#ifndef GRID_COMPARISON_H #define GRID_COMPARISON_H namespace Grid { ///////////////////////////////////////// // This implementation is a bit poor. // Only support logical operations (== etc) // on scalar objects. Strip any tensor structures. // Should guard this with isGridTensor<> enable if? ///////////////////////////////////////// // Generic list of functors template<class lobj,class robj> class veq { public: vInteger operator()(const lobj &lhs, const robj &rhs) { return TensorRemove(lhs) == TensorRemove(rhs); } }; template<class lobj,class robj> class vne { public: vInteger operator()(const lobj &lhs, const robj &rhs) { return TensorRemove(lhs) != TensorRemove(rhs); } }; template<class lobj,class robj> class vlt { public: vInteger operator()(const lobj &lhs, const robj &rhs) { return TensorRemove(lhs) < TensorRemove(rhs); } }; template<class lobj,class robj> class vle { public: vInteger operator()(const lobj &lhs, const robj &rhs) { return TensorRemove(lhs) <= TensorRemove(rhs); } }; template<class lobj,class robj> class vgt { public: vInteger operator()(const lobj &lhs, const robj &rhs) { return TensorRemove(lhs) > TensorRemove(rhs); } }; template<class lobj,class robj> class vge { public: vInteger operator()(const lobj &lhs, const robj &rhs) { return TensorRemove(lhs) >= TensorRemove(rhs); } }; // Generic list of functors template<class lobj,class robj> class seq { public: Integer operator()(const lobj &lhs, const robj &rhs) { return TensorRemove(lhs) == TensorRemove(rhs); } }; template<class lobj,class robj> class sne { public: Integer operator()(const lobj &lhs, const robj &rhs) { return TensorRemove(lhs) != TensorRemove(rhs); } }; template<class lobj,class robj> class slt { public: Integer operator()(const lobj &lhs, const robj &rhs) { return TensorRemove(lhs) < TensorRemove(rhs); } }; template<class lobj,class robj> class sle { public: Integer operator()(const lobj &lhs, const robj &rhs) { return TensorRemove(lhs) <= TensorRemove(rhs); } }; template<class lobj,class robj> class sgt { public: Integer operator()(const lobj &lhs, const robj &rhs) { return TensorRemove(lhs) > TensorRemove(rhs); } }; template<class lobj,class robj> class sge { public: Integer operator()(const lobj &lhs, const robj &rhs) { return TensorRemove(lhs) >= TensorRemove(rhs); } }; ////////////////////////////////////////////////////////////////////////////////////////////////////// // Integer gets extra relational functions. Could also implement these for RealF, RealD etc.. ////////////////////////////////////////////////////////////////////////////////////////////////////// template<class sfunctor> inline vInteger Comparison(sfunctor sop,const vInteger & lhs, const vInteger & rhs) { std::vector<Integer> vlhs(vInteger::Nsimd()); // Use functors to reduce this to single implementation std::vector<Integer> vrhs(vInteger::Nsimd()); vInteger ret; extract<vInteger,Integer>(lhs,vlhs); extract<vInteger,Integer>(rhs,vrhs); for(int s=0;s<vInteger::Nsimd();s++){ vlhs[s] = sop(vlhs[s],vrhs[s]); } merge<vInteger,Integer>(ret,vlhs); return ret; } inline vInteger operator < (const vInteger & lhs, const vInteger & rhs) { return Comparison(slt<Integer,Integer>(),lhs,rhs); } inline vInteger operator <= (const vInteger & lhs, const vInteger & rhs) { return Comparison(sle<Integer,Integer>(),lhs,rhs); } inline vInteger operator > (const vInteger & lhs, const vInteger & rhs) { return Comparison(sgt<Integer,Integer>(),lhs,rhs); } inline vInteger operator >= (const vInteger & lhs, const vInteger & rhs) { return Comparison(sge<Integer,Integer>(),lhs,rhs); } inline vInteger operator == (const vInteger & lhs, const vInteger & rhs) { return Comparison(seq<Integer,Integer>(),lhs,rhs); } inline vInteger operator != (const vInteger & lhs, const vInteger & rhs) { return Comparison(sne<Integer,Integer>(),lhs,rhs); } } #include <lattice/Grid_lattice_comparison.h> #include <lattice/Grid_lattice_where.h> #endif