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switched to vec* in Reduce
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@ -698,7 +698,8 @@ struct Reduce{
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//Complex float Reduce
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//Complex float Reduce
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template <>
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template <>
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// inline Grid::ComplexF Reduce<Grid::ComplexF, svfloat32_t>::operator()(svfloat32_t in){
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// inline Grid::ComplexF Reduce<Grid::ComplexF, svfloat32_t>::operator()(svfloat32_t in){
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inline Grid::ComplexF Reduce<Grid::ComplexF, __SVFloat32_t>::operator()(__SVFloat32_t in){
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//inline Grid::ComplexF Reduce<Grid::ComplexF, __SVFloat32_t>::operator()(__SVFloat32_t in){
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inline Grid::ComplexF Reduce<Grid::ComplexF, vecf>::operator()(vecf in){
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pred pg_even = acle<float>::pg_even();
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pred pg_even = acle<float>::pg_even();
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pred pg_odd = acle<float>::pg_odd();
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pred pg_odd = acle<float>::pg_odd();
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float a = svred(pg_even, in);
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float a = svred(pg_even, in);
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@ -708,14 +709,16 @@ inline Grid::ComplexF Reduce<Grid::ComplexF, __SVFloat32_t>::operator()(__SVFloa
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//Real float Reduce
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//Real float Reduce
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template <>
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template <>
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//inline Grid::RealF Reduce<Grid::RealF, svfloat32_t>::operator()(svfloat32_t in){
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//inline Grid::RealF Reduce<Grid::RealF, svfloat32_t>::operator()(svfloat32_t in){
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inline Grid::RealF Reduce<Grid::RealF, __SVFloat32_t>::operator()(__SVFloat32_t in){
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//inline Grid::RealF Reduce<Grid::RealF, __SVFloat32_t>::operator()(__SVFloat32_t in){
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inline Grid::RealF Reduce<Grid::RealF, vecf>::operator()(vecf in){
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pred pg1 = acle<float>::pg1();
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pred pg1 = acle<float>::pg1();
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return svred(pg1, in);
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return svred(pg1, in);
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}
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}
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//Complex double Reduce
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//Complex double Reduce
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template <>
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template <>
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//inline Grid::ComplexD Reduce<Grid::ComplexD, svfloat64_t>::operator()(svfloat64_t in){
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//inline Grid::ComplexD Reduce<Grid::ComplexD, svfloat64_t>::operator()(svfloat64_t in){
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inline Grid::ComplexD Reduce<Grid::ComplexD, __SVFloat64_t>::operator()(__SVFloat64_t in){
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//inline Grid::ComplexD Reduce<Grid::ComplexD, __SVFloat64_t>::operator()(__SVFloat64_t in){
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inline Grid::ComplexD Reduce<Grid::ComplexD, vecd>::operator()(vecd in){
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pred pg_even = acle<double>::pg_even();
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pred pg_even = acle<double>::pg_even();
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pred pg_odd = acle<double>::pg_odd();
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pred pg_odd = acle<double>::pg_odd();
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double a = svred(pg_even, in);
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double a = svred(pg_even, in);
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@ -725,14 +728,16 @@ inline Grid::ComplexD Reduce<Grid::ComplexD, __SVFloat64_t>::operator()(__SVFloa
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//Real double Reduce
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//Real double Reduce
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template <>
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template <>
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//inline Grid::RealD Reduce<Grid::RealD, svfloat64_t>::operator()(svfloat64_t in){
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//inline Grid::RealD Reduce<Grid::RealD, svfloat64_t>::operator()(svfloat64_t in){
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inline Grid::RealD Reduce<Grid::RealD, __SVFloat64_t>::operator()(__SVFloat64_t in){
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//inline Grid::RealD Reduce<Grid::RealD, __SVFloat64_t>::operator()(__SVFloat64_t in){
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inline Grid::RealD Reduce<Grid::RealD, vecd>::operator()(vecd in){
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pred pg1 = acle<double>::pg1();
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pred pg1 = acle<double>::pg1();
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return svred(pg1, in);
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return svred(pg1, in);
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}
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}
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//Integer Reduce
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//Integer Reduce
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template <>
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template <>
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//inline Integer Reduce<Integer, svuint32_t>::operator()(svuint32_t in){
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//inline Integer Reduce<Integer, svuint32_t>::operator()(svuint32_t in){
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inline Integer Reduce<Integer, __SVUint32_t>::operator()(__SVUint32_t in){
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//inline Integer Reduce<Integer, __SVUint32_t>::operator()(__SVUint32_t in){
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inline Integer Reduce<Integer, veci>::operator()(veci in){
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pred pg1 = acle<Integer>::pg1();
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pred pg1 = acle<Integer>::pg1();
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return svred(pg1, in);
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return svred(pg1, in);
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}
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}
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