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mirror of https://github.com/paboyle/Grid.git synced 2024-11-10 07:55:35 +00:00

transition to fixed size data types almost done; still incomplete

This commit is contained in:
nmeyer-ur 2020-05-07 21:24:07 +02:00
parent a306a49788
commit acff9d6ed2

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@ -37,14 +37,22 @@
static_assert(GEN_SIMD_WIDTH % 64u == 0, "A64FX SIMD vector size is 64 bytes");
#ifdef __ARM_FEATURE_SVE
#ifdef __clang__
//#pragma message("Using clang compiler")
#include <arm_sve.h>
#endif
#include <arm_sve.h>
#else
#pragma error "Missing SVE feature"
#endif /* __ARM_FEATURE_SVE */
// gcc 10 features
#if __ARM_FEATURE_SVE_BITS==512
typedef svbool_t pred __attribute__((arm_sve_vector_bits(512)));
typedef svfloat16_t vech __attribute__((arm_sve_vector_bits(512)));
typedef svfloat32_t vecf __attribute__((arm_sve_vector_bits(512)));
typedef svfloat64_t vecd __attribute__((arm_sve_vector_bits(512)));
typedef svuint32_t veci __attribute__((arm_sve_vector_bits(512)));
#else
#pragma error("Oops. Wrong or undefined SVE vector size?")
#endif /* __ARM_FEATURE_SVE_BITS */
NAMESPACE_BEGIN(Grid);
NAMESPACE_BEGIN(Optimization);
@ -100,9 +108,7 @@ struct acle<double>{
typedef uint64_t uint;
typedef svuint64_t svuint;
static inline svbool_t pg1(){return svptrue_b64();}
static inline svbool_t pg2(){return svptrue_pat_b64(SV_VL4);}
static inline svbool_t pg4(){return svptrue_pat_b64(SV_VL2);}
static inline pred pg1(){return svptrue_b64();}
static inline vec<uint64_t> tbl_swap(){
const vec<uint64_t> t = {1, 0, 3, 2, 5, 4, 7, 6};
return t;
@ -115,8 +121,8 @@ struct acle<double>{
const vec<uint64_t> t = {2, 3, 0, 1, 6, 7, 4, 5};
return t;
}
static inline svbool_t pg_even(){return svzip1_b64(svptrue_b64(), svpfalse_b());}
static inline svbool_t pg_odd() {return svzip1_b64(svpfalse_b(), svptrue_b64());}
static inline pred pg_even(){return svzip1_b64(svptrue_b64(), svpfalse_b());}
static inline pred pg_odd() {return svzip1_b64(svpfalse_b(), svptrue_b64());}
static inline svfloat64_t zero(){return svdup_f64(0.);}
};
@ -128,8 +134,7 @@ struct acle<float>{
typedef uint32_t uint;
typedef svuint32_t svuint;
static inline svbool_t pg1(){return svptrue_b32();}
static inline svbool_t pg2(){return svptrue_pat_b32(SV_VL8);}
static inline pred pg1(){return svptrue_b32();}
// exchange neighboring elements
static inline vec<uint32_t> tbl_swap(){
const vec<uint32_t> t = {1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14};
@ -147,8 +152,8 @@ struct acle<float>{
const vec<uint32_t> t = {2, 3, 0, 1, 6, 7, 4, 5, 10, 11, 8, 9, 14, 15, 12, 13};
return t;
}
static inline svbool_t pg_even(){return svzip1_b32(svptrue_b32(), svpfalse_b());}
static inline svbool_t pg_odd() {return svzip1_b32(svpfalse_b(), svptrue_b32());}
static inline pred pg_even(){return svzip1_b32(svptrue_b32(), svpfalse_b());}
static inline pred pg_odd() {return svzip1_b32(svpfalse_b(), svptrue_b32());}
static inline svfloat32_t zero(){return svdup_f32(0.);}
};
@ -159,10 +164,9 @@ struct acle<uint16_t>{
typedef uint16_t uint;
typedef svuint16_t svuint;
static inline svbool_t pg1(){return svptrue_b16();}
static inline svbool_t pg2(){return svptrue_pat_b16(SV_VL16);}
static inline svbool_t pg_even(){return svzip1_b16(svptrue_b16(), svpfalse_b());}
static inline svbool_t pg_odd() {return svzip1_b16(svpfalse_b(), svptrue_b16());}
static inline pred pg1(){return svptrue_b16();}
static inline pred pg_even(){return svzip1_b16(svptrue_b16(), svpfalse_b());}
static inline pred pg_odd() {return svzip1_b16(svpfalse_b(), svptrue_b16());}
static inline svfloat16_t zero(){return svdup_f16(0.);}
};
@ -175,10 +179,10 @@ struct acle<Integer>{
typedef svuint32_t svuint;
//static inline svbool_t pg1(){return svptrue_b16();}
static inline svbool_t pg1(){return svptrue_b32();}
static inline svbool_t pg2(){return svptrue_pat_b32(SV_VL8);}
static inline svbool_t pg_even(){return svzip1_b32(svptrue_b32(), svpfalse_b());}
static inline svbool_t pg_odd() {return svzip1_b32(svpfalse_b(), svptrue_b32());}
static inline pred pg1(){return svptrue_b32();}
static inline pred pg2(){return svptrue_pat_b32(SV_VL8);}
static inline pred pg_even(){return svzip1_b32(svptrue_b32(), svpfalse_b());}
static inline pred pg_odd() {return svzip1_b32(svpfalse_b(), svptrue_b32());}
};
// ---------------------------------------------------
@ -186,132 +190,91 @@ struct acle<Integer>{
struct Vsplat{
// Complex float
inline vecf operator()(float a, float b){
typename acle<float>::vt a_v = svdup_f32(a);
typename acle<float>::vt b_v = svdup_f32(b);
typename acle<float>::vt r_v = svzip1(a_v, b_v);
return r_v;
vecf a_v = svdup_f32(a);
vecf b_v = svdup_f32(b);
return svzip1(a_v, b_v);
}
// Real float
inline vecf operator()(float a){
typename acle<float>::vt r_v = svdup_f32(a);
return r_v;
return svdup_f32(a);
}
// Complex double
// Complex double
inline vecd operator()(double a, double b){
typename acle<double>::vt a_v = svdup_f64(a);
typename acle<double>::vt b_v = svdup_f64(b);
typename acle<double>::vt r_v = svzip1(a_v, b_v);
return r_v;
vecd a_v = svdup_f64(a);
vecd b_v = svdup_f64(b);
return svzip1(a_v, b_v);
}
// Real double
inline vecd operator()(double a){
vecd out;
typename acle<double>::vt r_v = svdup_f64(a);
return r_v;
return svdup_f64(a);
}
// Integer
inline veci operator()(Integer a){
// Add check whether Integer is really a uint32_t???
typename acle<Integer>::vt r_v = svdup_u32(a);
return r_v;
return svdup_u32(a);
}
};
struct Vstore{
// Real float
inline void operator()(vecf a, float *D){
svbool_t pg1 = acle<float>::pg1();
//typename acle<float>::vt a_v = svld1(pg1, (typename acle<T>::pt*)&a.v);
pred pg1 = acle<float>::pg1();
svst1(pg1, D, a);
}
// Real double
inline void operator()(vecd a, double *D){
svbool_t pg1 = acle<double>::pg1();
//typename acle<float>::vt a_v = svld1(pg1, (typename acle<T>::pt*)&a.v);
pred pg1 = acle<double>::pg1();
svst1(pg1, D, a);
}
// Real float
inline void operator()(veci a, Integer *D){
svbool_t pg1 = acle<Integer>::pg1();
//typename acle<float>::vt a_v = svld1(pg1, (typename acle<T>::pt*)&a.v);
pred pg1 = acle<Integer>::pg1();
svst1(pg1, D, a);
}
};
struct Vstream{
// Real float
inline void operator()(float * a, vecf b){
svbool_t pg1 = acle<float>::pg1();
//typename acle<T>::vt b_v = svld1(pg1, b.v);
pred pg1 = acle<float>::pg1();
svstnt1(pg1, a, b);
//svst1(pg1, a, b_v);
//svst1(pg1, a, b);
}
// Real double
inline void operator()(double * a, vecd b){
svbool_t pg1 = acle<double>::pg1();
//typename acle<T>::vt b_v = svld1(pg1, b.v);
pred pg1 = acle<double>::pg1();
svstnt1(pg1, a, b);
//svst1(pg1, a, b_v);
//svst1(pg1, a, b);
}
};
struct Vset{
// Complex float
inline vecf operator()(Grid::ComplexF *a){
svbool_t pg1 = acle<float>::pg1();
typename acle<float>::vt a_v = svld1(pg1, (float*)a);
return a_v;
}
// Complex double
inline vecd operator()(Grid::ComplexD *a){
svbool_t pg1 = acle<double>::pg1();
typename acle<double>::vt a_v = svld1(pg1, (double*)a);
return a_v;
}
// Real float
inline vecf operator()(float *a){
svbool_t pg1 = acle<float>::pg1();
typename acle<float>::vt a_v = svld1(pg1, a);
return a_v;
}
// Real double
inline vecd operator()(double *a){
svbool_t pg1 = acle<double>::pg1();
typename acle<double>::vt a_v = svld1(pg1, a);
return a_v;
}
// Integer
inline veci operator()(Integer *a){
svbool_t pg1 = acle<Integer>::pg1();
typename acle<Integer>::vt a_v = svld1(pg1, a);
return a_v;
}
};
struct Vset{
// Complex float
inline vecf operator()(Grid::ComplexF *a){
pred pg1 = acle<float>::pg1();
return svld1(pg1, (float*)a);
}
// Complex double
inline vecd operator()(Grid::ComplexD *a){
pred pg1 = acle<double>::pg1();
return svld1(pg1, (double*)a);
}
// Real float
inline vecf operator()(float *a){
pred pg1 = acle<float>::pg1();
return svld1(pg1, a);
}
// Real double
inline vecd operator()(double *a){
pred pg1 = acle<double>::pg1();
return svld1(pg1, a);
}
// Integer
inline veci operator()(Integer *a){
pred pg1 = acle<Integer>::pg1();
return svld1(pg1, a);
}
};
/////////////////////////////////////////////////////
// Arithmetic operations
@ -320,54 +283,36 @@ struct Vstream{
struct Sum{
// Complex/real float
inline vecf operator()(vecf a, vecf b){
svbool_t pg1 = acle<float>::pg1();
typename acle<float>::vt r_v = svadd_x(pg1, a, b);
return r_v;
pred pg1 = acle<float>::pg1();
return svadd_x(pg1, a, b);
}
// Complex/real double
inline vecd operator()(vecd a, vecd b){
svbool_t pg1 = acle<double>::pg1();
typename acle<double>::vt r_v = svadd_x(pg1, a, b);
return r_v;
pred pg1 = acle<double>::pg1();
return svadd_x(pg1, a, b);
}
// Integer
inline veci operator()(veci a, veci b){
svbool_t pg1 = acle<Integer>::pg1();
typename acle<Integer>::vt r_v = svadd_x(pg1, a, b);
return r_v;
pred pg1 = acle<Integer>::pg1();
return svadd_x(pg1, a, b);
}
};
struct Sub{
// Complex/real float
inline vecf operator()(vecf a, vecf b){
svbool_t pg1 = acle<float>::pg1();
typename acle<float>::vt r_v = svsub_x(pg1, a, b);
return r_v;
pred pg1 = acle<float>::pg1();
return svsub_x(pg1, a, b);
}
// Complex/real double
inline vecd operator()(vecd a, vecd b){
svbool_t pg1 = acle<double>::pg1();
typename acle<double>::vt r_v = svsub_x(pg1, a, b);
return r_v;
pred pg1 = acle<double>::pg1();
return svsub_x(pg1, a, b);
}
// Integer
inline veci operator()(veci a, veci b){
svbool_t pg1 = acle<Integer>::pg1();
typename acle<Integer>::vt r_v = svsub_x(pg1, a, b);
return r_v;
pred pg1 = acle<Integer>::pg1();
return svsub_x(pg1, a, b);
}
};
@ -375,75 +320,50 @@ struct Sub{
struct Mult{
// Real float
inline vecf operator()(vecf a, vecf b){
svbool_t pg1 = acle<float>::pg1();
typename acle<float>::vt r_v = svmul_x(pg1, a, b);
return r_v;
pred pg1 = acle<float>::pg1();
return svmul_x(pg1, a, b);
}
// Real double
inline vecd operator()(vecd a, vecd b){
svbool_t pg1 = acle<double>::pg1();
typename acle<double>::vt r_v = svmul_x(pg1, a, b);
return r_v;
pred pg1 = acle<double>::pg1();
return svmul_x(pg1, a, b);
}
// Integer
inline veci operator()(veci a, veci b){
svbool_t pg1 = acle<Integer>::pg1();
typename acle<Integer>::vt r_v = svmul_x(pg1, a, b);
return r_v;
pred pg1 = acle<Integer>::pg1();
return svmul_x(pg1, a, b);
}
};
struct MultRealPart{
// Complex float
inline vecf operator()(vecf a, vecf b){
svbool_t pg1 = acle<float>::pg1();
pred pg1 = acle<float>::pg1();
// using FCMLA
typename acle<float>::vt z_v = acle<float>::zero();
typename acle<float>::vt r_v = svcmla_x(pg1, z_v, a, b, 0);
return r_v;
vecf z_v = acle<float>::zero();
return svcmla_x(pg1, z_v, a, b, 0);
}
// Complex double
inline vecd operator()(vecd a, vecd b){
svbool_t pg1 = acle<double>::pg1();
pred pg1 = acle<double>::pg1();
// using FCMLA
typename acle<double>::vt z_v = acle<double>::zero();
typename acle<double>::vt r_v = svcmla_x(pg1, z_v, a, b, 0);
return r_v;
vecd z_v = acle<double>::zero();
return svcmla_x(pg1, z_v, a, b, 0);
}
};
struct MaddRealPart{
// Complex float
inline vecf operator()(vecf a, vecf b, vecf c){
svbool_t pg1 = acle<float>::pg1();
pred pg1 = acle<float>::pg1();
// using FCMLA
typename acle<float>::vt r_v = svcmla_x(pg1, c, a, b, 0);
return r_v;
return svcmla_x(pg1, c, a, b, 0);
}
// Complex double
inline vecd operator()(vecd a, vecd b, vecd c){
svbool_t pg1 = acle<double>::pg1();
pred pg1 = acle<double>::pg1();
// using FCMLA
typename acle<double>::vt r_v = svcmla_x(pg1, c, a, b, 0);
return r_v;
return svcmla_x(pg1, c, a, b, 0);
}
};
@ -451,162 +371,122 @@ struct MultComplex{
// Complex a*b
// Complex float
inline vecf operator()(vecf a, vecf b){
svbool_t pg1 = acle<float>::pg1();
typename acle<float>::vt z = acle<float>::zero();
pred pg1 = acle<float>::pg1();
vecf z = acle<float>::zero();
// using FCMLA
typename acle<float>::vt r_v = svcmla_x(pg1, z, a, b, 90);
r_v = svcmla_x(pg1, r_v, a, b, 0);
return r_v;
vecf r_v = svcmla_x(pg1, z, a, b, 0);
return svcmla_x(pg1, r_v, a, b, 90);
}
// Complex double
inline vecd operator()(vecd a, vecd b){
svbool_t pg1 = acle<double>::pg1();
typename acle<double>::vt z = acle<double>::zero();
pred pg1 = acle<double>::pg1();
vecd z = acle<double>::zero();
// using FCMLA
typename acle<double>::vt r_v = svcmla_x(pg1, z, a, b, 90);
r_v = svcmla_x(pg1, r_v, a, b, 0);
return r_v;
vecd r_v = svcmla_x(pg1, z, a, b, 90);
return svcmla_x(pg1, r_v, a, b, 0);
}
};
struct Div{
// Real float
inline vecf operator()(vecf a, vecf b){
svbool_t pg1 = acle<float>::pg1();
typename acle<float>::vt r_v = svdiv_x(pg1, a, b);
return r_v;
pred pg1 = acle<float>::pg1();
return svdiv_x(pg1, a, b);
}
// Real double
inline vecf operator()(vecf a, vecf b){
svbool_t pg1 = acle<double>::pg1();
typename acle<double>::vt r_v = svdiv_x(pg1, a, b);
return r_v;
pred pg1 = acle<double>::pg1();
return svdiv_x(pg1, a, b);
}
};
struct Conj{
// Complex float
inline vecf operator()(vecf a){
svbool_t pg_odd = acle<float>::pg_odd();
typename acle<T>::vt r_v = svneg_x(pg_odd, a);
return r_v;
pred pg_odd = acle<float>::pg_odd();
return svneg_x(pg_odd, a);
}
// Complex double
inline vecd operator()(vecd a){
svbool_t pg_odd = acle<T>::pg_odd();
typename acle<T>::vt r_v = svneg_x(pg_odd, a);
return r_v;
pred pg_odd = acle<T>::pg_odd();
return svneg_x(pg_odd, a);
}
};
struct TimesMinusI{
// Complex float
inline vecf operator()(vecf a, vecf b){
const vec<typename acle<float>::uint> tbl_swap = acle<float>::tbl_swap();
svbool_t pg1 = acle<float>::pg1();
svbool_t pg_odd = acle<float>::pg_odd();
pred pg1 = acle<float>::pg1();
pred pg_odd = acle<float>::pg_odd();
typename acle<float>::svuint tbl_swap_v = svld1(pg1, tbl_swap.v);
typename acle<float>::vt a_v = svld1(pg1, a.v);
vecf a_v = svld1(pg1, a.v);
a_v = svtbl(a_v, tbl_swap_v);
typename acle<float>::vt r_v = svneg_x(pg_odd, a_v);
return r_v;
return svneg_x(pg_odd, a_v);
}
// Complex double
inline vecd operator()(vecd a, vecd b){
const vec<typename acle<double>::uint> tbl_swap = acle<double>::tbl_swap();
svbool_t pg1 = acle<double>::pg1();
svbool_t pg_odd = acle<double>::pg_odd();
pred pg1 = acle<double>::pg1();
pred pg_odd = acle<double>::pg_odd();
typename acle<double>::svuint tbl_swap_v = svld1(pg1, tbl_swap.v);
typename acle<double>::vt a_v = svld1(pg1, a.v);
vecd a_v = svld1(pg1, a.v);
a_v = svtbl(a_v, tbl_swap_v);
typename acle<double>::vt r_v = svneg_x(pg_odd, a_v);
return r_v;
return svneg_x(pg_odd, a_v);
}
};
struct TimesI{
// Complex float
inline vecf operator()(vecf a, vecf b){
const vec<typename acle<float>::uint> tbl_swap = acle<T>::tbl_swap();
svbool_t pg1 = acle<float>::pg1();
svbool_t pg_even = acle<float>::pg_even();
pred pg1 = acle<float>::pg1();
pred pg_even = acle<float>::pg_even();
typename acle<float>::svuint tbl_swap_v = svld1(pg1, tbl_swap.v);
typename acle<float>::vt a_v = svld1(pg1, a.v);
vecf a_v = svld1(pg1, a.v);
a_v = svtbl(a_v, tbl_swap_v);
typename acle<float>::vt r_v = svneg_x(pg_even, a_v);
return r_v;
return svneg_x(pg_even, a_v);
}
// Complex double
inline vecd operator()(vecd a, vecd b){
const vec<typename acle<double>::uint> tbl_swap = acle<double>::tbl_swap();
svbool_t pg1 = acle<double>::pg1();
svbool_t pg_even = acle<double>::pg_even();
pred pg1 = acle<double>::pg1();
pred pg_even = acle<double>::pg_even();
typename acle<double>::svuint tbl_swap_v = svld1(pg1, tbl_swap.v);
typename acle<double>::vt a_v = svld1(pg1, a.v);
vecd a_v = svld1(pg1, a.v);
a_v = svtbl(a_v, tbl_swap_v);
typename acle<double>::vt r_v = svneg_x(pg_even, a_v);
return r_v;
return svneg_x(pg_even, a_v);
}
};
struct PrecisionChange {
static inline vech StoH (vecf sa, vecf sb) {
svbool_t pg1s = acle<float>::pg1();
typename acle<uint16_t>::vt ha_v = svcvt_f16_x(pg1s, sa);
typename acle<uint16_t>::vt hb_v = svcvt_f16_x(pg1s, sb);
typename acle<uint16_t>::vt r_v = svuzp1(ha_v, hb_v);
return r_v;
pred pg1s = acle<float>::pg1();
vech ha_v = svcvt_f16_x(pg1s, sa);
vech hb_v = svcvt_f16_x(pg1s, sb);
return svuzp1(ha_v, hb_v);
}
static inline void HtoS(vech h,vecf &sa,vecf &sb) {
svbool_t pg1s = acle<float>::pg1();
typename acle<uint16_t>::vt ha_v = svzip1(h, h);
typename acle<uint16_t>::vt hb_v = svzip2(h, h);
pred pg1s = acle<float>::pg1();
vech ha_v = svzip1(h, h);
vech hb_v = svzip2(h, h);
sa = svcvt_f32_x(pg1s, ha);
sb = svcvt_f32_x(pg1s, hb);
}
static inline vecf DtoS (vecd a,vecd b) {
svbool_t pg1d = acle<double>::pg1();
typename acle<float>::vt sa_v = svcvt_f32_x(pg1d, a);
typename acle<float>::vt sb_v = svcvt_f32_x(pg1d, b);
typename acle<float>::vt r_v = svuzp1(sa_v, sb_v);
return r_v;
pred pg1d = acle<double>::pg1();
vecf sa_v = svcvt_f32_x(pg1d, a);
vecf sb_v = svcvt_f32_x(pg1d, b);
return svuzp1(sa_v, sb_v);
}
static inline void StoD (vecf s,vecd &a,vecd &b) {
svbool_t pg1d = acle<double>::pg1();
typename acle<float>::vt sa_v = svzip1(s, s);
typename acle<float>::vt sb_v = svzip2(s, s);
pred pg1d = acle<double>::pg1();
vecf sa_v = svzip1(s, s);
vecf sb_v = svzip2(s, s);
a = svcvt_f64_x(pg1d, sa_v);
b = svcvt_f64_x(pg1d, sb_v);
}
@ -759,69 +639,43 @@ struct Exchange{
struct Permute{
// float
static inline vecf Permute0(vecf in) {
typename acle<float>::vt r_v = svext(a_v, a_v, (uint64_t)(W<float>::r / 2u));
return r_v;
return svext(in, in, (uint64_t)(16u / 2u));
}
static inline vecf Permute1(vecf in) {
const vec<typename acle<float>::uint> tbl_swap = acle<float>::tbl1();
svbool_t pg1 = acle<float>::pg1();
typename acle<float>::vt a_v = svld1(pg1, in.v);
pred pg1 = acle<float>::pg1();
typename acle<float>::svuint tbl_swap_v = svld1(pg1, tbl_swap.v);
typename acle<float>::vt r_v = svtbl(a_v, tbl_swap_v);
return r_v;
return svtbl(in, tbl_swap_v);
}
static inline vecf Permute2(vecf in) {
const vec<typename acle<float>::uint> tbl_swap = acle<float>::tbl2();
svbool_t pg1 = acle<float>::pg1();
typename acle<float>::vt a_v = svld1(pg1, in.v);
pred pg1 = acle<float>::pg1();
typename acle<float>::svuint tbl_swap_v = svld1(pg1, tbl_swap.v);
typename acle<float>::vt r_v = svtbl(a_v, tbl_swap_v);
return r_v;
return svtbl(in, tbl_swap_v);
}
static inline vecf Permute3(vecf in) {
const vec<typename acle<float>::uint> tbl_swap = acle<float>::tbl_swap();
svbool_t pg1 = acle<float>::pg1();
typename acle<float>::vt a_v = svld1(pg1, in.v);
pred pg1 = acle<float>::pg1();
typename acle<float>::svuint tbl_swap_v = svld1(pg1, tbl_swap.v);
typename acle<float>::vt r_v = svtbl(a_v, tbl_swap_v);
svst1(pg1, out.v, r_v);
return r_v;
return svtbl(in, tbl_swap_v);
}
// double
static inline vecd Permute0(vecd in) {
typename acle<double>::vt r_v = svext(a_v, a_v, (uint64_t)(W<double>::r / 2u));
return r_v;
return svext(in, in, (uint64_t)(8u / 2u));
}
static inline vecd Permute1(vecd in) {
const vec<typename acle<double>::uint> tbl_swap = acle<double>::tbl1();
svbool_t pg1 = acle<double>::pg1();
typename acle<double>::vt a_v = svld1(pg1, in.v);
pred pg1 = acle<double>::pg1();
typename acle<double>::svuint tbl_swap_v = svld1(pg1, tbl_swap.v);
typename acle<double>::vt r_v = svtbl(a_v, tbl_swap_v);
return r_v;
return svtbl(in, tbl_swap_v);
}
static inline vecd Permute2(vecd in) {
const vec<typename acle<double>::uint> tbl_swap = acle<double>::tbl_swap();
svbool_t pg1 = acle<double>::pg1();
typename acle<double>::vt a_v = svld1(pg1, in.v);
pred pg1 = acle<double>::pg1();
typename acle<double>::svuint tbl_swap_v = svld1(pg1, tbl_swap.v);
typename acle<double>::vt r_v = svtbl(a_v, tbl_swap_v);
return r_v;
return svtbl(in, tbl_swap_v);
}
static inline vecd Permute3(vecd in) {
return in;
@ -867,14 +721,10 @@ struct Rotate{
}
template <int n> static inline vecf tRotate(vecf in){
typename acle<float>::vt r_v = svext(in, in, (uint64_t)(n%W<float>::r));
return r_v;
return svext(in, in, (uint64_t)(n%16u));
}
template <int n> static inline vecd tRotate(vecd in){
typename acle<float>::vt r_v = svext(in, in, (uint64_t)(n%W<double>::r));
return r_v;
return svext(in, in, (uint64_t)(n%8u));
}
};
@ -896,72 +746,55 @@ struct Reduce{
return 0;
}
};
//Complex float Reduce
template <>
inline Grid::ComplexF Reduce<Grid::ComplexF, vecf>::operator()(vecf in){
svbool_t pg_even = acle<float>::pg_even();
svbool_t pg_odd = acle<float>::pg_odd();
pred pg_even = acle<float>::pg_even();
pred pg_odd = acle<float>::pg_odd();
float a = svred(pg_even, in);
float b = svred(pg_odd, in);
return Grid::ComplexF(a, b);
}
//Real float Reduce
template <>
inline Grid::RealF Reduce<Grid::RealF, vecf>::operator()(vecf in){
svbool_t pg1 = acle<float>::pg1();
float a = svred(pg1, in);
return a;
pred pg1 = acle<float>::pg1();
return svred(pg1, in);
}
//Complex double Reduce
template <>
inline Grid::ComplexD Reduce<Grid::ComplexD, vecd>::operator()(vecd in){
svbool_t pg_even = acle<double>::pg_even();
svbool_t pg_odd = acle<double>::pg_odd();
pred pg_even = acle<double>::pg_even();
pred pg_odd = acle<double>::pg_odd();
double a = svred(pg_even, in);
double b = svred(pg_odd, in);
return Grid::ComplexD(a, b);
}
//Real double Reduce
template <>
inline Grid::RealD Reduce<Grid::RealD, vecd>::operator()(vecd in){
svbool_t pg1 = acle<double>::pg1();
double a = svred(pg1, in);
return a;
pred pg1 = acle<double>::pg1();
return svred(pg1, in);
}
//Integer Reduce
template <>
inline Integer Reduce<Integer, veci>::operator()(veci in){
svbool_t pg1 = acle<Integer>::pg1();
Integer a = svred(pg1, in);
return a;
pred pg1 = acle<Integer>::pg1();
return svred(pg1, in);
}
#undef svred
NAMESPACE_END(Optimization)
NAMESPACE_END(Optimization);
//////////////////////////////////////////////////////////////////////////////////////
// Here assign types
typedef Optimization::vech SIMD_Htype; // Reduced precision type
typedef Optimization::vecf SIMD_Ftype; // Single precision type
typedef Optimization::vecd SIMD_Dtype; // Double precision type
typedef Optimization::veci SIMD_Itype; // Integer type
typedef vech SIMD_Htype; // Reduced precision type
typedef vecf SIMD_Ftype; // Single precision type
typedef vecd SIMD_Dtype; // Double precision type
typedef veci SIMD_Itype; // Integer type
// prefetch utilities
inline void v_prefetch0(int size, const char *ptr){};