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Ring allgather too. Let's nail the Dense CoarseCoarse
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@@ -116,4 +116,61 @@ void CartesianRingAllReduce(CartesianCommunicator *comm, T *buf, uint64_t n)
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}
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}
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/////////////////////////////////////////////////////////////////////////////
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// Cartesian ring ALLGATHER, point-to-point only.
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//
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// CartesianRingAllGather(comm, buf, chunk)
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// buf holds P*chunk elements of T. On entry rank r's chunk is at
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// buf[r*chunk]; on exit every rank holds all P chunks in RANK order.
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//
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// Dimension by dimension from the fastest-varying process coordinate
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// (dim Nd-1) to the slowest: each stage is a ring over the P_d ranks of that
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// line, after which the held block is the concatenation over that
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// coordinate; because MPI Cartesian ranks are lexicographic with the last
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// coordinate fastest, the final concatenation IS rank order -- no
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// permutation. Bytes sent per rank ~ chunk*(P-1) ... dominated by the last
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// stage, i.e. ~N = P*chunk total: 8x less than a zero-padded
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// CartesianRingAllReduce of the same vector (which reduce-scatters AND
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// gathers along every dimension). Steps: sum_d (P_d-1). Exact (no
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// arithmetic): the result is bitwise the same as the padded allreduce.
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//
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// Written for the dense coarse-coarse apply (every rank owns rows of A^{-1}
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// and needs the whole x), measured 1.86 ms for 4.4 MB at 288 ranks with the
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// allreduce ring -- at wire speed, but moving 35 MB per rank to deliver 4.4.
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/////////////////////////////////////////////////////////////////////////////
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template<class T>
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void CartesianRingAllGather(CartesianCommunicator *comm, T *buf, uint64_t chunk)
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{
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int P = comm->ProcessorCount();
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int me = comm->ThisRank();
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if ( P==1 || chunk==0 ) return;
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int Nd = comm->_ndimension;
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deviceVector<T> work((uint64_t)P*chunk);
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// ping-pong between buf and work; the held block lives at offset `off` in `cur`
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T *cur = buf; uint64_t off = (uint64_t)me*chunk;
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T *oth = &work[0];
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uint64_t blk = chunk; // elements in the held block
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for(int d=Nd-1; d>=0; d--){
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int Pd = comm->_processors[d];
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if ( Pd==1 ) continue;
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int med = comm->_processor_coor[d];
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int next, prev;
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comm->ShiftedRanks(d, 1, prev, next); // (dim, shift, source, dest)
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GRID_ASSERT( (blk*sizeof(T))%4 == 0 );
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// place my block in slot med of the staging area (oth[0 .. Pd*blk))
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acceleratorCopyDeviceToDevice((void *)(cur+off), (void *)(oth+(uint64_t)med*blk), blk*sizeof(T));
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for(int t=1;t<Pd;t++){
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int sendslot = (med - t + 1 + Pd) % Pd;
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int recvslot = (med - t + Pd) % Pd;
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comm->SendToRecvFrom((void *)(oth+(uint64_t)sendslot*blk), next,
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(void *)(oth+(uint64_t)recvslot*blk), prev, blk*sizeof(T));
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}
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// the staging area is the new held block
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T *tmp = cur; cur = oth; oth = tmp; off = 0;
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blk *= Pd;
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}
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GRID_ASSERT( blk == (uint64_t)P*chunk );
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if ( cur != buf ) acceleratorCopyDeviceToDevice((void *)cur, (void *)buf, blk*sizeof(T));
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}
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NAMESPACE_END(Grid);
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