#ifndef GRID_MATH_POKE_H #define GRID_MATH_POKE_H namespace Grid { ////////////////////////////////////////////////////////////////////////////// // Poke a specific index; ////////////////////////////////////////////////////////////////////////////// // Scalar poke template inline void pokeIndex(iScalar &ret, const typename std::enable_if,Level>::value,iScalar >::type &arg) { ret._internal = arg._internal; } // Vector poke, one index template inline void pokeIndex(iVector &ret, const typename std::enable_if,Level>::value,iScalar >::type &arg,int i) { ret._internal[i] = arg._internal; } // Vector poke, two indices template inline void pokeIndex(iMatrix &ret, const typename std::enable_if,Level>::value,iScalar >::type &arg,int i,int j) { ret._internal[i][j] = arg._internal; } ///////////// // No match poke for scalar,vector,matrix must forward on either 0,1,2 args. Must have 9 routines with notvalue ///////////// // scalar template inline void pokeIndex(iScalar &ret, const typename std::enable_if,Level>::notvalue,iScalar(ret._internal))> >::type &arg) { pokeIndex(ret._internal,arg._internal); } template inline void pokeIndex(iScalar &ret, const typename std::enable_if,Level>::notvalue,iScalar(ret._internal,0))> >::type &arg, int i) { pokeIndex(ret._internal,arg._internal,i); } template inline void pokeIndex(iScalar &ret, const typename std::enable_if,Level>::notvalue,iScalar(ret._internal,0,0))> >::type &arg, int i,int j) { pokeIndex(ret._internal,arg._internal,i,j); } // Vector template inline void pokeIndex(iVector &ret, const typename std::enable_if,Level>::notvalue,iVector(ret._internal)),N> >::type &arg) { for(int ii=0;ii(ret._internal[ii],arg._internal[ii]); } } template inline void pokeIndex(iVector &ret, const typename std::enable_if,Level>::notvalue,iVector(ret._internal,0)),N> >::type &arg, int i) { for(int ii=0;ii(ret._internal[ii],arg._internal[ii],i); } } template inline void pokeIndex(iVector &ret, const typename std::enable_if,Level>::notvalue,iVector(ret._internal,0,0)),N> >::type &arg, int i,int j) { for(int ii=0;ii(ret._internal[ii],arg._internal[ii],i,j); } } // Matrix template inline void pokeIndex(iMatrix &ret, const typename std::enable_if,Level>::notvalue,iMatrix(ret._internal)),N> >::type &arg) { for(int ii=0;ii(ret._internal[ii][jj],arg._internal[ii][jj]); }} } template inline void pokeIndex(iMatrix &ret, const typename std::enable_if,Level>::notvalue,iMatrix(ret._internal,0)),N> >::type &arg, int i) { for(int ii=0;ii(ret._internal[ii][jj],arg._internal[ii][jj],i); }} } template inline void pokeIndex(iMatrix &ret, const typename std::enable_if,Level>::notvalue,iMatrix(ret._internal,0,0)),N> >::type &arg, int i,int j) { for(int ii=0;ii(ret._internal[ii][jj],arg._internal[ii][jj],i,j); }} } } #endif