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Integrated Lebesgue code and been playing with alternate implementations of the wilson dop without
any particular success in increasing the performance.
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@@ -22,7 +22,7 @@ int main (int argc, char ** argv)
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std::vector<int> simd_layout({1,1,2,2});
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std::vector<int> mpi_layout ({1,1,1,1});
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std::vector<int> latt_size ({4,4,8,8});
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std::vector<int> latt_size ({8,8,8,8});
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GridCartesian Grid(latt_size,simd_layout,mpi_layout);
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std::vector<int> seeds({1,2,3,4});
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@@ -45,9 +45,7 @@ int main (int argc, char ** argv)
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}
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for(int mu=0;mu<Nd;mu++){
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// U[mu] = 1.0;
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// pokeIndex<3>(Umu,U[mu],mu);
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U[mu] = peekIndex<3>(Umu,mu);
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U[mu] = peekIndex<LorentzIndex>(Umu,mu);
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}
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std::vector<int> mask({1,1,1,1,1,1,1,1});
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