#include "Grid.h" #include "Grid_vComplexD.h" namespace dpo{ class GridCartesian: public Grid { public: virtual int CheckerBoard(std::vector site){ return 0; } virtual int CheckerBoardDestination(int cb,int shift){ return 0; } virtual int CheckerBoardShift(int source_cb,int dim,int shift){ return shift; } GridCartesian(std::vector &dimensions,std::vector layout) { /////////////////////// // Grid information /////////////////////// _ndimension = dimensions.size(); _dimensions.resize(_ndimension); _rdimensions.resize(_ndimension); _layout.resize(_ndimension); _ostride.resize(_ndimension); _istride.resize(_ndimension); _osites = 1; _isites = 1; for(int d=0;d<_ndimension;d++){ _dimensions[d] = dimensions[d]; _layout[d] = layout[d]; // Use a reduced simd grid _rdimensions[d]= _dimensions[d]/_layout[d]; _osites *= _rdimensions[d]; _isites *= _layout[d]; // Addressing support if ( d==0 ) { _ostride[d] = 1; _istride[d] = 1; } else { _ostride[d] = _ostride[d-1]*_rdimensions[d-1]; _istride[d] = _istride[d-1]*_layout[d-1]; } } /////////////////////// // subplane information /////////////////////// _slice_block.resize(_ndimension); _slice_stride.resize(_ndimension); _slice_nblock.resize(_ndimension); int block =1; int nblock=1; for(int d=0;d<_ndimension;d++) nblock*=_rdimensions[d]; for(int d=0;d<_ndimension;d++){ nblock/=_rdimensions[d]; _slice_block[d] =block; _slice_stride[d]=_ostride[d]*_rdimensions[d]; _slice_nblock[d]=nblock; block = block*_rdimensions[d]; } if ( _isites != vComplex::Nsimd()) { printf("bad layout for grid isites %d Nsimd %d\n",_isites,vComplex::Nsimd()); exit(0); } }; }; // Specialise this for red black grids storing half the data like a chess board. class GridRedBlackCartesian : public Grid { public: virtual int CheckerBoard(std::vector site){ return site[0]&0x1; } virtual int CheckerBoardShift(int source_cb,int dim,int shift){ if ( dim == 0 ){ int fulldim =2*_dimensions[0]; shift = (shift+fulldim)%fulldim; if ( source_cb ) { // Shift 0,1 -> 0 return (shift+1)/2; } else { // Shift 0->0, 1 -> 1, 2->1 return (shift)/2; } } else { return shift; } } virtual int CheckerBoardDestination(int source_cb,int shift){ if ((shift+2*_dimensions[0])&0x1) { return 1-source_cb; } else { return source_cb; } }; GridRedBlackCartesian(std::vector &dimensions,std::vector layout) { /////////////////////// // Grid information /////////////////////// _ndimension = dimensions.size(); _dimensions.resize(_ndimension); _rdimensions.resize(_ndimension); _layout.resize(_ndimension); _ostride.resize(_ndimension); _istride.resize(_ndimension); _osites = 1; _isites = 1; for(int d=0;d<_ndimension;d++){ _dimensions[d] = dimensions[d]; _dimensions[0] = dimensions[0]/2; _layout[d] = layout[d]; // Use a reduced simd grid _rdimensions[d]= _dimensions[d]/_layout[d]; _osites *= _rdimensions[d]; _isites *= _layout[d]; // Addressing support if ( d==0 ) { _ostride[d] = 1; _istride[d] = 1; } else { _ostride[d] = _ostride[d-1]*_rdimensions[d-1]; _istride[d] = _istride[d-1]*_layout[d-1]; } } //////////////////////////////////////////////////////////////////////////////////////////// // subplane information // It may be worth the investment of generating a more general subplane "iterator", // and providing support for threads grabbing a unit of allocation. //////////////////////////////////////////////////////////////////////////////////////////// _slice_block.resize(_ndimension); _slice_stride.resize(_ndimension); _slice_nblock.resize(_ndimension); int block =1; int nblock=1; for(int d=0;d<_ndimension;d++) nblock*=_rdimensions[d]; for(int d=0;d<_ndimension;d++){ nblock/=_rdimensions[d]; _slice_block[d] =block; _slice_stride[d]=_ostride[d]*_rdimensions[d]; _slice_nblock[d]=nblock; block = block*_rdimensions[d]; } if ( _isites != vComplex::Nsimd()) { printf("bad layout for grid isites %d Nsimd %d\n",_isites,vComplex::Nsimd()); exit(0); } }; protected: virtual int oIndex(std::vector &coor) { int idx=_ostride[0]*((coor[0]/2)%_rdimensions[0]); for(int d=1;d<_ndimension;d++) idx+=_ostride[d]*(coor[d]%_rdimensions[d]); return idx; }; }; }