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Use random vec as easier for debug
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@ -261,7 +261,10 @@ int main (int argc, char ** argv)
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int Nconv;
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int Nconv;
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std::vector<RealD> eval(Nm);
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std::vector<RealD> eval(Nm);
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std::vector<CoarseVector> evec(Nm,Coarse5d);
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std::vector<CoarseVector> evec(Nm,Coarse5d);
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CoarseVector c_src(Coarse5d); c_src=1.0;
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CoarseVector c_src(Coarse5d);
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//c_src=1.0;
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random(CRNG,c_src);
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CoarseVector c_res(Coarse5d);
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CoarseVector c_res(Coarse5d);
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CoarseVector c_ref(Coarse5d);
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CoarseVector c_ref(Coarse5d);
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