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Shaken out the peekIndex support.

Hardwire constants "SpinIndex, ColourIndex" and LorentzIndex in Grid_QCD.h
This commit is contained in:
Peter Boyle 2015-04-18 16:17:41 +01:00
parent 26148c3323
commit b47d33c4f1
4 changed files with 166 additions and 4 deletions

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@ -505,6 +505,34 @@ public:
} }
return ret; return ret;
}; };
////////////////////////////////////////////////////////////////////////////////////////////////////
// Poke internal indices of a Lattice object
////////////////////////////////////////////////////////////////////////////////////////////////////
template<int Index,class vobj> inline
void pokeIndex(Lattice<vobj> &lhs,const Lattice<decltype(peekIndex<Index>(lhs._odata[0]))> & rhs)
{
#pragma omp parallel for
for(int ss=0;ss<lhs._grid->oSites();ss++){
pokeIndex<Index>(lhs._odata[ss],rhs._odata[ss]);
}
}
template<int Index,class vobj> inline
void pokeIndex(Lattice<vobj> &lhs,const Lattice<decltype(peekIndex<Index>(lhs._odata[0],0))> & rhs,int i)
{
#pragma omp parallel for
for(int ss=0;ss<lhs._grid->oSites();ss++){
pokeIndex<Index>(lhs._odata[ss],rhs._odata[ss],i);
}
}
template<int Index,class vobj> inline
void pokeIndex(Lattice<vobj> &lhs,const Lattice<decltype(peekIndex<Index>(lhs._odata[0],0,0))> & rhs,int i,int j)
{
#pragma omp parallel for
for(int ss=0;ss<lhs._grid->oSites();ss++){
pokeIndex<Index>(lhs._odata[ss],rhs._odata[ss],i,j);
}
}
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
// Reduction operations // Reduction operations
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////

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@ -1,6 +1,7 @@
#ifndef GRID_QCD_H #ifndef GRID_QCD_H
#define GRID_QCD_H #define GRID_QCD_H
namespace Grid{ namespace Grid{
namespace QCD { namespace QCD {
static const int Nc=3; static const int Nc=3;
@ -13,12 +14,18 @@ namespace QCD {
////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////
// QCD iMatrix types // QCD iMatrix types
// Index conventions: Lorentz x Spin x Colour // Index conventions: Lorentz x Spin x Colour
// //////////////////////////////////////////////////////////////////////////////
static const int ColourIndex = 1;
static const int SpinIndex = 2;
static const int LorentzIndex= 3;
// ChrisK very keen to add extra space for Gparity doubling. // ChrisK very keen to add extra space for Gparity doubling.
// //
// Also add domain wall index, in a way where Wilson operator // Also add domain wall index, in a way where Wilson operator
// naturally distributes across the 5th dimensions. // naturally distributes across the 5th dimensions.
////////////////////////////////////////////////////////////////////////////// //
// That probably makes for GridRedBlack4dCartesian grid.
template<typename vtype> using iSinglet = iScalar<iScalar<iScalar<vtype> > >; template<typename vtype> using iSinglet = iScalar<iScalar<iScalar<vtype> > >;
template<typename vtype> using iSpinMatrix = iScalar<iMatrix<iScalar<vtype>, Ns> >; template<typename vtype> using iSpinMatrix = iScalar<iMatrix<iScalar<vtype>, Ns> >;
template<typename vtype> using iSpinColourMatrix = iScalar<iMatrix<iMatrix<vtype, Nc>, Ns> >; template<typename vtype> using iSpinColourMatrix = iScalar<iMatrix<iMatrix<vtype, Nc>, Ns> >;

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@ -1485,6 +1485,125 @@ template<int Level,class vtype,int N> inline
} }
//////////////////////////////////////////////////////////////////////////////
// Poke a specific index;
//////////////////////////////////////////////////////////////////////////////
// Scalar poke
template<int Level,class vtype> inline
void pokeIndex(iScalar<vtype> &ret,
const typename std::enable_if<matchGridTensorIndex<iScalar<vtype>,Level>::value,iScalar<vtype> >::type &arg)
{
ret._internal = arg._internal;
}
// Vector poke, one index
template<int Level,class vtype,int N> inline
void pokeIndex(iVector<vtype,N> &ret,
const typename std::enable_if<matchGridTensorIndex<iVector<vtype,N>,Level>::value,iScalar<vtype> >::type &arg,int i)
{
ret._internal[i] = arg._internal;
}
// Vector poke, two indices
template<int Level,class vtype,int N> inline
void pokeIndex(iMatrix<vtype,N> &ret,
const typename std::enable_if<matchGridTensorIndex<iMatrix<vtype,N>,Level>::value,iScalar<vtype> >::type &arg,int i,int j)
{
ret._internal[i][j] = arg._internal;
}
/////////////
// No match poke for scalar,vector,matrix must forward on either 0,1,2 args. Must have 9 routines with notvalue
/////////////
// scalar
template<int Level,class vtype> inline
void pokeIndex(iScalar<vtype> &ret,
const typename std::enable_if<matchGridTensorIndex<iScalar<vtype>,Level>::notvalue,iScalar<decltype(peekIndex<Level>(ret._internal))> >::type &arg)
{
pokeIndex<Level>(ret._internal,arg._internal);
}
template<int Level,class vtype> inline
void pokeIndex(iScalar<vtype> &ret,
const typename std::enable_if<matchGridTensorIndex<iScalar<vtype>,Level>::notvalue,iScalar<decltype(peekIndex<Level>(ret._internal,0))> >::type &arg,
int i)
{
pokeIndex<Level>(ret._internal,arg._internal,i);
}
template<int Level,class vtype> inline
void pokeIndex(iScalar<vtype> &ret,
const typename std::enable_if<matchGridTensorIndex<iScalar<vtype>,Level>::notvalue,iScalar<decltype(peekIndex<Level>(ret._internal,0,0))> >::type &arg,
int i,int j)
{
pokeIndex<Level>(ret._internal,arg._internal,i,j);
}
// Vector
template<int Level,class vtype,int N> inline
void pokeIndex(iVector<vtype,N> &ret,
const typename std::enable_if<matchGridTensorIndex<iVector<vtype,N>,Level>::notvalue,iVector<decltype(peekIndex<Level>(ret._internal)),N> >::type &arg)
{
for(int ii=0;ii<N;ii++){
pokeIndex<Level>(ret._internal[ii],arg._internal[ii]);
}
}
template<int Level,class vtype,int N> inline
void pokeIndex(iVector<vtype,N> &ret,
const typename std::enable_if<matchGridTensorIndex<iVector<vtype,N>,Level>::notvalue,iVector<decltype(peekIndex<Level>(ret._internal,0)),N> >::type &arg,
int i)
{
for(int ii=0;ii<N;ii++){
pokeIndex<Level>(ret._internal[ii],arg._internal[ii],i);
}
}
template<int Level,class vtype,int N> inline
void pokeIndex(iVector<vtype,N> &ret,
const typename std::enable_if<matchGridTensorIndex<iVector<vtype,N>,Level>::notvalue,iVector<decltype(peekIndex<Level>(ret._internal,0,0)),N> >::type &arg,
int i,int j)
{
for(int ii=0;ii<N;ii++){
pokeIndex<Level>(ret._internal[ii],arg._internal[ii],i,j);
}
}
// Matrix
template<int Level,class vtype,int N> inline
void pokeIndex(iMatrix<vtype,N> &ret,
const typename std::enable_if<matchGridTensorIndex<iMatrix<vtype,N>,Level>::notvalue,iMatrix<decltype(peekIndex<Level>(ret._internal)),N> >::type &arg)
{
for(int ii=0;ii<N;ii++){
for(int jj=0;jj<N;jj++){
pokeIndex<Level>(ret._internal[ii][jj],arg._internal[ii][jj]);
}}
}
template<int Level,class vtype,int N> inline
void pokeIndex(iMatrix<vtype,N> &ret,
const typename std::enable_if<matchGridTensorIndex<iMatrix<vtype,N>,Level>::notvalue,iMatrix<decltype(peekIndex<Level>(ret._internal,0)),N> >::type &arg,
int i)
{
for(int ii=0;ii<N;ii++){
for(int jj=0;jj<N;jj++){
pokeIndex<Level>(ret._internal[ii][jj],arg._internal[ii][jj],i);
}}
}
template<int Level,class vtype,int N> inline
void pokeIndex(iMatrix<vtype,N> &ret,
const typename std::enable_if<matchGridTensorIndex<iMatrix<vtype,N>,Level>::notvalue,iMatrix<decltype(peekIndex<Level>(ret._internal,0,0)),N> >::type &arg,
int i,int j)
{
for(int ii=0;ii<N;ii++){
for(int jj=0;jj<N;jj++){
pokeIndex<Level>(ret._internal[ii][jj],arg._internal[ii][jj],i,j);
}}
}
///////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////
// Can only take the real/imag part of scalar objects, since // Can only take the real/imag part of scalar objects, since
// lattice objects of different complex nature are non-conformable. // lattice objects of different complex nature are non-conformable.

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@ -131,11 +131,14 @@ int main (int argc, char ** argv)
// rscalar=real(scalar); // rscalar=real(scalar);
// iscalar=imag(scalar); // iscalar=imag(scalar);
// scalar =cmplx(rscalar,iscalar); // scalar =cmplx(rscalar,iscalar);
pokeIndex<1>(cVec,scalar,1);
scalar=transpose(scalar); scalar=transpose(scalar);
scalar=transposeIndex<1>(scalar); scalar=transposeIndex<1>(scalar);
scalar=traceIndex<1>(scalar); scalar=traceIndex<1>(scalar);
scalar=peekIndex<1>(cVec,0); scalar=peekIndex<1>(cVec,0);
scalar=trace(scalar); scalar=trace(scalar);
scalar=localInnerProduct(cVec,cVec); scalar=localInnerProduct(cVec,cVec);
scalar=localNorm2(cVec); scalar=localNorm2(cVec);
@ -205,7 +208,7 @@ int main (int argc, char ** argv)
LatticeComplex trscMat(&Fine); LatticeComplex trscMat(&Fine);
trscMat = trace(scMat); // Trace trscMat = trace(scMat); // Trace
{ { // Peek-ology and Poke-ology, with a little app-ology
TComplex c; TComplex c;
ColourMatrix c_m; ColourMatrix c_m;
SpinMatrix s_m; SpinMatrix s_m;
@ -226,8 +229,13 @@ int main (int argc, char ** argv)
c_m()() = scm()(0,0); //ColourComponents of CM <= ColourComponents of SpinColourMatrix c_m()() = scm()(0,0); //ColourComponents of CM <= ColourComponents of SpinColourMatrix
scm()(1,1) = cm()(); //ColourComponents of CM <= ColourComponents of SpinColourMatrix scm()(1,1) = cm()(); //ColourComponents of CM <= ColourComponents of SpinColourMatrix
c = scm()(1,1)(1,2);
scm()(1,1)(2,1) = c;
pokeIndex<1> (c_m,c,0,0);
} }
FooBar = Bar; FooBar = Bar;
/* /*