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Shaken out the peekIndex support.

Hardwire constants "SpinIndex, ColourIndex" and LorentzIndex in Grid_QCD.h
This commit is contained in:
Peter Boyle
2015-04-18 16:17:41 +01:00
parent 26148c3323
commit b47d33c4f1
4 changed files with 166 additions and 4 deletions

View File

@ -505,6 +505,34 @@ public:
}
return ret;
};
////////////////////////////////////////////////////////////////////////////////////////////////////
// Poke internal indices of a Lattice object
////////////////////////////////////////////////////////////////////////////////////////////////////
template<int Index,class vobj> inline
void pokeIndex(Lattice<vobj> &lhs,const Lattice<decltype(peekIndex<Index>(lhs._odata[0]))> & rhs)
{
#pragma omp parallel for
for(int ss=0;ss<lhs._grid->oSites();ss++){
pokeIndex<Index>(lhs._odata[ss],rhs._odata[ss]);
}
}
template<int Index,class vobj> inline
void pokeIndex(Lattice<vobj> &lhs,const Lattice<decltype(peekIndex<Index>(lhs._odata[0],0))> & rhs,int i)
{
#pragma omp parallel for
for(int ss=0;ss<lhs._grid->oSites();ss++){
pokeIndex<Index>(lhs._odata[ss],rhs._odata[ss],i);
}
}
template<int Index,class vobj> inline
void pokeIndex(Lattice<vobj> &lhs,const Lattice<decltype(peekIndex<Index>(lhs._odata[0],0,0))> & rhs,int i,int j)
{
#pragma omp parallel for
for(int ss=0;ss<lhs._grid->oSites();ss++){
pokeIndex<Index>(lhs._odata[ss],rhs._odata[ss],i,j);
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Reduction operations
////////////////////////////////////////////////////////////////////////////////////////////////////

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@ -1,6 +1,7 @@
#ifndef GRID_QCD_H
#define GRID_QCD_H
namespace Grid{
namespace QCD {
static const int Nc=3;
@ -13,12 +14,18 @@ namespace QCD {
//////////////////////////////////////////////////////////////////////////////
// QCD iMatrix types
// Index conventions: Lorentz x Spin x Colour
//
//////////////////////////////////////////////////////////////////////////////
static const int ColourIndex = 1;
static const int SpinIndex = 2;
static const int LorentzIndex= 3;
// ChrisK very keen to add extra space for Gparity doubling.
//
// Also add domain wall index, in a way where Wilson operator
// naturally distributes across the 5th dimensions.
//////////////////////////////////////////////////////////////////////////////
//
// That probably makes for GridRedBlack4dCartesian grid.
template<typename vtype> using iSinglet = iScalar<iScalar<iScalar<vtype> > >;
template<typename vtype> using iSpinMatrix = iScalar<iMatrix<iScalar<vtype>, Ns> >;
template<typename vtype> using iSpinColourMatrix = iScalar<iMatrix<iMatrix<vtype, Nc>, Ns> >;

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@ -1485,6 +1485,125 @@ template<int Level,class vtype,int N> inline
}
//////////////////////////////////////////////////////////////////////////////
// Poke a specific index;
//////////////////////////////////////////////////////////////////////////////
// Scalar poke
template<int Level,class vtype> inline
void pokeIndex(iScalar<vtype> &ret,
const typename std::enable_if<matchGridTensorIndex<iScalar<vtype>,Level>::value,iScalar<vtype> >::type &arg)
{
ret._internal = arg._internal;
}
// Vector poke, one index
template<int Level,class vtype,int N> inline
void pokeIndex(iVector<vtype,N> &ret,
const typename std::enable_if<matchGridTensorIndex<iVector<vtype,N>,Level>::value,iScalar<vtype> >::type &arg,int i)
{
ret._internal[i] = arg._internal;
}
// Vector poke, two indices
template<int Level,class vtype,int N> inline
void pokeIndex(iMatrix<vtype,N> &ret,
const typename std::enable_if<matchGridTensorIndex<iMatrix<vtype,N>,Level>::value,iScalar<vtype> >::type &arg,int i,int j)
{
ret._internal[i][j] = arg._internal;
}
/////////////
// No match poke for scalar,vector,matrix must forward on either 0,1,2 args. Must have 9 routines with notvalue
/////////////
// scalar
template<int Level,class vtype> inline
void pokeIndex(iScalar<vtype> &ret,
const typename std::enable_if<matchGridTensorIndex<iScalar<vtype>,Level>::notvalue,iScalar<decltype(peekIndex<Level>(ret._internal))> >::type &arg)
{
pokeIndex<Level>(ret._internal,arg._internal);
}
template<int Level,class vtype> inline
void pokeIndex(iScalar<vtype> &ret,
const typename std::enable_if<matchGridTensorIndex<iScalar<vtype>,Level>::notvalue,iScalar<decltype(peekIndex<Level>(ret._internal,0))> >::type &arg,
int i)
{
pokeIndex<Level>(ret._internal,arg._internal,i);
}
template<int Level,class vtype> inline
void pokeIndex(iScalar<vtype> &ret,
const typename std::enable_if<matchGridTensorIndex<iScalar<vtype>,Level>::notvalue,iScalar<decltype(peekIndex<Level>(ret._internal,0,0))> >::type &arg,
int i,int j)
{
pokeIndex<Level>(ret._internal,arg._internal,i,j);
}
// Vector
template<int Level,class vtype,int N> inline
void pokeIndex(iVector<vtype,N> &ret,
const typename std::enable_if<matchGridTensorIndex<iVector<vtype,N>,Level>::notvalue,iVector<decltype(peekIndex<Level>(ret._internal)),N> >::type &arg)
{
for(int ii=0;ii<N;ii++){
pokeIndex<Level>(ret._internal[ii],arg._internal[ii]);
}
}
template<int Level,class vtype,int N> inline
void pokeIndex(iVector<vtype,N> &ret,
const typename std::enable_if<matchGridTensorIndex<iVector<vtype,N>,Level>::notvalue,iVector<decltype(peekIndex<Level>(ret._internal,0)),N> >::type &arg,
int i)
{
for(int ii=0;ii<N;ii++){
pokeIndex<Level>(ret._internal[ii],arg._internal[ii],i);
}
}
template<int Level,class vtype,int N> inline
void pokeIndex(iVector<vtype,N> &ret,
const typename std::enable_if<matchGridTensorIndex<iVector<vtype,N>,Level>::notvalue,iVector<decltype(peekIndex<Level>(ret._internal,0,0)),N> >::type &arg,
int i,int j)
{
for(int ii=0;ii<N;ii++){
pokeIndex<Level>(ret._internal[ii],arg._internal[ii],i,j);
}
}
// Matrix
template<int Level,class vtype,int N> inline
void pokeIndex(iMatrix<vtype,N> &ret,
const typename std::enable_if<matchGridTensorIndex<iMatrix<vtype,N>,Level>::notvalue,iMatrix<decltype(peekIndex<Level>(ret._internal)),N> >::type &arg)
{
for(int ii=0;ii<N;ii++){
for(int jj=0;jj<N;jj++){
pokeIndex<Level>(ret._internal[ii][jj],arg._internal[ii][jj]);
}}
}
template<int Level,class vtype,int N> inline
void pokeIndex(iMatrix<vtype,N> &ret,
const typename std::enable_if<matchGridTensorIndex<iMatrix<vtype,N>,Level>::notvalue,iMatrix<decltype(peekIndex<Level>(ret._internal,0)),N> >::type &arg,
int i)
{
for(int ii=0;ii<N;ii++){
for(int jj=0;jj<N;jj++){
pokeIndex<Level>(ret._internal[ii][jj],arg._internal[ii][jj],i);
}}
}
template<int Level,class vtype,int N> inline
void pokeIndex(iMatrix<vtype,N> &ret,
const typename std::enable_if<matchGridTensorIndex<iMatrix<vtype,N>,Level>::notvalue,iMatrix<decltype(peekIndex<Level>(ret._internal,0,0)),N> >::type &arg,
int i,int j)
{
for(int ii=0;ii<N;ii++){
for(int jj=0;jj<N;jj++){
pokeIndex<Level>(ret._internal[ii][jj],arg._internal[ii][jj],i,j);
}}
}
/////////////////////////////////////////////////////////////////
// Can only take the real/imag part of scalar objects, since
// lattice objects of different complex nature are non-conformable.