/************************************************************************************* Grid physics library, www.github.com/paboyle/Grid Source file: ./benchmarks/Benchmark_su3.cc Copyright (C) 2015 Author: Peter Boyle Author: Peter Boyle This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. See the full license in the file "LICENSE" in the top level distribution directory *************************************************************************************/ /* END LEGAL */ #include using namespace std; using namespace Grid; int main (int argc, char ** argv) { Grid_init(&argc,&argv); #define LMIN (16) #define LMAX (48) #define LADD (8) int64_t Nwarm=20; int64_t Nloop=500; Coordinate simd_layout = GridDefaultSimd(Nd,vComplex::Nsimd()); Coordinate mpi_layout = GridDefaultMpi(); int64_t threads = GridThread::GetThreads(); std::cout<({45,12,81,9})); LatticeColourMatrix z(&Grid);// random(pRNG,z); LatticeColourMatrix x(&Grid);// random(pRNG,x); LatticeColourMatrix y(&Grid);// random(pRNG,y); auto x_v = x.View(); auto y_v = y.View(); auto z_v = z.View(); const uint64_t Nsite = x_v.size(); const uint64_t nsimd = vComplex::Nsimd(); const uint64_t NN = Nsite*nsimd; for(int64_t i=0;i({45,12,81,9})); LatticeColourMatrix z(&Grid);// random(pRNG,z); LatticeColourMatrix x(&Grid);// random(pRNG,x); LatticeColourMatrix y(&Grid);// random(pRNG,y); auto x_v = x.View(); auto y_v = y.View(); auto z_v = z.View(); const uint64_t Nsite = x_v.size(); const uint64_t nsimd = vComplex::Nsimd(); const uint64_t NN = Nsite*nsimd; for(int64_t i=0;i({45,12,81,9})); LatticeColourMatrix z(&Grid);// random(pRNG,z); LatticeColourMatrix x(&Grid);// random(pRNG,x); LatticeColourMatrix y(&Grid);// random(pRNG,y); auto x_v = x.View(); auto y_v = y.View(); auto z_v = z.View(); const uint64_t Nsite = x_v.size(); const uint64_t nsimd = vComplex::Nsimd(); const uint64_t NN = Nsite*nsimd; for(int64_t i=0;i({45,12,81,9})); LatticeColourMatrix z(&Grid);// random(pRNG,z); LatticeColourMatrix x(&Grid);// random(pRNG,x); LatticeColourMatrix y(&Grid);// random(pRNG,y); LatticeColourMatrix w(&Grid);// random(pRNG,y); auto x_v = x.View(); auto y_v = y.View(); auto z_v = z.View(); auto w_v = z.View(); const uint64_t Nsite = x_v.size(); const uint64_t nsimd = vComplex::Nsimd(); const uint64_t NN = Nsite*nsimd; for(int64_t i=0;i({45,12,81,9})); LatticeColourMatrix z(&Grid); random(pRNG,z); LatticeColourMatrix x(&Grid); random(pRNG,x); LatticeColourMatrix y(&Grid); random(pRNG,y); for(int64_t i=0;i({45,12,81,9})); LatticeColourMatrix z(&Grid); random(pRNG,z); LatticeColourMatrix x(&Grid); random(pRNG,x); LatticeColourMatrix y(&Grid); random(pRNG,y); for(int64_t i=0;i({45,12,81,9})); LatticeColourMatrix z(&Grid); random(pRNG,z); LatticeColourMatrix x(&Grid); random(pRNG,x); LatticeColourMatrix y(&Grid); random(pRNG,y); for(int64_t i=0;i({45,12,81,9})); LatticeColourMatrix z(&Grid); random(pRNG,z); LatticeColourMatrix x(&Grid); random(pRNG,x); LatticeColourMatrix y(&Grid); random(pRNG,y); for(int64_t i=0;i