#include "Grid.h" using namespace std; using namespace Grid; using namespace Grid::QCD; int main (int argc, char ** argv) { Grid_init(&argc,&argv); std::vector latt_size = GridDefaultLatt(); std::vector simd_layout = GridDefaultSimd(4,vComplex::Nsimd()); std::vector mpi_layout = GridDefaultMpi(); latt_size.resize(4); latt_size[0] = 8; latt_size[1] = 8; latt_size[2] = 8; latt_size[3] = 8; double volume = latt_size[0]*latt_size[1]*latt_size[2]*latt_size[3]; GridCartesian Fine(latt_size,simd_layout,mpi_layout); GridParallelRNG pRNG(&Fine); pRNG.SeedRandomDevice(); LatticeLorentzColourMatrix U(&Fine); SU3::HotConfiguration(pRNG, U); // simplify template declaration? Strip the lorentz from the second template WilsonGaugeAction Waction(6.0); //Collect actions ActionLevel Level1; Level1.push_back(&Waction); ActionSet FullSet; FullSet.push_back(Level1); // Create integrator typedef MinimumNorm2 IntegratorAlgorithm;// change here to change the algorithm IntegratorParameters MDpar(12,30,1.0); std::vector rel ={1}; Integrator MDynamics(&Fine,MDpar, FullSet,rel); // Create HMC HMCparameters HMCpar; HybridMonteCarlo HMC(HMCpar, MDynamics); HMC.evolve(U); }