/************************************************************************************* Grid physics library, www.github.com/paboyle/Grid Source file: Hadrons/TimerArray.cc Copyright (C) 2015-2019 Author: Antonin Portelli This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. See the full license in the file "LICENSE" in the top level distribution directory *************************************************************************************/ /* END LEGAL */ #include using namespace Grid; using namespace QCD; using namespace Hadrons; void TimerArray::startTimer(const std::string &name) { if (!name.empty()) { timer_[name].Start(); } } GridTime TimerArray::getTimer(const std::string &name) { GridTime t; if (!name.empty()) { try { bool running = timer_.at(name).isRunning(); if (running) stopTimer(name); t = timer_.at(name).Elapsed(); if (running) startTimer(name); } catch (std::out_of_range &) { t = GridTime::zero(); } } else { t = GridTime::zero(); } return t; } double TimerArray::getDTimer(const std::string &name) { return static_cast(getTimer(name).count()); } void TimerArray::startCurrentTimer(const std::string &name) { if (!name.empty()) { stopCurrentTimer(); startTimer(name); currentTimer_ = name; } } void TimerArray::stopTimer(const std::string &name) { if (timer_.at(name).isRunning()) { timer_.at(name).Stop(); } } void TimerArray::stopCurrentTimer(void) { if (!currentTimer_.empty()) { stopTimer(currentTimer_); currentTimer_ = ""; } } void TimerArray::stopAllTimers(void) { for (auto &t: timer_) { stopTimer(t.first); } currentTimer_ = ""; } void TimerArray::resetTimers(void) { timer_.clear(); currentTimer_ = ""; } std::map TimerArray::getTimings(void) { std::map timing; for (auto &t: timer_) { timing[t.first] = t.second.Elapsed(); } return timing; }