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HMC ready but untested
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@ -252,47 +252,47 @@ namespace QCD {
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//////////////////////////////////////////////////////////////////////////////
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//spin
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template<class vobj> auto peekSpin(const vobj &rhs,int i) -> decltype(peekIndex<SpinIndex>(rhs,0))
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template<class vobj> auto peekSpin(const vobj &rhs,int i) -> decltype(PeekIndex<SpinIndex>(rhs,0))
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{
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return peekIndex<SpinIndex>(rhs,i);
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return PeekIndex<SpinIndex>(rhs,i);
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}
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template<class vobj> auto peekSpin(const vobj &rhs,int i,int j) -> decltype(peekIndex<SpinIndex>(rhs,0,0))
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template<class vobj> auto peekSpin(const vobj &rhs,int i,int j) -> decltype(PeekIndex<SpinIndex>(rhs,0,0))
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{
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return peekIndex<SpinIndex>(rhs,i,j);
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return PeekIndex<SpinIndex>(rhs,i,j);
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}
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template<class vobj> auto peekSpin(const Lattice<vobj> &rhs,int i) -> decltype(peekIndex<SpinIndex>(rhs,0))
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template<class vobj> auto peekSpin(const Lattice<vobj> &rhs,int i) -> decltype(PeekIndex<SpinIndex>(rhs,0))
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{
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return peekIndex<SpinIndex>(rhs,i);
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return PeekIndex<SpinIndex>(rhs,i);
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}
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template<class vobj> auto peekSpin(const Lattice<vobj> &rhs,int i,int j) -> decltype(peekIndex<SpinIndex>(rhs,0,0))
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template<class vobj> auto peekSpin(const Lattice<vobj> &rhs,int i,int j) -> decltype(PeekIndex<SpinIndex>(rhs,0,0))
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{
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return peekIndex<SpinIndex>(rhs,i,j);
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return PeekIndex<SpinIndex>(rhs,i,j);
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}
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//colour
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template<class vobj> auto peekColour(const vobj &rhs,int i) -> decltype(peekIndex<ColourIndex>(rhs,0))
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template<class vobj> auto peekColour(const vobj &rhs,int i) -> decltype(PeekIndex<ColourIndex>(rhs,0))
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{
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return peekIndex<ColourIndex>(rhs,i);
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return PeekIndex<ColourIndex>(rhs,i);
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}
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template<class vobj> auto peekColour(const vobj &rhs,int i,int j) -> decltype(peekIndex<ColourIndex>(rhs,0,0))
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template<class vobj> auto peekColour(const vobj &rhs,int i,int j) -> decltype(PeekIndex<ColourIndex>(rhs,0,0))
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{
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return peekIndex<ColourIndex>(rhs,i,j);
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return PeekIndex<ColourIndex>(rhs,i,j);
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}
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template<class vobj> auto peekColour(const Lattice<vobj> &rhs,int i) -> decltype(peekIndex<ColourIndex>(rhs,0))
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template<class vobj> auto peekColour(const Lattice<vobj> &rhs,int i) -> decltype(PeekIndex<ColourIndex>(rhs,0))
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{
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return peekIndex<ColourIndex>(rhs,i);
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return PeekIndex<ColourIndex>(rhs,i);
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}
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template<class vobj> auto peekColour(const Lattice<vobj> &rhs,int i,int j) -> decltype(peekIndex<ColourIndex>(rhs,0,0))
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template<class vobj> auto peekColour(const Lattice<vobj> &rhs,int i,int j) -> decltype(PeekIndex<ColourIndex>(rhs,0,0))
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{
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return peekIndex<ColourIndex>(rhs,i,j);
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return PeekIndex<ColourIndex>(rhs,i,j);
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}
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//lorentz
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template<class vobj> auto peekLorentz(const vobj &rhs,int i) -> decltype(peekIndex<LorentzIndex>(rhs,0))
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template<class vobj> auto peekLorentz(const vobj &rhs,int i) -> decltype(PeekIndex<LorentzIndex>(rhs,0))
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{
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return peekIndex<LorentzIndex>(rhs,i);
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return PeekIndex<LorentzIndex>(rhs,i);
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}
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template<class vobj> auto peekLorentz(const Lattice<vobj> &rhs,int i) -> decltype(peekIndex<LorentzIndex>(rhs,0))
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template<class vobj> auto peekLorentz(const Lattice<vobj> &rhs,int i) -> decltype(PeekIndex<LorentzIndex>(rhs,0))
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{
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return peekIndex<LorentzIndex>(rhs,i);
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return PeekIndex<LorentzIndex>(rhs,i);
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}
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//////////////////////////////////////////////
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