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NAMESPACE and formatting

This commit is contained in:
paboyle 2018-01-12 18:10:11 +00:00
parent fbc2380cb8
commit bbb657da5c

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@ -1,4 +1,4 @@
/************************************************************************************* /*************************************************************************************
Grid physics library, www.github.com/paboyle/Grid Grid physics library, www.github.com/paboyle/Grid
@ -25,413 +25,413 @@ Author: Antonin Portelli <antonin.portelli@me.com>
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
See the full license in the file "LICENSE" in the top level distribution directory See the full license in the file "LICENSE" in the top level distribution directory
*************************************************************************************/ *************************************************************************************/
/* END LEGAL */ /* END LEGAL */
#include "Grid_generic_types.h" #include "Grid_generic_types.h"
namespace Grid { NAMESPACE_BEGIN(Grid);
namespace Optimization { NAMESPACE_BEGIN(Optimization);
struct Vsplat{ struct Vsplat{
// Complex // Complex
template <typename T> template <typename T>
inline vec<T> operator()(T a, T b){ inline vec<T> operator()(T a, T b){
vec<T> out; vec<T> out;
VECTOR_FOR(i, W<T>::r, 2) VECTOR_FOR(i, W<T>::r, 2)
{ {
out.v[i] = a; out.v[i] = a;
out.v[i+1] = b; out.v[i+1] = b;
} }
return out; return out;
} }
// Real // Real
template <typename T> template <typename T>
inline vec<T> operator()(T a){ inline vec<T> operator()(T a){
vec<T> out; vec<T> out;
VECTOR_FOR(i, W<T>::r, 1) VECTOR_FOR(i, W<T>::r, 1)
{ {
out.v[i] = a; out.v[i] = a;
} }
return out; return out;
} }
}; };
struct Vstore{ struct Vstore{
// Real // Real
template <typename T> template <typename T>
inline void operator()(vec<T> a, T *D){ inline void operator()(vec<T> a, T *D){
*((vec<T> *)D) = a; *((vec<T> *)D) = a;
} }
}; };
struct Vstream{ struct Vstream{
// Real // Real
template <typename T> template <typename T>
inline void operator()(T * a, vec<T> b){ inline void operator()(T * a, vec<T> b){
*((vec<T> *)a) = b; *((vec<T> *)a) = b;
} }
}; };
struct Vset{ struct Vset{
// Complex // Complex
template <typename T> template <typename T>
inline vec<T> operator()(std::complex<T> *a){ inline vec<T> operator()(std::complex<T> *a){
vec<T> out; vec<T> out;
VECTOR_FOR(i, W<T>::c, 1) VECTOR_FOR(i, W<T>::c, 1)
{ {
out.v[2*i] = a[i].real(); out.v[2*i] = a[i].real();
out.v[2*i+1] = a[i].imag(); out.v[2*i+1] = a[i].imag();
} }
return out; return out;
} }
// Real // Real
template <typename T> template <typename T>
inline vec<T> operator()(T *a){ inline vec<T> operator()(T *a){
vec<T> out; vec<T> out;
out = *((vec<T> *)a); out = *((vec<T> *)a);
return out; return out;
} }
}; };
///////////////////////////////////////////////////// /////////////////////////////////////////////////////
// Arithmetic operations // Arithmetic operations
///////////////////////////////////////////////////// /////////////////////////////////////////////////////
struct Sum{ struct Sum{
// Complex/Real // Complex/Real
template <typename T> template <typename T>
inline vec<T> operator()(vec<T> a, vec<T> b){ inline vec<T> operator()(vec<T> a, vec<T> b){
vec<T> out; vec<T> out;
VECTOR_FOR(i, W<T>::r, 1) VECTOR_FOR(i, W<T>::r, 1)
{ {
out.v[i] = a.v[i] + b.v[i]; out.v[i] = a.v[i] + b.v[i];
} }
return out; return out;
} }
}; };
struct Sub{ struct Sub{
// Complex/Real // Complex/Real
template <typename T> template <typename T>
inline vec<T> operator()(vec<T> a, vec<T> b){ inline vec<T> operator()(vec<T> a, vec<T> b){
vec<T> out; vec<T> out;
VECTOR_FOR(i, W<T>::r, 1) VECTOR_FOR(i, W<T>::r, 1)
{ {
out.v[i] = a.v[i] - b.v[i]; out.v[i] = a.v[i] - b.v[i];
} }
return out; return out;
} }
}; };
struct Mult{ struct Mult{
// Real // Real
template <typename T> template <typename T>
inline vec<T> operator()(vec<T> a, vec<T> b){ inline vec<T> operator()(vec<T> a, vec<T> b){
vec<T> out; vec<T> out;
VECTOR_FOR(i, W<T>::r, 1) VECTOR_FOR(i, W<T>::r, 1)
{ {
out.v[i] = a.v[i]*b.v[i]; out.v[i] = a.v[i]*b.v[i];
} }
return out; return out;
} }
}; };
#define cmul(a, b, c, i)\ #define cmul(a, b, c, i) \
c[i] = a[i]*b[i] - a[i+1]*b[i+1];\ c[i] = a[i]*b[i] - a[i+1]*b[i+1]; \
c[i+1] = a[i]*b[i+1] + a[i+1]*b[i]; c[i+1] = a[i]*b[i+1] + a[i+1]*b[i];
struct MultRealPart{ struct MultRealPart{
template <typename T> template <typename T>
inline vec<T> operator()(vec<T> a, vec<T> b){ inline vec<T> operator()(vec<T> a, vec<T> b){
vec<T> out; vec<T> out;
VECTOR_FOR(i, W<T>::c, 1) VECTOR_FOR(i, W<T>::c, 1)
{ {
out.v[2*i] = a.v[2*i]*b.v[2*i]; out.v[2*i] = a.v[2*i]*b.v[2*i];
out.v[2*i+1] = a.v[2*i]*b.v[2*i+1]; out.v[2*i+1] = a.v[2*i]*b.v[2*i+1];
} }
return out; return out;
} }
}; };
struct MaddRealPart{ struct MaddRealPart{
template <typename T> template <typename T>
inline vec<T> operator()(vec<T> a, vec<T> b, vec<T> c){ inline vec<T> operator()(vec<T> a, vec<T> b, vec<T> c){
vec<T> out; vec<T> out;
VECTOR_FOR(i, W<T>::c, 1) VECTOR_FOR(i, W<T>::c, 1)
{ {
out.v[2*i] = a.v[2*i]*b.v[2*i] + c.v[2*i]; out.v[2*i] = a.v[2*i]*b.v[2*i] + c.v[2*i];
out.v[2*i+1] = a.v[2*i]*b.v[2*i+1] + c.v[2*i+1]; out.v[2*i+1] = a.v[2*i]*b.v[2*i+1] + c.v[2*i+1];
} }
return out; return out;
} }
}; };
struct MultComplex{ struct MultComplex{
// Complex // Complex
template <typename T> template <typename T>
inline vec<T> operator()(vec<T> a, vec<T> b){ inline vec<T> operator()(vec<T> a, vec<T> b){
vec<T> out; vec<T> out;
VECTOR_FOR(i, W<T>::c, 1) VECTOR_FOR(i, W<T>::c, 1)
{ {
cmul(a.v, b.v, out.v, 2*i); cmul(a.v, b.v, out.v, 2*i);
} }
return out; return out;
} }
}; };
#undef cmul #undef cmul
struct Div{ struct Div{
// Real // Real
template <typename T> template <typename T>
inline vec<T> operator()(vec<T> a, vec<T> b){ inline vec<T> operator()(vec<T> a, vec<T> b){
vec<T> out; vec<T> out;
VECTOR_FOR(i, W<T>::r, 1) VECTOR_FOR(i, W<T>::r, 1)
{ {
out.v[i] = a.v[i]/b.v[i]; out.v[i] = a.v[i]/b.v[i];
} }
return out; return out;
} }
}; };
#define conj(a, b, i)\ #define conj(a, b, i) \
b[i] = a[i];\ b[i] = a[i]; \
b[i+1] = -a[i+1]; b[i+1] = -a[i+1];
struct Conj{ struct Conj{
// Complex // Complex
template <typename T> template <typename T>
inline vec<T> operator()(vec<T> a){ inline vec<T> operator()(vec<T> a){
vec<T> out; vec<T> out;
VECTOR_FOR(i, W<T>::c, 1) VECTOR_FOR(i, W<T>::c, 1)
{ {
conj(a.v, out.v, 2*i); conj(a.v, out.v, 2*i);
} }
return out; return out;
} }
}; };
#undef conj #undef conj
#define timesmi(a, b, i)\ #define timesmi(a, b, i) \
b[i] = a[i+1];\ b[i] = a[i+1]; \
b[i+1] = -a[i]; b[i+1] = -a[i];
struct TimesMinusI{ struct TimesMinusI{
// Complex // Complex
template <typename T> template <typename T>
inline vec<T> operator()(vec<T> a, vec<T> b){ inline vec<T> operator()(vec<T> a, vec<T> b){
vec<T> out; vec<T> out;
VECTOR_FOR(i, W<T>::c, 1) VECTOR_FOR(i, W<T>::c, 1)
{ {
timesmi(a.v, out.v, 2*i); timesmi(a.v, out.v, 2*i);
} }
return out; return out;
} }
}; };
#undef timesmi #undef timesmi
#define timesi(a, b, i)\ #define timesi(a, b, i) \
b[i] = -a[i+1];\ b[i] = -a[i+1]; \
b[i+1] = a[i]; b[i+1] = a[i];
struct TimesI{ struct TimesI{
// Complex // Complex
template <typename T> template <typename T>
inline vec<T> operator()(vec<T> a, vec<T> b){ inline vec<T> operator()(vec<T> a, vec<T> b){
vec<T> out; vec<T> out;
VECTOR_FOR(i, W<T>::c, 1) VECTOR_FOR(i, W<T>::c, 1)
{ {
timesi(a.v, out.v, 2*i); timesi(a.v, out.v, 2*i);
} }
return out; return out;
} }
}; };
#undef timesi #undef timesi
struct PrecisionChange { struct PrecisionChange {
static inline vech StoH (const vecf &a,const vecf &b) { static inline vech StoH (const vecf &a,const vecf &b) {
vech ret; vech ret;
#ifdef USE_FP16 #ifdef USE_FP16
vech *ha = (vech *)&a; vech *ha = (vech *)&a;
vech *hb = (vech *)&b; vech *hb = (vech *)&b;
const int nf = W<float>::r; const int nf = W<float>::r;
// VECTOR_FOR(i, nf,1){ ret.v[i] = ( (uint16_t *) &a.v[i])[1] ; } // VECTOR_FOR(i, nf,1){ ret.v[i] = ( (uint16_t *) &a.v[i])[1] ; }
// VECTOR_FOR(i, nf,1){ ret.v[i+nf] = ( (uint16_t *) &b.v[i])[1] ; } // VECTOR_FOR(i, nf,1){ ret.v[i+nf] = ( (uint16_t *) &b.v[i])[1] ; }
VECTOR_FOR(i, nf,1){ ret.v[i] = ha->v[2*i+1]; } VECTOR_FOR(i, nf,1){ ret.v[i] = ha->v[2*i+1]; }
VECTOR_FOR(i, nf,1){ ret.v[i+nf] = hb->v[2*i+1]; } VECTOR_FOR(i, nf,1){ ret.v[i+nf] = hb->v[2*i+1]; }
#else #else
assert(0); assert(0);
#endif #endif
return ret; return ret;
} }
static inline void HtoS (vech h,vecf &sa,vecf &sb) { static inline void HtoS (vech h,vecf &sa,vecf &sb) {
#ifdef USE_FP16 #ifdef USE_FP16
const int nf = W<float>::r; const int nf = W<float>::r;
const int nh = W<uint16_t>::r; const int nh = W<uint16_t>::r;
vech *ha = (vech *)&sa; vech *ha = (vech *)&sa;
vech *hb = (vech *)&sb; vech *hb = (vech *)&sb;
VECTOR_FOR(i, nf, 1){ sb.v[i]= sa.v[i] = 0; } VECTOR_FOR(i, nf, 1){ sb.v[i]= sa.v[i] = 0; }
// VECTOR_FOR(i, nf, 1){ ( (uint16_t *) (&sa.v[i]))[1] = h.v[i];} // VECTOR_FOR(i, nf, 1){ ( (uint16_t *) (&sa.v[i]))[1] = h.v[i];}
// VECTOR_FOR(i, nf, 1){ ( (uint16_t *) (&sb.v[i]))[1] = h.v[i+nf];} // VECTOR_FOR(i, nf, 1){ ( (uint16_t *) (&sb.v[i]))[1] = h.v[i+nf];}
VECTOR_FOR(i, nf, 1){ ha->v[2*i+1]=h.v[i]; } VECTOR_FOR(i, nf, 1){ ha->v[2*i+1]=h.v[i]; }
VECTOR_FOR(i, nf, 1){ hb->v[2*i+1]=h.v[i+nf]; } VECTOR_FOR(i, nf, 1){ hb->v[2*i+1]=h.v[i+nf]; }
#else #else
assert(0); assert(0);
#endif #endif
} }
static inline vecf DtoS (vecd a,vecd b) { static inline vecf DtoS (vecd a,vecd b) {
const int nd = W<double>::r; const int nd = W<double>::r;
const int nf = W<float>::r; const int nf = W<float>::r;
vecf ret; vecf ret;
VECTOR_FOR(i, nd,1){ ret.v[i] = a.v[i] ; } VECTOR_FOR(i, nd,1){ ret.v[i] = a.v[i] ; }
VECTOR_FOR(i, nd,1){ ret.v[i+nd] = b.v[i] ; } VECTOR_FOR(i, nd,1){ ret.v[i+nd] = b.v[i] ; }
return ret; return ret;
} }
static inline void StoD (vecf s,vecd &a,vecd &b) { static inline void StoD (vecf s,vecd &a,vecd &b) {
const int nd = W<double>::r; const int nd = W<double>::r;
VECTOR_FOR(i, nd,1){ a.v[i] = s.v[i] ; } VECTOR_FOR(i, nd,1){ a.v[i] = s.v[i] ; }
VECTOR_FOR(i, nd,1){ b.v[i] = s.v[i+nd] ; } VECTOR_FOR(i, nd,1){ b.v[i] = s.v[i+nd] ; }
} }
static inline vech DtoH (vecd a,vecd b,vecd c,vecd d) { static inline vech DtoH (vecd a,vecd b,vecd c,vecd d) {
vecf sa,sb; vecf sa,sb;
sa = DtoS(a,b); sa = DtoS(a,b);
sb = DtoS(c,d); sb = DtoS(c,d);
return StoH(sa,sb); return StoH(sa,sb);
} }
static inline void HtoD (vech h,vecd &a,vecd &b,vecd &c,vecd &d) { static inline void HtoD (vech h,vecd &a,vecd &b,vecd &c,vecd &d) {
vecf sa,sb; vecf sa,sb;
HtoS(h,sa,sb); HtoS(h,sa,sb);
StoD(sa,a,b); StoD(sa,a,b);
StoD(sb,c,d); StoD(sb,c,d);
} }
}; };
////////////////////////////////////////////// //////////////////////////////////////////////
// Exchange support // Exchange support
struct Exchange{ struct Exchange{
template <typename T,int n> template <typename T,int n>
static inline void ExchangeN(vec<T> &out1,vec<T> &out2,vec<T> &in1,vec<T> &in2){ static inline void ExchangeN(vec<T> &out1,vec<T> &out2,vec<T> &in1,vec<T> &in2){
const int w = W<T>::r; const int w = W<T>::r;
unsigned int mask = w >> (n + 1); unsigned int mask = w >> (n + 1);
// std::cout << " Exchange "<<n<<" nsimd "<<w<<" mask 0x" <<std::hex<<mask<<std::dec<<std::endl; // std::cout << " Exchange "<<n<<" nsimd "<<w<<" mask 0x" <<std::hex<<mask<<std::dec<<std::endl;
VECTOR_FOR(i, w, 1) { VECTOR_FOR(i, w, 1) {
int j1 = i&(~mask); int j1 = i&(~mask);
if ( (i&mask) == 0 ) { out1.v[i]=in1.v[j1];} if ( (i&mask) == 0 ) { out1.v[i]=in1.v[j1];}
else { out1.v[i]=in2.v[j1];} else { out1.v[i]=in2.v[j1];}
int j2 = i|mask; int j2 = i|mask;
if ( (i&mask) == 0 ) { out2.v[i]=in1.v[j2];} if ( (i&mask) == 0 ) { out2.v[i]=in1.v[j2];}
else { out2.v[i]=in2.v[j2];} else { out2.v[i]=in2.v[j2];}
} }
} }
template <typename T> template <typename T>
static inline void Exchange0(vec<T> &out1,vec<T> &out2,vec<T> &in1,vec<T> &in2){ static inline void Exchange0(vec<T> &out1,vec<T> &out2,vec<T> &in1,vec<T> &in2){
ExchangeN<T,0>(out1,out2,in1,in2); ExchangeN<T,0>(out1,out2,in1,in2);
};
template <typename T>
static inline void Exchange1(vec<T> &out1,vec<T> &out2,vec<T> &in1,vec<T> &in2){
ExchangeN<T,1>(out1,out2,in1,in2);
};
template <typename T>
static inline void Exchange2(vec<T> &out1,vec<T> &out2,vec<T> &in1,vec<T> &in2){
ExchangeN<T,2>(out1,out2,in1,in2);
};
template <typename T>
static inline void Exchange3(vec<T> &out1,vec<T> &out2,vec<T> &in1,vec<T> &in2){
ExchangeN<T,3>(out1,out2,in1,in2);
};
}; };
template <typename T>
static inline void Exchange1(vec<T> &out1,vec<T> &out2,vec<T> &in1,vec<T> &in2){
ExchangeN<T,1>(out1,out2,in1,in2);
};
template <typename T>
static inline void Exchange2(vec<T> &out1,vec<T> &out2,vec<T> &in1,vec<T> &in2){
ExchangeN<T,2>(out1,out2,in1,in2);
};
template <typename T>
static inline void Exchange3(vec<T> &out1,vec<T> &out2,vec<T> &in1,vec<T> &in2){
ExchangeN<T,3>(out1,out2,in1,in2);
};
};
////////////////////////////////////////////// //////////////////////////////////////////////
// Some Template specialization // Some Template specialization
#define perm(a, b, n, w)\ #define perm(a, b, n, w) \
unsigned int _mask = w >> (n + 1);\ unsigned int _mask = w >> (n + 1); \
VECTOR_FOR(i, w, 1)\ VECTOR_FOR(i, w, 1) \
{\ { \
b[i] = a[i^_mask];\ b[i] = a[i^_mask]; \
} }
#define DECL_PERMUTE_N(n)\ #define DECL_PERMUTE_N(n) \
template <typename T>\ template <typename T> \
static inline vec<T> Permute##n(vec<T> in) {\ static inline vec<T> Permute##n(vec<T> in) { \
vec<T> out;\ vec<T> out; \
perm(in.v, out.v, n, W<T>::r);\ perm(in.v, out.v, n, W<T>::r); \
return out;\ return out; \
} }
struct Permute{ struct Permute{
DECL_PERMUTE_N(0); DECL_PERMUTE_N(0);
DECL_PERMUTE_N(1); DECL_PERMUTE_N(1);
DECL_PERMUTE_N(2); DECL_PERMUTE_N(2);
DECL_PERMUTE_N(3); DECL_PERMUTE_N(3);
}; };
#undef perm #undef perm
#undef DECL_PERMUTE_N #undef DECL_PERMUTE_N
#define rot(a, b, n, w)\ #define rot(a, b, n, w) \
VECTOR_FOR(i, w, 1)\ VECTOR_FOR(i, w, 1) \
{\ { \
b[i] = a[(i + n)%w];\ b[i] = a[(i + n)%w]; \
} }
struct Rotate{ struct Rotate{
template <int n, typename T> static inline vec<T> tRotate(vec<T> in){ template <int n, typename T> static inline vec<T> tRotate(vec<T> in){
return rotate(in, n); return rotate(in, n);
} }
template <typename T> template <typename T>
static inline vec<T> rotate(vec<T> in, int n){ static inline vec<T> rotate(vec<T> in, int n){
vec<T> out; vec<T> out;
rot(in.v, out.v, n, W<T>::r); rot(in.v, out.v, n, W<T>::r);
return out; return out;
}
};
#undef rot
#define acc(v, a, off, step, n)\
for (unsigned int i = off; i < n; i += step)\
{\
a += v[i];\
} }
};
#undef rot
template <typename Out_type, typename In_type> #define acc(v, a, off, step, n) \
for (unsigned int i = off; i < n; i += step) \
{ \
a += v[i]; \
}
template <typename Out_type, typename In_type>
struct Reduce{ struct Reduce{
//Need templated class to overload output type //Need templated class to overload output type
//General form must generate error if compiled //General form must generate error if compiled
@ -442,89 +442,91 @@ namespace Optimization {
} }
}; };
//Complex float Reduce //Complex float Reduce
template <> template <>
inline Grid::ComplexF Reduce<Grid::ComplexF, vecf>::operator()(vecf in){ inline Grid::ComplexF Reduce<Grid::ComplexF, vecf>::operator()(vecf in){
float a = 0.f, b = 0.f; float a = 0.f, b = 0.f;
acc(in.v, a, 0, 2, W<float>::r); acc(in.v, a, 0, 2, W<float>::r);
acc(in.v, b, 1, 2, W<float>::r); acc(in.v, b, 1, 2, W<float>::r);
return Grid::ComplexF(a, b); return Grid::ComplexF(a, b);
}
//Real float Reduce
template<>
inline Grid::RealF Reduce<Grid::RealF, vecf>::operator()(vecf in){
float a = 0.;
acc(in.v, a, 0, 1, W<float>::r);
return a;
}
//Complex double Reduce
template<>
inline Grid::ComplexD Reduce<Grid::ComplexD, vecd>::operator()(vecd in){
double a = 0., b = 0.;
acc(in.v, a, 0, 2, W<double>::r);
acc(in.v, b, 1, 2, W<double>::r);
return Grid::ComplexD(a, b);
}
//Real double Reduce
template<>
inline Grid::RealD Reduce<Grid::RealD, vecd>::operator()(vecd in){
double a = 0.f;
acc(in.v, a, 0, 1, W<double>::r);
return a;
}
//Integer Reduce
template<>
inline Integer Reduce<Integer, veci>::operator()(veci in){
Integer a = 0;
acc(in.v, a, 0, 1, W<Integer>::r);
return a;
}
#undef acc // EIGEN compatibility
} }
//Real float Reduce
template<>
inline Grid::RealF Reduce<Grid::RealF, vecf>::operator()(vecf in){
float a = 0.;
acc(in.v, a, 0, 1, W<float>::r);
return a;
}
//Complex double Reduce
template<>
inline Grid::ComplexD Reduce<Grid::ComplexD, vecd>::operator()(vecd in){
double a = 0., b = 0.;
acc(in.v, a, 0, 2, W<double>::r);
acc(in.v, b, 1, 2, W<double>::r);
return Grid::ComplexD(a, b);
}
//Real double Reduce
template<>
inline Grid::RealD Reduce<Grid::RealD, vecd>::operator()(vecd in){
double a = 0.f;
acc(in.v, a, 0, 1, W<double>::r);
return a;
}
//Integer Reduce
template<>
inline Integer Reduce<Integer, veci>::operator()(veci in){
Integer a = 0;
acc(in.v, a, 0, 1, W<Integer>::r);
return a;
}
#undef acc // EIGEN compatibility
NAMESPACE_END(Optimization)
////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////
// Here assign types // Here assign types
typedef Optimization::vech SIMD_Htype; // Reduced precision type typedef Optimization::vech SIMD_Htype; // Reduced precision type
typedef Optimization::vecf SIMD_Ftype; // Single precision type typedef Optimization::vecf SIMD_Ftype; // Single precision type
typedef Optimization::vecd SIMD_Dtype; // Double precision type typedef Optimization::vecd SIMD_Dtype; // Double precision type
typedef Optimization::veci SIMD_Itype; // Integer type typedef Optimization::veci SIMD_Itype; // Integer type
// prefetch utilities // prefetch utilities
inline void v_prefetch0(int size, const char *ptr){}; inline void v_prefetch0(int size, const char *ptr){};
inline void prefetch_HINT_T0(const char *ptr){}; inline void prefetch_HINT_T0(const char *ptr){};
// Function name aliases // Function name aliases
typedef Optimization::Vsplat VsplatSIMD; typedef Optimization::Vsplat VsplatSIMD;
typedef Optimization::Vstore VstoreSIMD; typedef Optimization::Vstore VstoreSIMD;
typedef Optimization::Vset VsetSIMD; typedef Optimization::Vset VsetSIMD;
typedef Optimization::Vstream VstreamSIMD; typedef Optimization::Vstream VstreamSIMD;
template <typename S, typename T> using ReduceSIMD = Optimization::Reduce<S,T>; template <typename S, typename T> using ReduceSIMD = Optimization::Reduce<S,T>;
// Arithmetic operations
typedef Optimization::Sum SumSIMD;
typedef Optimization::Sub SubSIMD;
typedef Optimization::Div DivSIMD;
typedef Optimization::Mult MultSIMD;
typedef Optimization::MultComplex MultComplexSIMD;
typedef Optimization::MultRealPart MultRealPartSIMD;
typedef Optimization::MaddRealPart MaddRealPartSIMD;
typedef Optimization::Conj ConjSIMD;
typedef Optimization::TimesMinusI TimesMinusISIMD;
typedef Optimization::TimesI TimesISIMD;
NAMESPACE_END(Grid)
// Arithmetic operations
typedef Optimization::Sum SumSIMD;
typedef Optimization::Sub SubSIMD;
typedef Optimization::Div DivSIMD;
typedef Optimization::Mult MultSIMD;
typedef Optimization::MultComplex MultComplexSIMD;
typedef Optimization::MultRealPart MultRealPartSIMD;
typedef Optimization::MaddRealPart MaddRealPartSIMD;
typedef Optimization::Conj ConjSIMD;
typedef Optimization::TimesMinusI TimesMinusISIMD;
typedef Optimization::TimesI TimesISIMD;
}