mirror of
https://github.com/paboyle/Grid.git
synced 2025-06-12 20:27:06 +01:00
Merge branch 'master' of https://github.com/paboyle/Grid
Conflicts: lib/Make.inc
This commit is contained in:
@ -4,7 +4,7 @@
|
||||
|
||||
Using intrinsics
|
||||
*/
|
||||
// Time-stamp: <2015-05-29 14:13:30 neo>
|
||||
// Time-stamp: <2015-06-09 14:26:59 neo>
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
#include <immintrin.h>
|
||||
@ -383,6 +383,12 @@ namespace Grid {
|
||||
_mm_prefetch(ptr+i+512,_MM_HINT_T0);
|
||||
}
|
||||
}
|
||||
inline void prefetch_HINT_T0(const char *ptr){
|
||||
_mm_prefetch(ptr,_MM_HINT_T0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
template < typename VectorSIMD >
|
||||
inline void Gpermute(VectorSIMD &y,const VectorSIMD &b, int perm ) {
|
||||
Optimization::permute(y.v,b.v,perm);
|
||||
|
@ -4,7 +4,7 @@
|
||||
|
||||
Using intrinsics
|
||||
*/
|
||||
// Time-stamp: <2015-05-27 12:08:50 neo>
|
||||
// Time-stamp: <2015-06-09 14:27:28 neo>
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
#include <immintrin.h>
|
||||
@ -309,6 +309,12 @@ namespace Grid {
|
||||
_mm_prefetch(ptr+i+512,_MM_HINT_T0);
|
||||
}
|
||||
}
|
||||
inline void prefetch_HINT_T0(const char *ptr){
|
||||
_mm_prefetch(ptr,_MM_HINT_T0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// Gpermute utilities consider coalescing into 1 Gpermute
|
||||
template < typename VectorSIMD >
|
||||
|
289
lib/simd/Grid_empty.h
Normal file
289
lib/simd/Grid_empty.h
Normal file
@ -0,0 +1,289 @@
|
||||
//----------------------------------------------------------------------
|
||||
/*! @file Grid_sse4.h
|
||||
@brief Empty Optimization libraries for debugging
|
||||
|
||||
Using intrinsics
|
||||
*/
|
||||
// Time-stamp: <2015-06-09 14:28:02 neo>
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
namespace Optimization {
|
||||
|
||||
template<class vtype>
|
||||
union uconv {
|
||||
float f;
|
||||
vtype v;
|
||||
};
|
||||
|
||||
union u128f {
|
||||
float v;
|
||||
float f[4];
|
||||
};
|
||||
union u128d {
|
||||
double v;
|
||||
double f[2];
|
||||
};
|
||||
|
||||
struct Vsplat{
|
||||
//Complex float
|
||||
inline float operator()(float a, float b){
|
||||
return 0;
|
||||
}
|
||||
// Real float
|
||||
inline float operator()(float a){
|
||||
return 0;
|
||||
}
|
||||
//Complex double
|
||||
inline double operator()(double a, double b){
|
||||
return 0;
|
||||
}
|
||||
//Real double
|
||||
inline double operator()(double a){
|
||||
return 0;
|
||||
}
|
||||
//Integer
|
||||
inline int operator()(Integer a){
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
|
||||
struct Vstore{
|
||||
//Float
|
||||
inline void operator()(float a, float* F){
|
||||
|
||||
}
|
||||
//Double
|
||||
inline void operator()(double a, double* D){
|
||||
|
||||
}
|
||||
//Integer
|
||||
inline void operator()(int a, Integer* I){
|
||||
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
struct Vstream{
|
||||
//Float
|
||||
inline void operator()(float * a, float b){
|
||||
|
||||
}
|
||||
//Double
|
||||
inline void operator()(double * a, double b){
|
||||
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
struct Vset{
|
||||
// Complex float
|
||||
inline float operator()(Grid::ComplexF *a){
|
||||
return 0;
|
||||
}
|
||||
// Complex double
|
||||
inline double operator()(Grid::ComplexD *a){
|
||||
return 0;
|
||||
}
|
||||
// Real float
|
||||
inline float operator()(float *a){
|
||||
return 0;
|
||||
}
|
||||
// Real double
|
||||
inline double operator()(double *a){
|
||||
return 0;
|
||||
}
|
||||
// Integer
|
||||
inline int operator()(Integer *a){
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
template <typename Out_type, typename In_type>
|
||||
struct Reduce{
|
||||
//Need templated class to overload output type
|
||||
//General form must generate error if compiled
|
||||
inline Out_type operator()(In_type in){
|
||||
printf("Error, using wrong Reduce function\n");
|
||||
exit(1);
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////
|
||||
// Arithmetic operations
|
||||
/////////////////////////////////////////////////////
|
||||
struct Sum{
|
||||
//Complex/Real float
|
||||
inline float operator()(float a, float b){
|
||||
return 0;
|
||||
}
|
||||
//Complex/Real double
|
||||
inline double operator()(double a, double b){
|
||||
return 0;
|
||||
}
|
||||
//Integer
|
||||
inline int operator()(int a, int b){
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
|
||||
struct Sub{
|
||||
//Complex/Real float
|
||||
inline float operator()(float a, float b){
|
||||
return 0;
|
||||
}
|
||||
//Complex/Real double
|
||||
inline double operator()(double a, double b){
|
||||
return 0;
|
||||
}
|
||||
//Integer
|
||||
inline int operator()(int a, int b){
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
|
||||
struct MultComplex{
|
||||
// Complex float
|
||||
inline float operator()(float a, float b){
|
||||
return 0;
|
||||
}
|
||||
// Complex double
|
||||
inline double operator()(double a, double b){
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
|
||||
struct Mult{
|
||||
// Real float
|
||||
inline float operator()(float a, float b){
|
||||
return 0;
|
||||
}
|
||||
// Real double
|
||||
inline double operator()(double a, double b){
|
||||
return 0;
|
||||
}
|
||||
// Integer
|
||||
inline int operator()(int a, int b){
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
|
||||
struct Conj{
|
||||
// Complex single
|
||||
inline float operator()(float in){
|
||||
return 0;
|
||||
}
|
||||
// Complex double
|
||||
inline double operator()(double in){
|
||||
return 0;
|
||||
}
|
||||
// do not define for integer input
|
||||
};
|
||||
|
||||
struct TimesMinusI{
|
||||
//Complex single
|
||||
inline float operator()(float in, float ret){
|
||||
return 0;
|
||||
}
|
||||
//Complex double
|
||||
inline double operator()(double in, double ret){
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
struct TimesI{
|
||||
//Complex single
|
||||
inline float operator()(float in, float ret){
|
||||
return 0;
|
||||
}
|
||||
//Complex double
|
||||
inline double operator()(double in, double ret){
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////
|
||||
// Some Template specialization
|
||||
template < typename vtype >
|
||||
void permute(vtype &a, vtype b, int perm) {
|
||||
};
|
||||
|
||||
//Complex float Reduce
|
||||
template<>
|
||||
inline Grid::ComplexF Reduce<Grid::ComplexF, float>::operator()(float in){
|
||||
return 0;
|
||||
}
|
||||
//Real float Reduce
|
||||
template<>
|
||||
inline Grid::RealF Reduce<Grid::RealF, float>::operator()(float in){
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
//Complex double Reduce
|
||||
template<>
|
||||
inline Grid::ComplexD Reduce<Grid::ComplexD, double>::operator()(double in){
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Real double Reduce
|
||||
template<>
|
||||
inline Grid::RealD Reduce<Grid::RealD, double>::operator()(double in){
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Integer Reduce
|
||||
template<>
|
||||
inline Integer Reduce<Integer, int>::operator()(int in){
|
||||
// FIXME unimplemented
|
||||
printf("Reduce : Missing integer implementation -> FIX\n");
|
||||
assert(0);
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
// Here assign types
|
||||
namespace Grid {
|
||||
|
||||
typedef float SIMD_Ftype; // Single precision type
|
||||
typedef double SIMD_Dtype; // Double precision type
|
||||
typedef int SIMD_Itype; // Integer type
|
||||
|
||||
// prefetch utilities
|
||||
inline void v_prefetch0(int size, const char *ptr){};
|
||||
inline void prefetch_HINT_T0(const char *ptr){};
|
||||
|
||||
|
||||
|
||||
// Gpermute function
|
||||
template < typename VectorSIMD >
|
||||
inline void Gpermute(VectorSIMD &y,const VectorSIMD &b, int perm ) {
|
||||
Optimization::permute(y.v,b.v,perm);
|
||||
}
|
||||
|
||||
|
||||
// Function name aliases
|
||||
typedef Optimization::Vsplat VsplatSIMD;
|
||||
typedef Optimization::Vstore VstoreSIMD;
|
||||
typedef Optimization::Vset VsetSIMD;
|
||||
typedef Optimization::Vstream VstreamSIMD;
|
||||
template <typename S, typename T> using ReduceSIMD = Optimization::Reduce<S,T>;
|
||||
|
||||
|
||||
|
||||
|
||||
// Arithmetic operations
|
||||
typedef Optimization::Sum SumSIMD;
|
||||
typedef Optimization::Sub SubSIMD;
|
||||
typedef Optimization::Mult MultSIMD;
|
||||
typedef Optimization::MultComplex MultComplexSIMD;
|
||||
typedef Optimization::Conj ConjSIMD;
|
||||
typedef Optimization::TimesMinusI TimesMinusISIMD;
|
||||
typedef Optimization::TimesI TimesISIMD;
|
||||
|
||||
}
|
308
lib/simd/Grid_neon.h
Normal file
308
lib/simd/Grid_neon.h
Normal file
@ -0,0 +1,308 @@
|
||||
//----------------------------------------------------------------------
|
||||
/*! @file Grid_sse4.h
|
||||
@brief Optimization libraries for NEON (ARM) instructions set ARMv7
|
||||
|
||||
Experimental - Using intrinsics - DEVELOPING!
|
||||
*/
|
||||
// Time-stamp: <2015-06-09 15:25:40 neo>
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
#include <arm_neon.h>
|
||||
|
||||
namespace Optimization {
|
||||
|
||||
template<class vtype>
|
||||
union uconv {
|
||||
float32x4_t f;
|
||||
vtype v;
|
||||
};
|
||||
|
||||
union u128f {
|
||||
float32x4_t v;
|
||||
float f[4];
|
||||
};
|
||||
union u128d {
|
||||
float32x4_t v;
|
||||
float f[4];
|
||||
};
|
||||
|
||||
struct Vsplat{
|
||||
//Complex float
|
||||
inline float32x4_t operator()(float a, float b){
|
||||
float32x4_t foo;
|
||||
return foo;
|
||||
}
|
||||
// Real float
|
||||
inline float32x4_t operator()(float a){
|
||||
float32x4_t foo;
|
||||
return foo;
|
||||
}
|
||||
//Complex double
|
||||
inline float32x4_t operator()(double a, double b){
|
||||
float32x4_t foo;
|
||||
return foo;
|
||||
}
|
||||
//Real double
|
||||
inline float32x4_t operator()(double a){
|
||||
float32x4_t foo;
|
||||
return foo;
|
||||
}
|
||||
//Integer
|
||||
inline uint32x4_t operator()(Integer a){
|
||||
uint32x4_t foo;
|
||||
return foo;
|
||||
}
|
||||
};
|
||||
|
||||
struct Vstore{
|
||||
//Float
|
||||
inline void operator()(float32x4_t a, float* F){
|
||||
|
||||
}
|
||||
//Double
|
||||
inline void operator()(float32x4_t a, double* D){
|
||||
|
||||
}
|
||||
//Integer
|
||||
inline void operator()(uint32x4_t a, Integer* I){
|
||||
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
struct Vstream{
|
||||
//Float
|
||||
inline void operator()(float * a, float32x4_t b){
|
||||
|
||||
}
|
||||
//Double
|
||||
inline void operator()(double * a, float32x4_t b){
|
||||
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
struct Vset{
|
||||
// Complex float
|
||||
inline float32x4_t operator()(Grid::ComplexF *a){
|
||||
float32x4_t foo;
|
||||
return foo;
|
||||
}
|
||||
// Complex double
|
||||
inline float32x4_t operator()(Grid::ComplexD *a){
|
||||
float32x4_t foo;
|
||||
return foo;
|
||||
}
|
||||
// Real float
|
||||
inline float32x4_t operator()(float *a){
|
||||
float32x4_t foo;
|
||||
return foo;
|
||||
}
|
||||
// Real double
|
||||
inline float32x4_t operator()(double *a){
|
||||
float32x4_t foo;
|
||||
return foo;
|
||||
}
|
||||
// Integer
|
||||
inline uint32x4_t operator()(Integer *a){
|
||||
uint32x4_t foo;
|
||||
return foo;
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
template <typename Out_type, typename In_type>
|
||||
struct Reduce{
|
||||
//Need templated class to overload output type
|
||||
//General form must generate error if compiled
|
||||
inline Out_type operator()(In_type in){
|
||||
printf("Error, using wrong Reduce function\n");
|
||||
exit(1);
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////
|
||||
// Arithmetic operations
|
||||
/////////////////////////////////////////////////////
|
||||
struct Sum{
|
||||
//Complex/Real float
|
||||
inline float32x4_t operator()(float32x4_t a, float32x4_t b){
|
||||
float32x4_t foo;
|
||||
return foo;
|
||||
}
|
||||
//Complex/Real double
|
||||
//inline float32x4_t operator()(float32x4_t a, float32x4_t b){
|
||||
// float32x4_t foo;
|
||||
// return foo;
|
||||
//}
|
||||
//Integer
|
||||
inline uint32x4_t operator()(uint32x4_t a, uint32x4_t b){
|
||||
uint32x4_t foo;
|
||||
return foo;
|
||||
}
|
||||
};
|
||||
|
||||
struct Sub{
|
||||
//Complex/Real float
|
||||
inline float32x4_t operator()(float32x4_t a, float32x4_t b){
|
||||
float32x4_t foo;
|
||||
return foo;
|
||||
}
|
||||
//Complex/Real double
|
||||
//inline float32x4_t operator()(float32x4_t a, float32x4_t b){
|
||||
// float32x4_t foo;
|
||||
// return foo;
|
||||
//}
|
||||
//Integer
|
||||
inline uint32x4_t operator()(uint32x4_t a, uint32x4_t b){
|
||||
uint32x4_t foo;
|
||||
return foo;
|
||||
}
|
||||
};
|
||||
|
||||
struct MultComplex{
|
||||
// Complex float
|
||||
inline float32x4_t operator()(float32x4_t a, float32x4_t b){
|
||||
float32x4_t foo;
|
||||
return foo;
|
||||
}
|
||||
// Complex double
|
||||
//inline float32x4_t operator()(float32x4_t a, float32x4_t b){
|
||||
// float32x4_t foo;
|
||||
// return foo;
|
||||
//}
|
||||
};
|
||||
|
||||
struct Mult{
|
||||
// Real float
|
||||
inline float32x4_t operator()(float32x4_t a, float32x4_t b){
|
||||
return a;
|
||||
}
|
||||
// Real double
|
||||
//inline float32x4_t operator()(float32x4_t a, float32x4_t b){
|
||||
// return 0;
|
||||
//}
|
||||
// Integer
|
||||
inline uint32x4_t operator()(uint32x4_t a, uint32x4_t b){
|
||||
return a;
|
||||
}
|
||||
};
|
||||
|
||||
struct Conj{
|
||||
// Complex single
|
||||
inline float32x4_t operator()(float32x4_t in){
|
||||
return in;
|
||||
}
|
||||
// Complex double
|
||||
//inline float32x4_t operator()(float32x4_t in){
|
||||
// return 0;
|
||||
//}
|
||||
// do not define for integer input
|
||||
};
|
||||
|
||||
struct TimesMinusI{
|
||||
//Complex single
|
||||
inline float32x4_t operator()(float32x4_t in, float32x4_t ret){
|
||||
return in;
|
||||
}
|
||||
//Complex double
|
||||
//inline float32x4_t operator()(float32x4_t in, float32x4_t ret){
|
||||
// return in;
|
||||
//}
|
||||
|
||||
|
||||
};
|
||||
|
||||
struct TimesI{
|
||||
//Complex single
|
||||
inline float32x4_t operator()(float32x4_t in, float32x4_t ret){
|
||||
return in;
|
||||
}
|
||||
//Complex double
|
||||
//inline float32x4_t operator()(float32x4_t in, float32x4_t ret){
|
||||
// return 0;
|
||||
//}
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////
|
||||
// Some Template specialization
|
||||
template < typename vtype >
|
||||
void permute(vtype &a, vtype b, int perm) {
|
||||
|
||||
};
|
||||
|
||||
//Complex float Reduce
|
||||
template<>
|
||||
inline Grid::ComplexF Reduce<Grid::ComplexF, float32x4_t>::operator()(float32x4_t in){
|
||||
return 0;
|
||||
}
|
||||
//Real float Reduce
|
||||
template<>
|
||||
inline Grid::RealF Reduce<Grid::RealF, float32x4_t>::operator()(float32x4_t in){
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
//Complex double Reduce
|
||||
template<>
|
||||
inline Grid::ComplexD Reduce<Grid::ComplexD, float32x4_t>::operator()(float32x4_t in){
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Real double Reduce
|
||||
template<>
|
||||
inline Grid::RealD Reduce<Grid::RealD, float32x4_t>::operator()(float32x4_t in){
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Integer Reduce
|
||||
template<>
|
||||
inline Integer Reduce<Integer, uint32x4_t>::operator()(uint32x4_t in){
|
||||
// FIXME unimplemented
|
||||
printf("Reduce : Missing integer implementation -> FIX\n");
|
||||
assert(0);
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
// Here assign types
|
||||
namespace Grid {
|
||||
|
||||
typedef float32x4_t SIMD_Ftype; // Single precision type
|
||||
typedef float32x4_t SIMD_Dtype; // Double precision type - no double on ARMv7
|
||||
typedef uint32x4_t SIMD_Itype; // Integer type
|
||||
|
||||
inline void v_prefetch0(int size, const char *ptr){}; // prefetch utilities
|
||||
inline void prefetch_HINT_T0(const char *ptr){};
|
||||
|
||||
|
||||
// Gpermute function
|
||||
template < typename VectorSIMD >
|
||||
inline void Gpermute(VectorSIMD &y,const VectorSIMD &b, int perm ) {
|
||||
Optimization::permute(y.v,b.v,perm);
|
||||
}
|
||||
|
||||
|
||||
// Function name aliases
|
||||
typedef Optimization::Vsplat VsplatSIMD;
|
||||
typedef Optimization::Vstore VstoreSIMD;
|
||||
typedef Optimization::Vset VsetSIMD;
|
||||
typedef Optimization::Vstream VstreamSIMD;
|
||||
template <typename S, typename T> using ReduceSIMD = Optimization::Reduce<S,T>;
|
||||
|
||||
|
||||
|
||||
|
||||
// Arithmetic operations
|
||||
typedef Optimization::Sum SumSIMD;
|
||||
typedef Optimization::Sub SubSIMD;
|
||||
typedef Optimization::Mult MultSIMD;
|
||||
typedef Optimization::MultComplex MultComplexSIMD;
|
||||
typedef Optimization::Conj ConjSIMD;
|
||||
typedef Optimization::TimesMinusI TimesMinusISIMD;
|
||||
typedef Optimization::TimesI TimesISIMD;
|
||||
|
||||
}
|
@ -4,7 +4,7 @@
|
||||
|
||||
Using intrinsics
|
||||
*/
|
||||
// Time-stamp: <2015-05-27 12:02:07 neo>
|
||||
// Time-stamp: <2015-06-09 14:24:01 neo>
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
#include <pmmintrin.h>
|
||||
@ -297,7 +297,12 @@ namespace Grid {
|
||||
typedef __m128d SIMD_Dtype; // Double precision type
|
||||
typedef __m128i SIMD_Itype; // Integer type
|
||||
|
||||
inline void v_prefetch0(int size, const char *ptr){}; // prefetch utilities
|
||||
// prefetch utilities
|
||||
inline void v_prefetch0(int size, const char *ptr){};
|
||||
inline void prefetch_HINT_T0(const char *ptr){
|
||||
_mm_prefetch(ptr,_MM_HINT_T0);
|
||||
}
|
||||
|
||||
|
||||
// Gpermute function
|
||||
template < typename VectorSIMD >
|
||||
|
@ -2,11 +2,14 @@
|
||||
/*! @file Grid_vector_types.h
|
||||
@brief Defines templated class Grid_simd to deal with inner vector types
|
||||
*/
|
||||
// Time-stamp: <2015-05-29 14:19:48 neo>
|
||||
// Time-stamp: <2015-06-09 15:00:47 neo>
|
||||
//---------------------------------------------------------------------------
|
||||
#ifndef GRID_VECTOR_TYPES
|
||||
#define GRID_VECTOR_TYPES
|
||||
|
||||
#ifdef EMPTY_SIMD
|
||||
#include "Grid_empty.h"
|
||||
#endif
|
||||
#ifdef SSE4
|
||||
#include "Grid_sse4.h"
|
||||
#endif
|
||||
@ -19,6 +22,9 @@
|
||||
#if defined QPX
|
||||
#include "Grid_qpx.h"
|
||||
#endif
|
||||
#ifdef NEONv7
|
||||
#include "Grid_neon.h"
|
||||
#endif
|
||||
|
||||
namespace Grid {
|
||||
|
||||
@ -152,7 +158,7 @@ namespace Grid {
|
||||
///////////////////////
|
||||
friend inline void vprefetch(const Grid_simd &v)
|
||||
{
|
||||
_mm_prefetch((const char*)&v.v,_MM_HINT_T0);
|
||||
prefetch_HINT_T0((const char*)&v.v);
|
||||
}
|
||||
|
||||
///////////////////////
|
||||
|
Reference in New Issue
Block a user