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Don't need the numerical rounding tolerance in multigrid
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@ -301,6 +301,37 @@ inline void blockProject(Lattice<iVector<CComplex,nbasis > > &coarseData,
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// std::cout << GridLogPerformance << " blockProject : blockZaxpy : "<<t_za<<" us"<<std::endl;
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}
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template<class vobj,class CComplex,int nbasis,class VLattice>
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inline void blockProjectFast(Lattice<iVector<CComplex,nbasis > > &coarseData,
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const Lattice<vobj> &fineData,
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const VLattice &Basis)
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{
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GridBase * fine = fineData.Grid();
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GridBase * coarse= coarseData.Grid();
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Lattice<iScalar<CComplex>> ip(coarse);
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Lattice<vobj> fineDataRed = fineData;
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autoView( coarseData_ , coarseData, AcceleratorWrite);
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autoView( ip_ , ip, AcceleratorWrite);
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RealD t_IP=0;
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RealD t_co=0;
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for(int v=0;v<nbasis;v++) {
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t_IP-=usecond();
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blockInnerProductD(ip,Basis[v],fineData); // ip = <basis|fine>
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t_IP+=usecond();
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t_co-=usecond();
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accelerator_for( sc, coarse->oSites(), vobj::Nsimd(), {
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convertType(coarseData_[sc](v),ip_[sc]);
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});
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t_co+=usecond();
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}
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// std::cout << GridLogPerformance << " blockProjectFast : blockInnerProduct : "<<t_IP<<" us"<<std::endl;
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// std::cout << GridLogPerformance << " blockProjectFast : conv : "<<t_co<<" us"<<std::endl;
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}
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// This only minimises data motion from CPU to GPU
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// there is chance of better implementation that does a vxk loop of inner products to data share
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// at the GPU thread level
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