#include #ifdef GRID_UVM NAMESPACE_BEGIN(Grid); ///////////////////////////////////////////////////////////////////////////////// // View management is 1:1 address space mapping ///////////////////////////////////////////////////////////////////////////////// uint64_t MemoryManager::DeviceBytes; uint64_t MemoryManager::DeviceLRUBytes; uint64_t MemoryManager::DeviceMaxBytes = 1024*1024*128; uint64_t MemoryManager::HostToDeviceBytes; uint64_t MemoryManager::DeviceToHostBytes; uint64_t MemoryManager::HostToDeviceXfer; uint64_t MemoryManager::DeviceToHostXfer; void MemoryManager::ViewClose(void* AccPtr,ViewMode mode){}; void *MemoryManager::ViewOpen(void* CpuPtr,size_t bytes,ViewMode mode,ViewAdvise hint){ return CpuPtr; }; int MemoryManager::isOpen (void* CpuPtr) { return 0;} void MemoryManager::Print(void){}; void MemoryManager::NotifyDeletion(void *ptr){}; NAMESPACE_END(Grid); #endif