#include #include #include using namespace Grid; using namespace Grid::QCD; void WilsonDslashAvx512(void *ptr1,void *ptr2,void *ptr3); void WilsonDslashAvx512F(void *ptr1,void *ptr2,void *ptr3); void TimesIAvx512F(void *ptr1,void *ptr3); void TimesIAvx512(void *ptr1,void *ptr3); int main(int argc,char **argv) { Grid_init(&argc,&argv); std::vector latt4 = GridDefaultLatt(); const int Ls=16; GridCartesian * UGrid = SpaceTimeGrid::makeFourDimGrid(latt4, GridDefaultSimd(Nd,vComplex::Nsimd()),GridDefaultMpi()); GridRedBlackCartesian * UrbGrid = SpaceTimeGrid::makeFourDimRedBlackGrid(UGrid); GridCartesian * FGrid = SpaceTimeGrid::makeFiveDimGrid(Ls,UGrid); GridRedBlackCartesian * FrbGrid = SpaceTimeGrid::makeFiveDimRedBlackGrid(Ls,UGrid); std::vector simd_layout = GridDefaultSimd(Nd,vComplex::Nsimd()); std::vector mpi_layout = GridDefaultMpi(); int threads = GridThread::GetThreads(); std::vector seeds4({1,2,3,4}); std::vector seeds5({5,6,7,8}); GridSerialRNG sRNG; sRNG.SeedFixedIntegers(seeds4); vColourMatrixD mat; vHalfSpinColourVectorD vec; vHalfSpinColourVectorD matvec; vHalfSpinColourVectorD ref; vComplexD err; random(sRNG,mat); random(sRNG,vec); ref = mat*vec; WilsonDslashAvx512((void *)&vec, (void *)&mat,(void *)&matvec); ref = ref - matvec; err = TensorRemove(innerProduct(ref,ref)); std::cout <<"Double SU3 x 2spin diff "<< Reduce(err)< U(4,UGrid); for(int mu=0;mu(Umu,mu); if ( mu!=mmu ) U[mu] = zero; if ( mu==mmu ) U[mu] = 1.0; PokeIndex(Umu,U[mu],mu); } #endif pickCheckerboard(Even,srce,src); RealD mass=0.1; RealD M5 =1.8; DomainWallFermionR Dw(Umu,*FGrid,*FrbGrid,*UGrid,*UrbGrid,mass,M5); std::cout<