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move constants into red black
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@ -4,6 +4,13 @@
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namespace Grid {
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namespace Grid {
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static const int CbRed =0;
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static const int CbBlack=1;
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static const int Even =CbRed;
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static const int Odd =CbBlack;
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static const int DaggerNo=0;
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static const int DaggerYes=1;
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// Specialise this for red black grids storing half the data like a chess board.
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// Specialise this for red black grids storing half the data like a chess board.
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class GridRedBlackCartesian : public GridBase
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class GridRedBlackCartesian : public GridBase
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{
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{
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@ -44,6 +51,9 @@ public:
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return source_cb;
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return source_cb;
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}
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}
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};
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};
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GridRedBlackCartesian(GridBase *base) : GridRedBlackCartesian(base->_fdimensions,base->_simd_layout,base->_processors) {};
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GridRedBlackCartesian(std::vector<int> &dimensions,
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GridRedBlackCartesian(std::vector<int> &dimensions,
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std::vector<int> &simd_layout,
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std::vector<int> &simd_layout,
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std::vector<int> &processor_grid ) : GridBase(processor_grid)
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std::vector<int> &processor_grid ) : GridBase(processor_grid)
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