//---------------------------------------------------------------------- /*! @file Grid_sse4.h @brief Optimization libraries for SSE4 instructions set Using intrinsics */ // Time-stamp: <2015-05-27 12:02:07 neo> //---------------------------------------------------------------------- #include namespace Optimization { struct Vsplat{ //Complex float inline __m128 operator()(float a, float b){ return _mm_set_ps(b,a,b,a); } // Real float inline __m128 operator()(float a){ return _mm_set_ps(a,a,a,a); } //Complex double inline __m128d operator()(double a, double b){ return _mm_set_pd(b,a); } //Real double inline __m128d operator()(double a){ return _mm_set_pd(a,a); } //Integer inline __m128i operator()(Integer a){ return _mm_set1_epi32(a); } }; struct Vstore{ //Float inline void operator()(__m128 a, float* F){ _mm_store_ps(F,a); } //Double inline void operator()(__m128d a, double* D){ _mm_store_pd(D,a); } //Integer inline void operator()(__m128i a, Integer* I){ _mm_store_si128((__m128i *)I,a); } }; struct Vstream{ //Float inline void operator()(float * a, __m128 b){ _mm_stream_ps(a,b); } //Double inline void operator()(double * a, __m128d b){ _mm_stream_pd(a,b); } }; struct Vset{ // Complex float inline __m128 operator()(Grid::ComplexF *a){ return _mm_set_ps(a[1].imag(), a[1].real(),a[0].imag(),a[0].real()); } // Complex double inline __m128d operator()(Grid::ComplexD *a){ return _mm_set_pd(a[0].imag(),a[0].real()); } // Real float inline __m128 operator()(float *a){ return _mm_set_ps(a[3],a[2],a[1],a[0]); } // Real double inline __m128d operator()(double *a){ return _mm_set_pd(a[1],a[0]); } // Integer inline __m128i operator()(Integer *a){ return _mm_set_epi32(a[0],a[1],a[2],a[3]); } }; template struct Reduce{ //Need templated class to overload output type //General form must generate error if compiled inline Out_type operator()(In_type in){ printf("Error, using wrong Reduce function\n"); exit(1); return 0; } }; ///////////////////////////////////////////////////// // Arithmetic operations ///////////////////////////////////////////////////// struct Sum{ //Complex/Real float inline __m128 operator()(__m128 a, __m128 b){ return _mm_add_ps(a,b); } //Complex/Real double inline __m128d operator()(__m128d a, __m128d b){ return _mm_add_pd(a,b); } //Integer inline __m128i operator()(__m128i a, __m128i b){ return _mm_add_epi32(a,b); } }; struct Sub{ //Complex/Real float inline __m128 operator()(__m128 a, __m128 b){ return _mm_sub_ps(a,b); } //Complex/Real double inline __m128d operator()(__m128d a, __m128d b){ return _mm_sub_pd(a,b); } //Integer inline __m128i operator()(__m128i a, __m128i b){ return _mm_sub_epi32(a,b); } }; struct MultComplex{ // Complex float inline __m128 operator()(__m128 a, __m128 b){ __m128 ymm0,ymm1,ymm2; ymm0 = _mm_shuffle_ps(a,a,_MM_SHUFFLE(2,2,0,0)); // ymm0 <- ar ar, ymm0 = _mm_mul_ps(ymm0,b); // ymm0 <- ar bi, ar br ymm1 = _mm_shuffle_ps(b,b,_MM_SHUFFLE(2,3,0,1)); // ymm1 <- br,bi ymm2 = _mm_shuffle_ps(a,a,_MM_SHUFFLE(3,3,1,1)); // ymm2 <- ai,ai ymm1 = _mm_mul_ps(ymm1,ymm2); // ymm1 <- br ai, ai bi return _mm_addsub_ps(ymm0,ymm1); } // Complex double inline __m128d operator()(__m128d a, __m128d b){ __m128d ymm0,ymm1,ymm2; ymm0 = _mm_shuffle_pd(a,a,0x0); // ymm0 <- ar ar, ymm0 = _mm_mul_pd(ymm0,b); // ymm0 <- ar bi, ar br ymm1 = _mm_shuffle_pd(b,b,0x1); // ymm1 <- br,bi b01 ymm2 = _mm_shuffle_pd(a,a,0x3); // ymm2 <- ai,ai b11 ymm1 = _mm_mul_pd(ymm1,ymm2); // ymm1 <- br ai, ai bi return _mm_addsub_pd(ymm0,ymm1); } }; struct Mult{ // Real float inline __m128 operator()(__m128 a, __m128 b){ return _mm_mul_ps(a,b); } // Real double inline __m128d operator()(__m128d a, __m128d b){ return _mm_mul_pd(a,b); } // Integer inline __m128i operator()(__m128i a, __m128i b){ return _mm_mul_epi32(a,b); } }; struct Conj{ // Complex single inline __m128 operator()(__m128 in){ return _mm_xor_ps(_mm_addsub_ps(_mm_setzero_ps(),in), _mm_set1_ps(-0.f)); } // Complex double inline __m128d operator()(__m128d in){ return _mm_xor_pd(_mm_addsub_pd(_mm_setzero_pd(),in), _mm_set1_pd(-0.f));//untested } // do not define for integer input }; struct TimesMinusI{ //Complex single inline __m128 operator()(__m128 in, __m128 ret){ __m128 tmp =_mm_addsub_ps(_mm_setzero_ps(),in); // r,-i return _mm_shuffle_ps(tmp,tmp,_MM_SHUFFLE(2,3,0,1)); } //Complex double inline __m128d operator()(__m128d in, __m128d ret){ __m128d tmp =_mm_addsub_pd(_mm_setzero_pd(),in); // r,-i return _mm_shuffle_pd(tmp,tmp,0x1); } }; struct TimesI{ //Complex single inline __m128 operator()(__m128 in, __m128 ret){ __m128 tmp =_mm_shuffle_ps(in,in,_MM_SHUFFLE(2,3,0,1)); return _mm_addsub_ps(_mm_setzero_ps(),tmp); // r,-i } //Complex double inline __m128d operator()(__m128d in, __m128d ret){ __m128d tmp = _mm_shuffle_pd(in,in,0x1); return _mm_addsub_pd(_mm_setzero_pd(),tmp); // r,-i } }; ////////////////////////////////////////////// // Some Template specialization //Complex float Reduce template<> inline Grid::ComplexF Reduce::operator()(__m128 in){ union { __m128 v1; float f[4]; } u128; u128.v1 = _mm_add_ps(in, _mm_shuffle_ps(in,in, 0b01001110)); // FIXME Prefer to use _MM_SHUFFLE macros return Grid::ComplexF(u128.f[0], u128.f[1]); } //Real float Reduce template<> inline Grid::RealF Reduce::operator()(__m128 in){ // FIXME Hack const Grid::RealF * ptr = (const Grid::RealF *) ∈ Grid::RealF ret = 0; for(int i=0;i< 4 ;i++){ // 4 number of simd lanes for float ret = ret+ptr[i]; } return ret; } //Complex double Reduce template<> inline Grid::ComplexD Reduce::operator()(__m128d in){ printf("Reduce : Missing good complex double implementation -> FIX\n"); return Grid::ComplexD(in[0], in[1]); // inefficient } //Real double Reduce template<> inline Grid::RealD Reduce::operator()(__m128d in){ // FIXME Hack const Grid::RealD * ptr =(const Grid::RealD *) ∈ Grid::RealD ret = 0; for(int i=0;i< 2 ;i++){// 2 number of simd lanes for float ret = ret+ptr[i]; } return ret; } //Integer Reduce template<> inline Integer Reduce::operator()(__m128i in){ // FIXME unimplemented printf("Reduce : Missing integer implementation -> FIX\n"); assert(0); } } ////////////////////////////////////////////////////////////////////////////////////// // Here assign types namespace Grid { typedef __m128 SIMD_Ftype; // Single precision type typedef __m128d SIMD_Dtype; // Double precision type typedef __m128i SIMD_Itype; // Integer type inline void v_prefetch0(int size, const char *ptr){}; // prefetch utilities // Gpermute function template < typename VectorSIMD > inline void Gpermute(VectorSIMD &y,const VectorSIMD &b, int perm ) { union { __m128 f; decltype(VectorSIMD::v) v; } conv; conv.v = b.v; switch(perm){ case 3: break; //empty for SSE4 case 2: break; //empty for SSE4 case 1: conv.f = _mm_shuffle_ps(conv.f,conv.f,_MM_SHUFFLE(2,3,0,1)); break; case 0: conv.f = _mm_shuffle_ps(conv.f,conv.f,_MM_SHUFFLE(1,0,3,2)); break; default: assert(0); break; } y.v=conv.v; }; // Function name aliases typedef Optimization::Vsplat VsplatSIMD; typedef Optimization::Vstore VstoreSIMD; typedef Optimization::Vset VsetSIMD; typedef Optimization::Vstream VstreamSIMD; template using ReduceSIMD = Optimization::Reduce; // Arithmetic operations typedef Optimization::Sum SumSIMD; typedef Optimization::Sub SubSIMD; typedef Optimization::Mult MultSIMD; typedef Optimization::MultComplex MultComplexSIMD; typedef Optimization::Conj ConjSIMD; typedef Optimization::TimesMinusI TimesMinusISIMD; typedef Optimization::TimesI TimesISIMD; }