#ifndef GRID_ALGORITHM_SPARSE_MATRIX_H #define GRID_ALGORITHM_SPARSE_MATRIX_H #include namespace Grid { ///////////////////////////////////////////////////////////////////////////////////////////// // Interface defining what I expect of a general sparse matrix, such as a Fermion action ///////////////////////////////////////////////////////////////////////////////////////////// template class SparseMatrixBase { public: // Full checkerboar operations virtual RealD M (const Field &in, Field &out)=0; virtual RealD Mdag (const Field &in, Field &out)=0; virtual void MdagM(const Field &in, Field &out,RealD &ni,RealD &no) { Field tmp (in._grid); ni=M(in,tmp); no=Mdag(tmp,out); } }; ///////////////////////////////////////////////////////////////////////////////////////////// // Interface augmented by a red black sparse matrix, such as a Fermion action ///////////////////////////////////////////////////////////////////////////////////////////// template class CheckerBoardedSparseMatrixBase : public SparseMatrixBase { public: // half checkerboard operaions virtual void Meooe (const Field &in, Field &out)=0; virtual void Mooee (const Field &in, Field &out)=0; virtual void MooeeInv (const Field &in, Field &out)=0; virtual void MeooeDag (const Field &in, Field &out)=0; virtual void MooeeDag (const Field &in, Field &out)=0; virtual void MooeeInvDag (const Field &in, Field &out)=0; // Schur decomp operators virtual RealD Mpc (const Field &in, Field &out) { Field tmp(in._grid); Meooe(in,tmp); MooeeInv(tmp,out); Meooe(out,tmp); Mooee(in,out); out=out-tmp; // axpy_norm RealD n=norm2(out); return n; } virtual RealD MpcDag (const Field &in, Field &out){ Field tmp(in._grid); MeooeDag(in,tmp); MooeeInvDag(tmp,out); MeooeDag(out,tmp); MooeeDag(in,out); out=out-tmp; // axpy_norm RealD n=norm2(out); return n; } virtual void MpcDagMpc(const Field &in, Field &out,RealD ni,RealD no) { Field tmp(in._grid); ni=Mpc(in,tmp); no=Mpc(tmp,out); } }; } #endif