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Build reorg with which I am a bit happier
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52
lib/lattice/Grid_lattice_reality.h
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52
lib/lattice/Grid_lattice_reality.h
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#ifndef GRID_LATTICE_REALITY_H
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#define GRID_LATTICE_REALITY_H
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// FIXME .. this is the sector of the code
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// I am most worried about the directions
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// The choice of burying complex in the SIMD
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// is making the use of "real" and "imag" very cumbersome
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namespace Grid {
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template<class vobj> inline Lattice<vobj> adj(const Lattice<vobj> &lhs){
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Lattice<vobj> ret(lhs._grid);
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#pragma omp parallel for
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for(int ss=0;ss<lhs._grid->oSites();ss++){
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ret._odata[ss] = adj(lhs._odata[ss]);
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}
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return ret;
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};
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template<class vobj> inline Lattice<vobj> conj(const Lattice<vobj> &lhs){
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Lattice<vobj> ret(lhs._grid);
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#pragma omp parallel for
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for(int ss=0;ss<lhs._grid->oSites();ss++){
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ret._odata[ss] = conj(lhs._odata[ss]);
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}
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return ret;
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};
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template<class vobj> inline auto real(const Lattice<vobj> &z) -> Lattice<decltype(real(z._odata[0]))>
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{
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Lattice<decltype(real(z._odata[0]))> ret(z._grid);
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#pragma omp parallel for
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for(int ss=0;ss<z._grid->oSites();ss++){
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ret._odata[ss] = real(z._odata[ss]);
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}
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return ret;
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}
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template<class vobj> inline auto imag(const Lattice<vobj> &z) -> Lattice<decltype(imag(z._odata[0]))>
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{
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Lattice<decltype(imag(z._odata[0]))> ret(z._grid);
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#pragma omp parallel for
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for(int ss=0;ss<z._grid->oSites();ss++){
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ret._odata[ss] = imag(z._odata[ss]);
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}
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return ret;
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}
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}
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#endif
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