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Build reorg with which I am a bit happier
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327
lib/cshift/Grid_cshift_common.h
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327
lib/cshift/Grid_cshift_common.h
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#ifndef _GRID_CSHIFT_COMMON_H_
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#define _GRID_CSHIFT_COMMON_H_
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namespace Grid {
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//////////////////////////////////////////////////////
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// Gather for when there is no need to SIMD split
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//////////////////////////////////////////////////////
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template<class vobj> void Gather_plane_simple (Lattice<vobj> &rhs,std::vector<vobj,alignedAllocator<vobj> > &buffer, int dimension,int plane,int cbmask)
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{
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int rd = rhs._grid->_rdimensions[dimension];
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if ( !rhs._grid->CheckerBoarded(dimension) ) {
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int so = plane*rhs._grid->_ostride[dimension]; // base offset for start of plane
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int o = 0; // relative offset to base within plane
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int bo = 0; // offset in buffer
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// Simple block stride gather of SIMD objects
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#pragma omp parallel for collapse(2)
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for(int n=0;n<rhs._grid->_slice_nblock[dimension];n++){
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for(int b=0;b<rhs._grid->_slice_block[dimension];b++){
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buffer[bo++]=rhs._odata[so+o+b];
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}
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o +=rhs._grid->_slice_stride[dimension];
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}
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} else {
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int so = plane*rhs._grid->_ostride[dimension]; // base offset for start of plane
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int o = 0; // relative offset to base within plane
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int bo = 0; // offset in buffer
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#pragma omp parallel for collapse(2)
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for(int n=0;n<rhs._grid->_slice_nblock[dimension];n++){
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for(int b=0;b<rhs._grid->_slice_block[dimension];b++){
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int ocb=1<<rhs._grid->CheckerBoardFromOindex(o+b);// Could easily be a table lookup
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if ( ocb &cbmask ) {
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buffer[bo]=rhs._odata[so+o+b];
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bo++;
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}
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}
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o +=rhs._grid->_slice_stride[dimension];
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}
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}
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}
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//////////////////////////////////////////////////////
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// Gather for when there *is* need to SIMD split
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//////////////////////////////////////////////////////
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template<class vobj,class scalar_type> void Gather_plane_extract(Lattice<vobj> &rhs,std::vector<scalar_type *> pointers,int dimension,int plane,int cbmask)
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{
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int rd = rhs._grid->_rdimensions[dimension];
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if ( !rhs._grid->CheckerBoarded(dimension) ) {
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int so = plane*rhs._grid->_ostride[dimension]; // base offset for start of plane
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int o = 0; // relative offset to base within plane
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int bo = 0; // offset in buffer
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// Simple block stride gather of SIMD objects
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#pragma omp parallel for collapse(2)
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for(int n=0;n<rhs._grid->_slice_nblock[dimension];n++){
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for(int b=0;b<rhs._grid->_slice_block[dimension];b++){
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extract(rhs._odata[so+o+b],pointers);
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}
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o +=rhs._grid->_slice_stride[dimension];
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}
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} else {
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int so = plane*rhs._grid->_ostride[dimension]; // base offset for start of plane
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int o = 0; // relative offset to base within plane
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int bo = 0; // offset in buffer
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#pragma omp parallel for collapse(2)
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for(int n=0;n<rhs._grid->_slice_nblock[dimension];n++){
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for(int b=0;b<rhs._grid->_slice_block[dimension];b++){
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int ocb=1<<rhs._grid->CheckerBoardFromOindex(o+b);
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if ( ocb & cbmask ) {
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extract(rhs._odata[so+o+b],pointers);
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}
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}
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o +=rhs._grid->_slice_stride[dimension];
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}
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}
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}
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//////////////////////////////////////////////////////
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// Scatter for when there is no need to SIMD split
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//////////////////////////////////////////////////////
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template<class vobj> void Scatter_plane_simple (Lattice<vobj> &rhs,std::vector<vobj,alignedAllocator<vobj> > &buffer, int dimension,int plane,int cbmask)
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{
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int rd = rhs._grid->_rdimensions[dimension];
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if ( !rhs._grid->CheckerBoarded(dimension) ) {
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int so = plane*rhs._grid->_ostride[dimension]; // base offset for start of plane
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int o = 0; // relative offset to base within plane
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int bo = 0; // offset in buffer
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// Simple block stride gather of SIMD objects
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#pragma omp parallel for collapse(2)
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for(int n=0;n<rhs._grid->_slice_nblock[dimension];n++){
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for(int b=0;b<rhs._grid->_slice_block[dimension];b++){
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rhs._odata[so+o+b]=buffer[bo++];
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}
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o +=rhs._grid->_slice_stride[dimension];
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}
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} else {
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int so = plane*rhs._grid->_ostride[dimension]; // base offset for start of plane
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int o = 0; // relative offset to base within plane
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int bo = 0; // offset in buffer
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#pragma omp parallel for collapse(2)
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for(int n=0;n<rhs._grid->_slice_nblock[dimension];n++){
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for(int b=0;b<rhs._grid->_slice_block[dimension];b++){
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int ocb=1<<rhs._grid->CheckerBoardFromOindex(o+b);// Could easily be a table lookup
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if ( ocb & cbmask ) {
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rhs._odata[so+o+b]=buffer[bo++];
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}
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}
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o +=rhs._grid->_slice_stride[dimension];
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}
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}
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}
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//////////////////////////////////////////////////////
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// Scatter for when there *is* need to SIMD split
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//////////////////////////////////////////////////////
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template<class vobj,class scalar_type> void Scatter_plane_merge(Lattice<vobj> &rhs,std::vector<scalar_type *> pointers,int dimension,int plane,int cbmask)
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{
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int rd = rhs._grid->_rdimensions[dimension];
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if ( !rhs._grid->CheckerBoarded(dimension) ) {
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int so = plane*rhs._grid->_ostride[dimension]; // base offset for start of plane
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int o = 0; // relative offset to base within plane
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int bo = 0; // offset in buffer
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// Simple block stride gather of SIMD objects
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#pragma omp parallel for collapse(2)
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for(int n=0;n<rhs._grid->_slice_nblock[dimension];n++){
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for(int b=0;b<rhs._grid->_slice_block[dimension];b++){
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merge(rhs._odata[so+o+b],pointers);
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}
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o +=rhs._grid->_slice_stride[dimension];
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}
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} else {
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int so = plane*rhs._grid->_ostride[dimension]; // base offset for start of plane
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int o = 0; // relative offset to base within plane
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int bo = 0; // offset in buffer
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#pragma omp parallel for collapse(2)
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for(int n=0;n<rhs._grid->_slice_nblock[dimension];n++){
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for(int b=0;b<rhs._grid->_slice_block[dimension];b++){
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int ocb=1<<rhs._grid->CheckerBoardFromOindex(o+b);
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if ( ocb&cbmask ) {
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merge(rhs._odata[so+o+b],pointers);
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}
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}
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o +=rhs._grid->_slice_stride[dimension];
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}
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}
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}
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//////////////////////////////////////////////////////
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// local to node block strided copies
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//////////////////////////////////////////////////////
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template<class vobj> void Copy_plane(Lattice<vobj>& lhs,Lattice<vobj> &rhs, int dimension,int lplane,int rplane,int cbmask)
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{
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int rd = rhs._grid->_rdimensions[dimension];
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if ( !rhs._grid->CheckerBoarded(dimension) ) {
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int o = 0; // relative offset to base within plane
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int ro = rplane*rhs._grid->_ostride[dimension]; // base offset for start of plane
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int lo = lplane*lhs._grid->_ostride[dimension]; // offset in buffer
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// Simple block stride gather of SIMD objects
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#pragma omp parallel for collapse(2)
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for(int n=0;n<rhs._grid->_slice_nblock[dimension];n++){
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for(int b=0;b<rhs._grid->_slice_block[dimension];b++){
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lhs._odata[lo+o+b]=rhs._odata[ro+o+b];
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}
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o +=rhs._grid->_slice_stride[dimension];
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}
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} else {
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int ro = rplane*rhs._grid->_ostride[dimension]; // base offset for start of plane
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int lo = lplane*lhs._grid->_ostride[dimension]; // base offset for start of plane
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int o = 0; // relative offset to base within plane
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#pragma omp parallel for collapse(2)
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for(int n=0;n<rhs._grid->_slice_nblock[dimension];n++){
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for(int b=0;b<rhs._grid->_slice_block[dimension];b++){
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int ocb=1<<lhs._grid->CheckerBoardFromOindex(o+b);
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if ( ocb&cbmask ) {
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lhs._odata[lo+o+b]=rhs._odata[ro+o+b];
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}
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}
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o +=rhs._grid->_slice_stride[dimension];
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}
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}
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}
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template<class vobj> void Copy_plane_permute(Lattice<vobj>& lhs,Lattice<vobj> &rhs, int dimension,int lplane,int rplane,int cbmask,int permute_type)
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{
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int rd = rhs._grid->_rdimensions[dimension];
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if ( !rhs._grid->CheckerBoarded(dimension) ) {
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int o = 0; // relative offset to base within plane
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int ro = rplane*rhs._grid->_ostride[dimension]; // base offset for start of plane
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int lo = lplane*rhs._grid->_ostride[dimension]; // offset in buffer
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// Simple block stride gather of SIMD objects
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#pragma omp parallel for collapse(2)
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for(int n=0;n<rhs._grid->_slice_nblock[dimension];n++){
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for(int b=0;b<rhs._grid->_slice_block[dimension];b++){
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permute(lhs._odata[lo+o+b],rhs._odata[ro+o+b],permute_type);
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}
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o +=rhs._grid->_slice_stride[dimension];
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}
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} else {
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int ro = rplane*rhs._grid->_ostride[dimension]; // base offset for start of plane
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int lo = lplane*lhs._grid->_ostride[dimension]; // base offset for start of plane
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int o = 0; // relative offset to base within plane
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#pragma omp parallel for collapse(2)
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for(int n=0;n<rhs._grid->_slice_nblock[dimension];n++){
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for(int b=0;b<rhs._grid->_slice_block[dimension];b++){
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int ocb=1<<lhs._grid->CheckerBoardFromOindex(o+b);
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if ( ocb&cbmask ) {
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permute(lhs._odata[lo+o+b],rhs._odata[ro+o+b],permute_type);
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}
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}
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o +=rhs._grid->_slice_stride[dimension];
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}
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}
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}
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//////////////////////////////////////////////////////
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// Local to node Cshift
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//////////////////////////////////////////////////////
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template<class vobj> void Cshift_local(Lattice<vobj>& ret,Lattice<vobj> &rhs,int dimension,int shift)
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{
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int sshift[2];
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sshift[0] = rhs._grid->CheckerBoardShift(rhs.checkerboard,dimension,shift,0);
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sshift[1] = rhs._grid->CheckerBoardShift(rhs.checkerboard,dimension,shift,1);
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if ( sshift[0] == sshift[1] ) {
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Cshift_local(ret,rhs,dimension,shift,0x3);
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} else {
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Cshift_local(ret,rhs,dimension,shift,0x1);// if checkerboard is unfavourable take two passes
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Cshift_local(ret,rhs,dimension,shift,0x2);// both with block stride loop iteration
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}
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}
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template<class vobj> Lattice<vobj> Cshift_local(Lattice<vobj> &ret,Lattice<vobj> &rhs,int dimension,int shift,int cbmask)
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{
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GridBase *grid = rhs._grid;
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int fd = grid->_fdimensions[dimension];
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int rd = grid->_rdimensions[dimension];
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int ld = grid->_ldimensions[dimension];
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int gd = grid->_gdimensions[dimension];
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// Map to always positive shift modulo global full dimension.
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shift = (shift+fd)%fd;
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ret.checkerboard = grid->CheckerBoardDestination(rhs.checkerboard,shift);
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// the permute type
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int permute_dim =grid->PermuteDim(dimension);
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int permute_type=grid->PermuteType(dimension);
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for(int x=0;x<rd;x++){
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int o = 0;
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int bo = x * grid->_ostride[dimension];
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int cb= (cbmask==0x2)? 1 : 0;
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int sshift = grid->CheckerBoardShift(rhs.checkerboard,dimension,shift,cb);
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int sx = (x+sshift)%rd;
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int permute_slice=0;
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if(permute_dim){
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int wrap = sshift/rd;
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int num = sshift%rd;
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if ( x< rd-num ) permute_slice=wrap;
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else permute_slice = 1-wrap;
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}
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if ( permute_slice ) Copy_plane_permute(ret,rhs,dimension,x,sx,cbmask,permute_type);
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else Copy_plane(ret,rhs,dimension,x,sx,cbmask);
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}
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return ret;
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}
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}
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#endif
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