Level>::traceIndex(arg)) ret;
|
||||
ret=TensorIndexRecursion<Level>::traceIndex(arg);
|
||||
return ret;
|
||||
}
|
||||
template<int Level,class vtype> inline auto transposeIndex (const vtype &arg) -> RemoveCRV(TensorIndexRecursion<Level>::transposeIndex(arg))
|
||||
{
|
||||
RemoveCRV(TensorIndexRecursion<Level>::transposeIndex(arg)) ret;
|
||||
ret=TensorIndexRecursion<Level>::transposeIndex(arg);
|
||||
return ret;
|
||||
}
|
||||
template<int Level,class vtype> inline auto peekIndex (const vtype &arg,int i) -> RemoveCRV(TensorIndexRecursion<Level>::peekIndex(arg,0))
|
||||
{
|
||||
RemoveCRV(TensorIndexRecursion<Level>::peekIndex(arg,0)) ret;
|
||||
ret=TensorIndexRecursion<Level>::peekIndex(arg,i);
|
||||
return ret;
|
||||
}
|
||||
template<int Level,class vtype> inline auto peekIndex (const vtype &arg,int i,int j) -> RemoveCRV(TensorIndexRecursion<Level>::peekIndex(arg,0,0))
|
||||
{
|
||||
RemoveCRV(TensorIndexRecursion<Level>::peekIndex(arg,0,0)) ret;
|
||||
ret=TensorIndexRecursion<Level>::peekIndex(arg,i,j);
|
||||
return ret;
|
||||
}
|
||||
|
||||
template<int Level,class vtype> inline
|
||||
void pokeIndex (vtype &ret,const decltype(TensorIndexRecursion<Level>::peekIndex(ret,0)) &arg,int i)
|
||||
{
|
||||
TensorIndexRecursion<Level>::pokeIndex(ret,arg,i);
|
||||
}
|
||||
|
||||
template<int Level,class vtype> inline
|
||||
void pokeIndex (vtype &ret,const decltype(TensorIndexRecursion<Level>::peekIndex(ret,0,0)) &arg,int i,int j)
|
||||
{
|
||||
TensorIndexRecursion<Level>::pokeIndex(ret,arg,i,j);
|
||||
}
|
||||
|
||||
|
||||
#undef RemoveCRV
|
||||
|
||||
}
|
||||
#endif
|
||||
|
@ -59,6 +59,7 @@ template<class vtype>
|
||||
// Transpose a specific index; instructive to compare this style of recursion termination
|
||||
// to that of adj; which is easiers?
|
||||
////////////////////////////////////////////////////////////////////////////////////////////
|
||||
#if 0
|
||||
template<int Level,class vtype,int N> inline
|
||||
typename std::enable_if<matchGridTensorIndex<iMatrix<vtype,N>,Level>::value, iMatrix<vtype,N> >::type
|
||||
transposeIndex (const iMatrix<vtype,N> &arg)
|
||||
@ -96,6 +97,7 @@ transposeIndex (const iScalar<vtype> &arg)
|
||||
{
|
||||
return arg;
|
||||
}
|
||||
#endif
|
||||
|
||||
}
|
||||
#endif
|
||||
|
Reference in New Issue
Block a user